[Kora] The hint of fall is in the air. The maples and oaks are still green, not yet changing colors, but somehow at dusk, as the sun disappears, there are windblown leaves, wet on the darkening streets, a subtle hint of chill in the air.

Later, the windows are dark, the sun has disappeared from the sky. Not evening the last streaks grace the western sky. The air feels clear, the warmth of the day is rapidly disappearing but there was a hint of stuffiness in the apartment when she came in. Before she into the kitchen, nosing about for her dinner tucked away in the oven, she threw open two of the living room windows, leaned forward into the glass, watching the dark street below, the last light in the sky.

She didn't call ahead, just came, found him gone. Erick ducked in and then left again, off to a support group meeting, Iraq veterans at the VA Center. He might be out late, he said, and she tipped him a half-smile. Be safe., she told him, meaning it, her attention lingering on the closed door, the darkened foyer for long moments after he left.

Barefoot, she sits on the couch, leaning back into the embrace of the sectional's corner joint. When he is not there, she does not turn on the television for company. She likes the silence, the scent of the place. Even the white-noise hum of the fridge, the domesticity of it all. An empty plate is on the coffee table, knife and fork in the middle, an oven mitt underneath doubles as a trivot. Her bare feet are on the cushions, her knees drawn up, a book open, resting on her thighs. Once she stills, stops.

Miss Kora's in the family way. Roman tells his cousin, and she hears it too. They're joined. We'll talk, she tells him. Soon.

This is firm. There is a frision of tension that curls through her body like a hook. And then, just like that, it is gone. She pushes her fingers through her hair returns to Rilke.

[Trent Brumby] One would think that the drive home might cool down Trent's rarely spoken temper, but it hasn't. It's when he's alone that he lets that part out, fume and curse and want to hit things - sometimes he even does. Most of those times he makes it to the gym, hits a bag, presses some weights and works off the steam. Tonight though, he's got spew on his leather shoes, splattered on the hems of his good jeans and his car stinks of bile combined with old spaghetti and meatballs. Vomit is the most unpleasant smell ever. He had pulled over the car just to grab out his bag from his trunk to spray the interior of the car with tons of that body cologne he uses at the gym.

Now, he's made it up to his apartment, fumbles his key into the lock and shoves open the door. He is not aware that Kora is here, and by the silence of his apartment assumes that Erick is gone also. He knows the basics of the other mans routine and tonight he shouldn't be here anyway. This is why he walks in, shuts the door behind him loud enough to vibrate the immediate wall, and storms through the living room.

It's classic, when he see's her there, sitting in the corner of the couch and enjoying some peaceful time. He abruptly halts. His face is flushed. His eyes are glittering storms, and veins are popping out along the sides of his temple and neck alike. Its times like this that the bulk of him, the solid frame of muscles, are readily apparent. "Great." Breathing in, unsteadily, he tries to swallow it down.

It's not her fault. It's not her fault. It's not her fault. Nobody to blame here.

"Sorry. It's good to see you," he manages. Then: "I need to shower. Your packmate threw up on me." This here, is only part of why her mate is fuming and looks as though he wants to really hurt somebody. And he doesn't wait for her answer, to get much of a change to move, before he's continuing through that living room directly for the back of the apartment to throw his leather loafers into the laundry tub and move the next door down for the bathroom.

[Kora] The scent of vomit flares around him, underneath the overwhelming glut of cologne he sprayed to tamp it down. Her nostrils flare and she's looking up when he walks in, vibrating with this fundamental, underlying anger, rich enough to make him stark, rigid. Blood pumps through his body, she can almost scent the stress hormones underneath his skin.

While he struggles to breathe - reminds himself that it's not her fault, it's not her fault, it's not her fault - she watches him, her dark eyes settled on him, touching his stormy eyes, his rigid shoulders, the pulse that throbs in his neck, his mouth, drawn tight over his teeth. Peace, he wanted. Someplace to be anger, to indulge it alone, to let himself go. She's here instead, sitting on his couch, reading Rilke in German.

He tells her that her packmate threw up on him, and she goes still. That little out of place missive (she thought he scented her, and suddenly processed what that strange scent meant) from Roman to Sparrow across their shared spirit-bond is given new meaning. Her mouth thins and her brow draws taut.

Then she smooths the expression away, neat and sure as you please. He disappears down the hall, and her attention lingers there. She hears the loafers in the laundry sink, the bathroom door open and close, then looks back down at Rilke. Thinks, oh, you never had to deal with this to the long-dead German poet, and closes the book after trying three times to read the next line of the sonnet.

Quiet, she sits there, her hands on her thighs, the book wedged against the back of the couch. Then she stands up, pads into the kitchen, refills her glass of milk from the fridge and grabs a beer, pours it into a glass for him and brings it back out to put down on the coffee table beside her empty plate.

After a moment's though, she ferrets out the whiskey from the kitchen cabinets, or the sideboard in the dining room, and brings that to the table too. Then she sits back down, pulls Rilke back up from between the cushions, smoothes open the pages, and stares off at the dark movement of reflections in the windows, forgetting to read. The signs of her own answering tension are subtle, but she swallows them, pulls them back into her body, closes her eyes and listens to the way the pipes open in the walls.

[Trent Brumby] He's gone a long while. He scrubs himself down even though Romans dinner didn't make it beneath his clothes, it still has that feeling of being dirty. Nothing like puke to do that to anyone. It's also meant to calm him down, this ritual washing and the running of water across his muscles. He stays in there, leaning hands into the wall, eyes closed and trying to bring himself under control.

He thinks of Kora. Her Rage. Her position. Its the last that makes him swallow some of his pride, his anger and his accusations.

So when he comes back out again, he's still in a towel, wrapped around his waist, and his hair is damp. He's dried off for the most part but there's a few drops from his hair down his neck and shoulders. There's time yet to get into clothes before Erick gets home, but guys are alright with other guys dressed like this, from locker rooms - as long as they're not homophobes with a gay man amongst them. His scars are there, still rather new and pink, taking time to fade against the coloured hue of his skin.

He sits heavily on the couch, not taking up her room but not sitting the far end of her anyway. Normally that beer he'd leave for her, same with the whiskey, but she's not been drinking since she confirmed she's carrying their child, which leaves him reaching for the bottle. "Thanks," murmured over the lip of it, and then he's taking a swig. And another, longer.

Hunched forward, leaves his back broader across the shoulders. The bottle hangs there between his knees, and his forearms rest on the navy towel over his thighs. His heart is beating hard again, not as wild as before, but he's still not calm. His skin is flushed all the way down his neck, and its not all to do with hot water. "Roman asked if you were pregnant. I was talking to Imogen, asking her some questions. Seeing if she knew anything that I could tell you about Garou pregnancies."

Here there's a huff and a shake of his head. He lifts the beer and drinks deeper from it, swallowing it down like it's sour, like he's not enjoying it. Leaning back against his thigh again, he's looking forward, not at her. He doesn't like to be around her angry. Around anyone. "He came out of nowhere, overheard."

Then he puked.

[Kora] There is this brief, subtle moment when he reappears, wearing just the towel wrapped around his waist, droplets of water on his shoulders, glistening in his still-damp hair, where she forgets his anger and drops her gaze, watching his body move, the subtle bunch and shift of his abdominals and obliques, those broadwinged spans of muscle flanking his spine, watching them move underneath his skin. Then the moment passes, he skirts the edge of the couch, and as he sits down - that heavy movement - she's folding the book open on her legs closed, smoothing her long fingers over the cover, like she might take some sort of lesson away from the cool slick cover.

He sits, and she's leaning over, tossing the book onto the coffee table, coverside down, on the far side of her empty plate. The book slides another handful of inches, then stops. Her eyes are on him the whole of the time. She lifts up her feet when he sits, wanting him closer somehow, then plants them again along the side of his thigh, digging her toes into his quadriceps, making that physical connection between their bodies as he leans forward, exposing the broad muscles of his back to her, the whiskey bottle hanging between his thighs.

He starts speaking, and she stops moving, just sits there with her toes curled, kneading his muscles, her body language loose, the curve of her spine against the back of the couch dipping through the hips, rising again through her thighs, a parabola defined by some strange equation. There's a rigidness underneath that stillness, this animal watchfulness that does not ease when he mate is angry, his skin flushed, this terrible, sour look on his face as he swallows the beer.

"I heard," she tells him, quiet in response, her voice low and even and sure, the rhythm of it. The spare moment she takes to breathe in as he breathes heavily out. " - him tell Sparrow. I thought he might have - sensed it, yeah?"

Now she sits up, slides her feet from his thigh to the floor, plants them there and rises from her slouch, scooting to sit closer to him, leaning over to plant a chaste, soothing kiss on his back, the hard plane of a scapula shaping the overlying muscles, lifting her chin to rest her cheek on the back of his shoulder. "I'm not surprised," that he sneaked up," she tells him, quiet, in a way that doesn't interrupt, just nips in here. "He's a Rotagar," she says, then corrects herself, cheek curving against skin as she smiles this still half-smile. " - a Ragabash. Sneaks everywhere."

This is not strictly true, but she doesn't correct herself.

"Then he threw up?" she prompts then, unsuring whether the question will lance the wound or feed the flames.

[Trent Brumby] Normally he'd grab her foot, start working his fingers into it, like it's a second nature to him. These things come naturally and are as soothing to him as it may be for her. But there's none of this now. His anger is a sharp thing, intense in a way that he feels, always, under the skin but rarely breaks through the surface. It shows how his discipline is a trained thing, ingrained in him, as much as it is a skill. But tonight it's all gone. Like that other night, the one they don't speak about.

Instead he's just sitting there, under her kneading toes - later, under the soft kiss she gives to his hot skin, and cheek rested into him there. He listens to her. He doesn't know how she's already overheard Roman tell Sparrow. Doesn't ask either. Doesn't care right now. He's like that. Single minded. Focused. Even in his anger. Especially in his anger. It's a very male thing and the selfishness of it is a stark contrast to his usual willingness to accommodate everyone else above him.

"Yeah. Then he puked on me," hotly.

Gesturing with a hand in a jerking motion to the side. "Had the rest of the fucking sidewalk, but he puked on my fucking shoes." Doesn't matter that Roman is sixteen. Doesn't matter what this means for Roman or the pack. Doesn't matter about the shoes either. It's something else. It's the entire situation that has him riled.

"You would think somebody other then me might be fucking happy about this." There it is. That underlying boiling emotion that makes him burn with fire. She can feel the way he's bunching, coiled, ready to spring out of that chair, maybe start pacing. But he manages to stay there, under her touch, because she's touching him - it's meant to soothe him, but still part of his brain, registers that it soothes her and even under all this, subconsciously, he is still that accommodating Kinfolk. The man that wants nothing more then to make the woman that chose him, happy.

"You know what?" Half glancing towards her. Eyes near slits. Nostrils flaring. "I get it! I get that it's fucking dangerous. That the likelihood of our child reaching full term is slim. But she or he is in there, right now, growing for the future. Our blood, my seed in your womb, making something fucking wonderful, and Garou are throwing up on my goddamn fucking shoes."

Looking away, sharply. "All I wanted to do was to get some advice, to help you stop worrying, have some answers so you don't have to go looking for them. And she tells me to get my nose out of it. Just like the Black fucking Furies." Yeah, that hurts too. It hit him right in the insecurities and ripped it wide open.

[Kora] His anger is unreasoning and entire, utterly visceral. It pours through him, hot as the blood that flushes beneath his skin. His arteries are spiked with hormones - adrenaline, testosterone - that flush through his dilated blood vessels filling him up and she knows exactly how that feels inside her, that way her throat closes and the words clot inside, the way the world feels washed and wrung out, the her vision narrows to this corded tunnel defined by the object of her fury.

He is not a wolf, not an animal, but there's something of them inside them. Some spike in his blood that draws them to him, some echo of his ancestors that makes itself known in his blood and in his bones, in the muscle bunching beneath her cheek. She knows the way his body moves, and can feel him readying himself to move; and the way he stays right there, even with his muscles screaming under his skin, his anger as hot as her rage.

There is an answering chime, this stirring inside her when he gives her that half-glance, the narrowed eyes and the flaring nostrils.

In the end, she defends neither of them. Oh, she starts. Lifting her cheek from his back to plant her chin on his shoulder, muscles tense, hard and solid underneath the sharp point of her chin, she starts. "We fought together," she begins, " - last night. These inhuman - " She starts to tell him how they fought; how Roman has called Imogen Miss Doctor Slaughter Ma'am since the day they met. How Roman will now throw himself in front of the maw of every monster to protect her.

Then he turns to her - You would think somebody other then me might be fucking happy about this. - and she goes still, absolutely quiet, her jaw working soundlessly, her chin moving against his shoulder, digging into the knotted muscle.

He is in profile to her; she watches him sidelong, through half-lashed eyes - the distinct line of his nose, the hot points of his slitted gray eyes, the way is mouth goes flat.

Her eyes close.

Her fingers find their way into his black half-curls.

"When I challenged for you," this is after. After he's gone silent again, the old insecurities lashed wide open. "Adamidas demanded a story from me. A story of your ancestors."

Then she says a word that sounds like her own name, the human one, the one her mother gave her. Kora. Kore. The memory of the long-dead Garou breathed into her by one of the twice-born in exchange for a memory of her own. "Her name Daughter of the Dawn." She says then, in English.

She's moving beside him. Were he not so drenched in his anger, so focused with her, burning, he could feel her move, drawing her knee up underneath her, depressing the couch beneath her weight, sharper on the fulcrum of the joint. " - and sometimes I wake up in the morning beside you, and just watch you. And sometimes I see her in you. And sometimes I wonder if I'll see you in our son or our daughter."

It is the first time she's utter the word son or daughter and attached it to their child, growing inside her. She's still and firm now, not giving, not indulgent, just clear as she lifts her chin from his shoulder, replaces it with her hand and pushes him firmly, solidly, inexorably up and back.

She wants to feel his resistance, his body tensing under the pressure of her hands, his strength pushing against her own.

And she wants to feel him give way.


--

When he does, if he does, she swings her body over his, pivots from the knee she's drawn up underneath her and settles, kneeling, over him, pulling his head gently, firmly back as she looks down at him.

"I'm happy about this."

[Trent Brumby] She tells him a story. There's a point to it, but not until the end, and when she began he filled his lungs and stomach with a slow drawn air, as if he had to bear a story when he really didn't want to hear it. He's like this, angry. Completely unreasonable. Its no wonder, then, that she first saw him bloodied. She liked it then, maybe not now though, not when part of it seems directed at her.

But this leaks out of him, not the anger, the air, sliding through his nose in a hot breath when she mentions son and daughter. Makes her point, drives it home in the way Galliards do. It deflates some of that stiffness in him. Not all.

Raising his arm he took a swig of his beer, right before she's tugging on his shoulder. That core strength of him has filled out, expanded into his physical form. What was hidden, something under the surface that showed in the discipline and the strength of simply standing still, is now this raw shine of solid stubbornness. He's stronger now then when he's ever been with her, sitting rigid as she pulls.

... then gives.

He flops back, expelling another one of those hot growling sighs. But she grips his hair, sharpens that look in his eye as she forces him to look at her. Tells him that she's happy. It makes him frown, cutting these lines in his dark brows, making his eyes lighter against them, but no less glittering unhappy. "You have a funny way of showing it."

Off to the side, his beer is held, rested on the couch, hand around it loosely. His other by his thigh, on the couch, not touching her. His body is not relaxing but he's becoming placid with her. Letting her show her dominance by riding higher over him, covering his body with hers, holding his head in place. The extend of his anger about this becomes clear, when there remains no stirrings in his jeans. Not yet, anyway.

Lila.

[Kora] The moon is half-full, and already half-way through the evening sky by the time dusk arrives. Now, a few hours after dusk, full dark, she's sinking steadily toward the western horizon, visible through some tunnel of warehouses and rearing, derelict ships that erupt from the flats of the bawn like misplaced monsters from the dawn of time, strange offsping of the dragons whose spines form the mountain ranges, maybe, coiled in wait for the end of days.

There are fewer ships on the lake now. The nights are cooler, and the tourist trade has changed. Instead of farmers down for a week of summer in the city, there are bank executives and nurse practitioners and forensic accountants and tractor salesmen and software developments and court administrators in for a half-week of conferencing capstoned by a weekend of shopping, or alumni come home for a brisk fall football game.

Fewer pleasure vessels out on the lake, and the lake is the darker for it. The days are still warm, but the nights carry that hint of fall in the air, the promise of winter lingering at the edge of the senses.

Kora sits on a dock, her legs hanging over dark waters, swinging. Her feet are bare and damp, her boots tucked away to the side. There's blood underneath her fingernails, though it has been otherwise scrubbed off her hands. Blood on the hem of her jeans. Blood she notes absently, on her toes, and a new crop of eyeballs for the Hrafn.

Now: though - she's watching the stars, their simmering reflections in the waters, matching them to their track in the sky. It is clearer here. And darker, the city's glow at her back, the dark lake gleaming against the horizon, broken only by the odd ship plowing dark waters.

[Lila] " - the air here," Lila says, a familiar voice, behind Kora: "I feel like I could lean my shoulder into it and pass like water through cheesecloth out've this world and into the other. Like I could pass between: as easy, as simple, as water; and I wouldn't need to look at the glim and the gleam of possibility in the lake to make it happen. Huhllo, she who offers sorrow," and maybe by then, Kora's turned around, looked at the rageful galliard who (and a galliard's rage simmers, see -- it smoulders, stars under heel, sharp, stinging, scattered and beautiful, but quick to flare) is walking down the dock toward the Fenrir.

Lila. Her hair is tangled, matted, a hopeless snarl of gold, tarnished-up into elf-locks, tied up, twisted, unknotting, bird's'd love to nest there, and her jeans are riding low on hips thinned with days spent fasting (hungry). Her eyes are green, and open, and wide, and her smile is slanted; it leans on a dimple, hello, hello. Her feet are bare, and her steps are quiet, but not as quiet as a wolf's steps, not as quite as a fey thing's steps, for all she looks like a human's vision of something fey, a lovely girl, a lovely thing, only lovely when you're leaving: Lila, that's her.

"Dialogue rhya said you were still here. Look, I found you."

[Kora] "Lila - " Kora returns with some feeling, turning around, her sharp, pale features silhouetted against the dark horizon. There’s no mistaking the living surprise in her voice, followed by a sort of sheering pleasure that is nearly human, entirely unreserved. A rare thing, that – for she is reserve, careful and precise, watchful and aware, not smoldering, sharping, dreaming like Lila – but colder underneath, the pitiless edge of her ancestors rising only when that reserve is breached, when she turns over, like a shark in dark waters, when she shows her spine.

Now, though – “ – rhya.” is nearly an afterthought, and maybe it is the humanizing influence of being mated, but Kora’s first impulse is to hug the other Galliard. Fortunately for the dignity of Great Fenris, that impulse passes before she scrambles to her feet. Still then – lupine, feral, she wants to touch, and so she does, this familiar bump of bodies, hip to hip, shoulder to shoulder, bare feet on the cracked concrete pavement covering the old jutting dock, listing now near the end, the pilings underneath rotted by the movement of the current, the passage of time.

There’s a certain solidity to Kora tonight. She’s gained back all the weight she lost in the northern snows as they hunted down the outrider. It is all the more clear against the fey vision of Lila, her cheeks gaunt, her hips thinned, her body tenuous here, the scent of spirit-things on her skin, in her hair. Distance, memories.

“I have no idea what cheesecloth is,” the Skald confesses then, her voice rich, though never quite musical. “And I’m glad to see you back. I thought - ”

- well, Kora arrests that thought, resists the shape of it. And flashes Lila the edge of a generous half-smile.

[Lila] Lila is not against hugging. Lila is not against holding, or cradling, or snuggling, or burrowing, or personal space taking, or touching. Lila is not against touching, for all she was an ethereal thing, some-times, a thing twisted out've air and moonlight and bone, blood and heat and oh, it was obvious, so obvious, that she was one of unicorn's. Because the simmer, star-scatter smoulder of rage is kept checked; kept cautiously cradled, at the heart; kept cupped, ready for breath to fan it, but only controlled breath, only righteous.

The wide-eyed galliard, she: not against hugging, but also: she, often inhuman, often alien, often so settled in her many-skinned one-self, in her multiplicity of who she is, and she doesn't always behave humanly. Witness, now: bump of shoulder to shoulder, bump of hip against hip. Lila leans into Kora, and rests her forehead against the taller femalething's shoulder, breath warm through whatever cloth Kora's got to cover, and the slanting smile becomes whole.

"Am I to understand, then, that I missed my own Gathering?" Let's not lie. There's something sad, underneath Lila's question; something muted. Doesn't conquer, doesn't control: still, sad. "Or many others?" A beat. Then: cheerful: "Cheesecloth is full of holes. Like swisscheese."

[Kora] Lila breathes against a worn black cotton t-shirt, washed in places to insubstantiality, with the word PIXIES across the breast, in white letters. Those are not faded, but rather - adultered, by time, by dye bleeding from their neighboring fibers, by the odd spatter of mustard, the other splash of blood. Clean but - not bright. Kora smells of earth and the breathing exhaust of the city, of blood and other viscuous, (in)human fluids necessary for certain bodies to continue functioning. Of humors, vitreous and otherwise.

" - no, just two since I saw you. Moving Mountain, and Thirty Second Silence. Who came and went before he celebrated his first moot with Maelstrom." There is, always, in Kora's voice a certain respect, a certain lingering gravity when speaking of the dead. It approaches sorrow, but is something else, entirely.

"Mostly, we've had other - " that half-smile sharpens, bitterness shapened inside it, like the kiss of myrrhh against the senses, " - kinds of attrition. The Sentinels left, the lot of them. I've heard from the guardians that Joey's back, but it could be just a rumor. Passing through, yeah? And Joe - hied himself to Portland. Whole packs, -rhya, come and then gone, since I saw you last. I get the story soon, right?"

- of her absence. Of her path. All the places she's been.

[Kora] transcript!
to Kora

[Lila] They're standing, talking about this. They're standing on the old dock. There are splinters in the wood, and the city's got a glow to it. The city glows like a dirty thing; filthy, unnatural. Not a scab; a scab is a sign of wounds, healing (and this kind've creation heals nothing). Blight, for the stars; blight, for the sky. They're standing, talking about this, and Lila is easy on her feet. There is a pack, thrown over one shoulder; a duffel that bumps against her knee, dangles-long, is cross-thatched in dirt and things that've stained, a traveler's duffel, a duffel of many colors. They're standing, and Lila is watching Kora, unblinking, head canted just so to the side, lips parted. Still as a thing that doesn't need motion.

Lila is an expressive creature; not quite glass, but still -- unconcerned with concealing what she feels, what she is thinking. There's something steady, steadying in the texture of her gaze, the way she looks at Kora, when Moving Mountain's name is mentioned. His death, she remembers hearing of; Thirty Second Silence, that name causes her eyebrows to quiver together, a furrow to appear betwen them. The furrow stays throughout all this: The Sentinels left. Joey might be back, a rumor. And Joe -

"Why did he leave, Joe? Are you alone now?" A beat. And then, this - the corner of her mouth, beginning to curve again, something toe-curlingly delicious, touched - no teeth - "You'll get the stories. I've a whole bag of them, Kora." She sounds grave, and also wondering. "And when I fall - " a beat " - here - " another beat " - you'll be better able to sing my spirit gone, providing there's no better galliard to do it."

"My favourite story, I think, is the one of how she who offers sorrow walked Waking Dream, Breaking Heart to that cheap all-night Lebanese restaurant near the caern."

[Kora] "C'mon. Let me tell you that one. In cinemascope and smell-o-vision," replies Kora, with that edge of a grin by way of response, the bitterness lingering, back-of-the-tongue now, because she cannot swallow it all no matter how much she tries. Because it stays. Because the there is another shard to follow it, a splinter-thing. " - and three-D, to boot. I could go for some baklava, anyway - "

There is a lift of her chin, an animal cant of her head by way of invitation, and then Kora swings into easy step with the slight Gaian, the loping stride of someone who has walked miles and miles and miles in her time, and will walk miles more before her time has ended.

" - do the Lebanese make baklava? Gods, I hope so."

--

And Joe. Listen: Kora does not tell that story sandwiched between the gleam of the lake and the promise of honeyed pastries. She's quiet for a time, and they walk in that sort of companionable silence, because that story is old enough that she's not tense with it now, for all that it still coils her rage around her spine like the serpent around the world-tree, like some constrictor-thing crawling up her vertebrae, twisted among the muscle and the bone and the branching bundles of long nerves that run throughout her body.

The lake: behind them. The Caern, around them. It is nighttime, and rather quiet. There is a chorus of crickets somewhere close, and the more distant sounds of the city, the hum of traffic. The call of a distant siren.

And Joe.

The Story of Joe.

"Silence-rhya left, yeah? That old territory his pack defended for years was left unguarded, left to - drift, right, until god knows what took it back. It's just north of the Caern, the northern flank, so we moved from the junkyard to this old ruined church in Cabrini, started exploring it, re-establishing old ties, chasing out the nests where the Wyrmlings had crawled in at the corners.

"Except Joe was dreaming of glory greater than holding a Caern, yeah? He kept talking about Portland, and some ancestor of his who single-handedly rescued a near-fallen Caern. That's just in idle moments, really. Why go hieing off after some other Caern when there's one right here, raised from nothing, with our dead mixed with the earth and our sacrifices tossed into the Maelstrom?

"I never really figured he would leave, just that he had that modi restlessness.

"When Truth-in-Frenzy-rhya died, and Joe and Thomas and me went with Blood Summons to the Battleground. When we fought that battle, over and over and over, dying with him, dying for him, I figured - no, I knew we'd die together.

"Except Joe. Right: he was Jarl. And this Rotagar, Karl Holds-the-Line, challenged him. He followed this - totem, some bird-thing, yeah? Not a proper Fenrir totem. Made him fight like a fostern Ahroun, though it wasn't his own strength. Joe figured he could take him anyway, figured that since he'd beaten Kemp once, in a martial challenge, no one could best him.

"They fought, and Karl won. And Joe - he couldn't - face it, really. That he'd lost. So he left."

That's as they walk, weaving between the derelict ships, the ruined warehouses, the old dry docks, all quiet, a certain passion underneath - sometimes, a certain contempt. Joe, in her mind, is still Joe - that fucking coward. sometimes.

"I'm not alone though," after. "When Joe left, I asked Roman and Sparrow to come join me, help me hold the territory. They did. We made it official before the last moot."

[Kora] [pause!!!]

[Lila] There are stories Lila knows, of Joe. There are stories she had ready, for when he died himself. There are stories Lila knew, of that Jarl, bright mind all sunk-deep in tribal prejudice, all deep-sank in human prejudice, never going to another tribe's Gathering, not remembering, and yet - his honor, that's what they said, often; his honor, and also, his glory, and Lila saw it. Knew it; heard it. There are stories she had ready, because a Moonsinger, Taledancer, must be prepared to let the moon swell bright in the throat and undo the ties of [fervent (passion)] memory. They've gotta be prepared to do it right. They've gotta care to know.

This one is different than the others. The golden-haired galliard, one hand in her own hair, briefly, to scratch at an itch, the other hand comfortably at her hip, thumb laced through jean-loop, still barefoot, no human'll serve her (yes they will [looks like that]). "I'm sorry," Lila says, in answer to the story. "That story's like a stone; and I'm sorry." There's no deep, abiding sympathy in her tone. The words are simple, bare; her compassion isn't human, either - a creature's thing.

Also, this. They're approaching the gate, and Lila bumps easy into Kora, before ducking under chainlink. Out've this half-place, where the air's so thin lean your shoulder against it just right and slip across to the other side, ghost-girl, not-girl.

Troopers.

[Troopers] [disclaimer: Alright folks, I tend to roleplay more then roll play. So, this is totally my disclaimer on any screw ups. You may hit me with a nerf bat and correct me if I'm wrong. Also. I shall try not to kill your beloved characters.]

[Troopers] In the last few days there has been word on the street. Over the last week a few people have gone missing. None of them have been notable figures and only one received any sort of police involvement and investigation. For the most part its the vagabonds that are talking, its their gang members disappearing, their siblings, the homeless guy on the street that they valued because of his eyes and ears. It's causing an unease in a certain pocket of the neighbourhood.

It's not until yesterday that they got something more to go on then the talk through worried whispers. They had a location that people have started to avoid. An old brick building, long boarded up and closed down. It was once used as a typical corner shop with only a few businesses. The liquor store there simply got robbed too many times and the small grocers attached went out of business when paying bribes became more expensive then any income they were making, and through the constantly stolen stock and vandalism the family packed up and moved out.

The front of the building has several windows, with boards nailed down, the old doors covered by the metal shutter, dented and scratched, the padlocks long picked and broken. Around back fares no better. The dumpsters there are overfilled, leaving street rubbish splashed across the narrow back alley. Smaller, bathroom and office windows are broken, covered with metal bars with frames bolted into the brickwork. Back doors are still on the hinges, just barely. They've been long kicked in, the building raided, used by squatters that, now, won't come near the place.

The entire building is covered in graffiti, tagged with warnings in languages that only gangs and vice cops understand. Syringes can be found randomly dropped by the back walls. Broken bottles, too. Between the grime and the dirt, feet should tread carefully. Normally here, there's a few people hanging out, too young to be on the street, too drugged to go home. But for the last few days people avoid walking the same sidewalk.

[Sorrow] The whispers do it. The whispers, the way street life shifts around the building, moving with a sort-of ocean-rhythm around the obstacle, implacable. There are rumors and shifting mutations of rumors, a handful of which they have heard. One or the other of them spent stretches of the long afternoon into the evening watching the building, not obtrusively, just passing by when the rumors started. Cutting a path up and down the sidewalk, following the movement of the junkies and the dealers and the homeless and the streetlife around the boarded-up, broken-in, broken-down squat.

Now the sun has gone down. The air is still warm, but there's a bite of fall in the air. Tonight, bathed in the ugly orange of the sodium vapor street lights, Kora and Roman - Sorrow and Fate - circle closer, move like a pack, like predators, closer to the building than normal humans are willing to go. Sorrow runs her fingers over the corrugated metal shutters, lifts her dark eyes, looking up speculatively over the facade of the building, a neat, narrow little frown curving her generous mouth.

Slowly sinking to her haunches, she thumbs the over one of the broken padlocks, then nods to her packmate wordlessly.

They're going around back.

Picking their way through the trash, the discarded needles, the pooled filth, the dubious puddles that fill the pot holes in the broken asphalt. She steps carefully, avoiding the puddles, stretches to look in through the barred, broken windows, then finds the back door barely on its hinges. Leaning close, still, to listen, she cuts a look back at her packmate.

"It's like an invitation," she says of the broken door. Pulls it open, holding it - just - "Let's check it out." - she tells him with a tip of her head. "I want you to scout in there, but I'm going to be right behind you."

[Fate] Trash crackled underfoot, now and then a syringe casting broke beneath a well worn cowboy boot as he stepped through and over trash. Gray-blue eyes were hidden beneath the darker shadows of that ole summer weight straw stetson he wore. It was warm enough that he was in short sleeves, the shirt a lighter shade of denim than the deep dark blue, stiff legged, pressed crisp Wranglers. When they circled around back, he stopped the careless human gait he'd taken. Now he moved like the wolf, silent, graceful, a predator in each movement.

"Yessum, I'm gonna break off to the left first."

With that he reached for the gift of Blur, hoping the Goddess and Spirits smiled on him tonight and then slipped inside.
Dice Rolled:[ 6 d10 ] 2, 3, 3, 4, 5, 7 (Success x 1 at target 8) [WP]

[Fate] per+PU
Dice Rolled:[ 8 d10 ] 3, 4, 4, 6, 6, 9, 9, 9 (Success x 5 at target 6)

[Sorrow] Per + Primal-Urge
Dice Rolled:[ 8 d10 ] 1, 3, 4, 6, 8, 9, 9, 9 (Success x 4 at target 6)

[Troopers] The smell of the narrow alley is to be expected. There's rotting rubbish out here, rain sodden old clothes, food containers, pizza boxes, days, months, half a year old. That the sun reaches the narrow alley only a few hours in a day, with the tall building and the back fence cutting off most angles, leaves the back bathed in plenty of shade. Its the perfect place for growing mold and rot.

Beneath it, they can both pick up the smell that is all too familiar to their senses - death. The scent that comes with bloated, rotting bodies, animal or otherwise. It's here, in the alleyway, likely stuffed under the rubbish, hidden from plain sight. Stepping inside has the scent stronger. Inside, where the humidity keeps the air stale, the smell is almost overwhelming. It's a wonder, then, why others have not picked up on it. Their senses are far greater then that of dull sensed mortals. Here, too, is the smell of old blood.

Stepping through the back door leads into a small hall. Directly to the left are two doors, left opened. One is a bathroom, another an office. They could guess as much by the shape of the window mounted high on the wall out the back. The former stinks, well used, neglected, the drainage likely broken. Not only the smell of old urine and backed up feces, but there too is the smell of rotting meat, the same found by a butchers drain, or by the eaten out carcass left in the field.

To their right is the dark shapes of empty shelves, some toppled. There's blankets here, nested in corners, left and forgotten. An old storage room had been taken over by squatters, now deserted by all but their left over trash and forgotten belongings. At the far end is the cold storage, the door partly left open. Even in the darkness they can pick up the trail of blood across the ground, patches over the floor, old, new - from a week to the night before.

Another set of doorway open up from this local storage room, to the front of the shop, the door is long gone, leaving only the dark shadow of the beyond.

[Sorrow] The scent of death - old and new - is familiar enough that it cannot, dos not turn her stomach. It is rotting, however, both ripe and wrong when mingled with the familiar effluvia of the back alley, sharper in the cool, still darkness of the interior. Roman goes left, hidden by his gift even from her sight. She follows two - three steps behind him, by sense as much as anything else, the tug-tug-tug of their shared bond, her feral sense of his presence, invariable, inevitable. They have been packmates long enough by now that she can anticipate when he will move, and she follows, still and quiet now. There's no banter. A place like this allows no room for jokes.

The stained, stopped up bathroom, the clotted toilet used well past the point of function - that does makes her stomach crawl up her esophagus, abruptly and almost entirely. Kora closes her eyes briefly, turns her head away, breathes shallowly through her mouth, feeling the scent of the place coating her tongue, swallowing hard, and harder, to hold down her gorge. A brief moment of tension - white-knuckled - is a silent stand-in for the curse she might otherwise have uttered over the reaction when she's past the bathroom.

They glance into the office, circle to the dark corners, soft-footed now, glancing out toward the front of the store. Both are drawn, though, inevitably to the blood trail leading toward the cold storage. Kora pauses, touches Roman briefly on the shoulder, nodding at the partially opened door. The plan is the same, and this is wordless. In the dark shadow of the deserted interior, she shifts, all the way through to her lupus form, swifter and more silent on soft paws. She nudges open the door with her nose, blocks it open with her body, waits for her scout to precede her, then follows right after him, her tail flat and alert, her eyes pricked, her eyes gleaming in the darkness.

[Fate] The smell of rotting death was sickly sweet in his nostrils. For once he was grateful to be in homid, that is until his Alpha shifted. He took a quick glance inside the bathroom. Hell it smelled better than a pig farm, though for some reason it reminded him of a pig wallow and a slaughter house combined. Then he was at the cold storage, following suit as he shifted down to lupus and slipped through the door and to the left again.

[Troopers] The cold storage unit isn't large. Just enough room to stock cold groceries for this corner shop, that, when functioning, had stocked a single wall of cold goods from drinks to a variety of frozen meals and goods. Its meant to be empty. It's not. They both know this the moment they are closer to the partially opened door, by the smell coming out of it. There is rotted things inside, but the moment they are in lupus forms, that extra keen sense picks up on the other. It's hard to place this scent. It's wet, filled with vitamins and nutrients, bloodied and raw. Fresh. Underlying it is a chemical smell that shouldn't be with such natural smells, nor should the sharp contrast of spoiled meats be in a similar location. Birth and death in the same quarter.

Inside, immediately, there is piles of dead. It's nothing like the warehouse operating theater. There are, at a guess, five bodies laying piled against the left wall, men mostly, a woman is in there, too. Legs broken, several missing an arm from a socket. Heads at odd angles, and each has a raw neck and shoulder area, where bloodless flesh look minced and torn. As for the blood, it's across the ground, but there's not a lot of it, only the trail from a little sloppy work. Most is found in the large bags in the opposite corner. For that's what they were --

Sacs. Mucas, bloodied, a rich food source, covering humanoid bodies. There are only two of them, but they are moving, ribs shifting under the semi transparent coating on their forms. Not dissimilar to a pup born in its own embryonic sac to be eaten and licked away by a mothers tongue and snout. Both lay prone on the ground, one facing the wall, the other outwards. They can see the slits of closed eyes, how the face is similar to that of a human. Hairless. Longer limbs. One is narrower then the other, but there is growing muscle tones. As they watch, one shifts an arm, the long fingers having the beginning of sharpened nails, thickening. It turns its head, slow, sluggish. A slight moment that ceases, like that in sleep.

[Fate] He froze and sent back across the link to Sorrow.

"I'll be danged. I think someone left a litter. Looks like a cross between a big ole cat and a dog that done did the nasty with a human."

He looked up to make sure nothing was over their heads in there. All for tossing a cocktail in the place and closing the door while roasting the things.

[Sorrow] Sorrow is two steps behind him, the chemical scent snds a lashing awareness through her feral frame, prickling her flesh, setting her fur to stand on end. She picks her way through the storage locker a few steps behind Fate, delicate on the bloodslicked floor, stepping around the piled corpses, the meals brought back by some parent to the nest for its embryonic young.

Kill them - the wolf says, quiet, quick and certain, mind-to-mind. They sleeping, shifting about in sleep, still. She's merciless. - and be wary for the parent. Like a bird bringing home worms to the nest. Big, to take this much prey. Drag it home in the darkness, scare away the thugs and the junkies, the whores and the pimps, the street people who live with every dark thing in the world looming over their shoulders, just out of sight.

Without hesistation, she lunges forward, snapping her jaws at one of the sleeping young, going inevitably, inexorably for the throat. The room is claustrophobic enough that she remains in lupus, baring her teeth in a silent snarl as she surges forward, expecting her packmate to follow her lead.

[Troopers] They wake. Too late. Too vulnerable to do anything about it, either. The sacs are thicker then they appear to be, strong enough to stop adult humans breaking through it when they move about. Sharp teeth break through it with nips, and warm fluids immediately slides out. There's not gushes off it, just enough to cover and moisturize, to breathe into lungs. The umbilical cord is self attached to the being inside, to a spot between the breasts, a small, subtle lump section from which the thin cord is attached. If they care to check, there are small differences between the two. The one that had been moving was more matured, its lump bigger, not any bigger then a golf ball, but noticable on an otherwise naked chest, and the cord is fatter and thicker. It's more fully formed, stronger looking, longer nails and limbs.

This one is the first to die. It does so mostly silently. Teeth find its slippery neck, the smell of it a strong newborn scent -- wrong by the way its tainted, the chemical smell much stronger, more suited to laboratory then found in an embryonic sac, but it stands out under the strong scents of blood. Surprisingly they find the skin tougher then it appears to be, having a thicker hide, even soaked in moisturizing fluid. When it's eyes open, they are large, the pupil lost in the faint swimming colour of a pink, as if it has a bad case of conjunctivitis. There's a gargle as fluid comes up the throat, as lungs now try and breathe air.

It takes effort to kill them. Not because the throats are torn out, but because they still continue to move, blood continues to pump. Limbs move, but jerking and sluggish like that of an uncoordinated newborn, confused and in no position to fight back. Even as their throats gape, the soft, sweet lump between their breasts, continues to throb, more frantic then.

[Fate] He was quick to spend WP for Resist pain because it had been his experience since coming to Chicago that nearly every damned thing he clawed, bit or dove in to, burned the hell out of him. He dove it, ripping through the sac and throat even as the panic lump went off, no doubt calling for help in some weird way. His head jerked sending a spray of blood and flesh out in a wide arc.

[Sorrow] Blood and fluid sprays from her maw. Kora tears out the throat of the humanoid and finds that it is merely a host, an eggsac itself, an incubator for something deeper inside. This time, her low snarl is audible, alert and alive.

Whatever is inside is coming out. she tells her packmate, her tail low with cautious, her hackles clearly standing on end, her ears alert. The communication is silent, her mind-voice more human, but edged with that animal undertone it takes from her form, her mind suffused in her feral senses, in the sharp rising instincts of a wolf seeking prey. drag them out. Then dig them out.

With a shake of her gray coat, she seizes the throat of her erstwhile prey, the more mature of the two bodies, in powerful jaws, begins dragging it toward the storage room, over the pile of gnawed corpses, wary of the throbbing - thing between the beast's breasts. When she has cleared the storage room - if she clears it before whatever is in wants to come out - she surges into the more feral of her warforms, filling the space huge and bristling. There is, briefly, an alert flick of her ear toward her packmate.

Then she sets her claws on the chest, and tears into the lump in the chest with a snarl.

[-1 WP Resist Pain!]

[Fate] His Alpha spoke and as soon as she dragged a sac-body out the door, he snapped up to Warform and tossed the other one out behind her, following a split second behind to begin stomping on the pulsing thing in the chest.

[Troopers] Prey is drug over the ground, slippery wet, still moving. Roman's is thrown out to land with a wet smack on the ground, with both of them following out quickly, moving to still the moving, pulsating lumps until they cease altogether - and when they do, the beings still.

Noise.

They weren't wrong. Maybe it was some sort of panic button or a parental intuition. Either way, they hear movement coming towards the storage unit from the doors leading out to the front of the shop. It's not loud movement, but their senses are sharp tonight, keenly aware of the dangers around them. The shift of air, and the brush of an empty tin can as its knocked to the ground, rolling.

Seconds later. One. Two. Three.

Like those in the bags, now lifeless on the floor, except these beings are mature. In the darkness of the back of the store, their eyes are no longer pink, but are an illuminating orange. Their hands have fully formed claws, not large like that of the Garou, but smaller, narrower, curved talons not an inch long. One bares its teeth, pointed, and from within the throat comes a strange sound that is no longer human, but nor is like that of an animal. A constricted hissing shriek, cut short as the mouth snaps. Aggressive.

They move unnervingly like a pack as they filter into the room, inhuman, supernaturally graceful - enough to rival a Garou. Their muscles under their long, lean limbs, corded rather then bulked. And all three's attention is on the two large beasts that have just murdered two of their own.

[Initiatives.]

[Fate] Init
+8
Dice Rolled:[ 1 d10 ] 2

[Sorrow] Init: +9
Dice Rolled:[ 1 d10 ] 8

[Troopers] +1 Init: + 5
Dice Rolled:[ 1 d10 ] 5

[Troopers] +2 Init: + 5
Dice Rolled:[ 1 d10 ] 8

[Troopers] + 3 Init: + 5
Dice Rolled:[ 1 d10 ] 4

[Troopers] declaring:
+3 grapple Roman
+1 bite Roman

[Fate] 1a claw +3
1b Bite +3
1r Claw +1

[Troopers] +2 claw kora.
R 1: bite kora.

[Sorrow] Kora: 1a. Bite! 1b. Bite! Rage 1: BITE. Rage 2: PLUS BITINGS.

Start with +2. Go to +3 if 2 goes down.

[Sorrow] 1a. -2
Dice Rolled:[ 7 d10 ] 3, 5, 6, 7, 8, 9, 9, 10 (Success x 7 at target 5) Re-rolls: 1

[Sorrow] Damage!
Dice Rolled:[ 14 d10 ] 1, 1, 2, 2, 2, 3, 3, 7, 8, 9, 9, 9, 10, 10 (Success x 5 at target 6)

[Troopers] + 2 Stamina
Dice Rolled:[ 5 d10 ] 4, 4, 7, 9, 9 (Success x 3 at target 6)

[Sorrow] 1b. -3!
Dice Rolled:[ 6 d10 ] 2, 2, 5, 6, 9, 9 (Success x 5 at target 5) [WP]

[Sorrow] Damage!
Dice Rolled:[ 12 d10 ] 1, 4, 5, 5, 5, 6, 7, 7, 7, 8, 8, 10 (Success x 6 at target 6)

[Troopers] +2 stamina
Dice Rolled:[ 5 d10 ] 2, 5, 7, 7, 10 (Success x 3 at target 6)

[Troopers] +2 Claw Kora
Dice Rolled:[ 6 d10 ] 3, 4, 7, 8, 10, 10 (Success x 4 at target 6)

[Troopers] +2 damage
Dice Rolled:[ 7 d10 ] 1, 4, 4, 4, 5, 5, 7 (Failure at target 6)

[Fate] 1a claw +3
Dice Rolled:[ 6 d10 ] 1, 3, 4, 5, 5, 7 (Failure at target 6)

[Fate] 1b Bite +3
Dice Rolled:[ 5 d10 ] 2, 3, 4, 6, 8, 10 (Success x 3 at target 5) Re-rolls: 1

[Fate] damn +3
Dice Rolled:[ 10 d10 ] 2, 6, 6, 7, 7, 9, 9, 9, 10, 10 (Success x 9 at target 6)

[Troopers] + 3 Stamina
Dice Rolled:[ 6 d10 ] 1, 3, 6, 8, 9, 10 (Success x 3 at target 6)

[Troopers] + 3 grapple - special maneuver [break neck]
Dice Rolled:[ 5 d10 ] 3, 4, 4, 7, 9 (Success x 1 at target 9)

[Troopers] + damage
Dice Rolled:[ 7 d10 ] 2, 5, 5, 6, 7, 8, 9 (Success x 4 at target 6)

[Fate] soak
Dice Rolled:[ 11 d10 ] 1, 4, 5, 5, 7, 8, 8, 9, 9, 10, 10 (Success x 6 at target 6)

[Troopers] +1 bite
Dice Rolled:[ 7 d10 ] 2, 4, 5, 5, 8, 8, 9 (Success x 3 at target 6)

[Troopers] +1 damage
Dice Rolled:[ 7 d10 ] 2, 3, 4, 7, 8, 8, 9 (Success x 4 at target 6)

[Fate] soak
Dice Rolled:[ 7 d10 ] 1, 3, 5, 6, 7, 9, 10 (Success x 3 at target 6)

[Sorrow] Rage 1!
Dice Rolled:[ 9 d10 ] 1, 2, 2, 3, 4, 4, 5, 9, 9 (Success x 2 at target 5)

[Sorrow] Damage!
Dice Rolled:[ 9 d10 ] 1, 1, 2, 3, 4, 5, 6, 8, 9 (Success x 1 at target 6)

[Troopers] +2 Stamina
Dice Rolled:[ 5 d10 ] 1, 1, 3, 8, 8 (Failure at target 6)

[Troopers] +2
Dice Rolled:[ 6 d10 ] 1, 1, 2, 4, 9, 10 (Failure at target 6)

[Fate] 1r Claw +1
Dice Rolled:[ 8 d10 ] 1, 1, 4, 4, 7, 7, 7, 8 (Success x 2 at target 6)

[Fate] damn
Dice Rolled:[ 9 d10 ] 1, 1, 4, 4, 4, 6, 7, 8, 8 (Success x 2 at target 6)

[Troopers] +1 Stamina
Dice Rolled:[ 6 d10 ] 1, 1, 2, 6, 8, 10 (Success x 1 at target 6)

[Sorrow] Rage 2:
Dice Rolled:[ 9 d10 ] 1, 1, 3, 3, 6, 6, 7, 7, 9, 10 (Success x 4 at target 5) Re-rolls: 1

[Sorrow] Damage!
Dice Rolled:[ 11 d10 ] 1, 2, 4, 4, 5, 6, 7, 7, 9, 9, 10 (Success x 5 at target 6)

[Troopers] +2 Stamina
Dice Rolled:[ 5 d10 ] 5, 6, 6, 7, 8 (Success x 4 at target 6)

[Troopers] They launch into attack, over their bloodied, dead forms of their companions.

It's quick and brutal. Kora lashes out in her hispo form, biting with teeth larger then the beings fingers. Each hit true, tear through flesh and fill the air with sprayed blood. Skin is tough, leathery on the tongue, but it's still no match for the Get of Fenris, who rips out chunks of meat and flesh, down to bone. Still it moves. Striking back with claw and teeth, moving quicker then any ordinary being should. It lashes, soundless, and with the same violence in mind, but quickly finds itself slumping towards the ground, its torso and face nothing but chewed pieces and missing chunks.

Roman had lashed out first, hit home, swiping claws and teeth through hard muscle and flesh, made to withstand assaults but nothing so precise as the Weapons of Gaia. Her Child draws blood, grabs flesh with teeth and spits it out for the next bite. One of them, bleeding with gashes and gouges torn from its body, shows no signs of slowing, grabs the large crinos head in a vice grip of both arms, and even as teeth press into bleeding wounds, uses such strength that would tear a humans clear off its shoulders. Roman can feel the strain on his muscles, the tension in tendons, but breaks free.

He finishes it then. Tearing the face and throat off. Amazingly it still lives and breathes, nothing more then a walking, minced corpse. Warm, bleeding and incapable of registering pain or showing signs of slowing down. Through the raked gouges in its chest, a small organ pulses wildly, second to its heart.

The third, who's hide has been the strongest, faces off with Kora, baring the rows of pointed teeth.

[Troopers] [edit, faces off with Roman.]

[Fate] He was a bit too busy to stomp on that little beating thing in the chest this time. He bared his teeth at the thing facing off with him and cracked his neck as a reminder that this thing's buddy had tried to wring that neck and was unsuccessful. A low rumbling growl vibrated through his chest as he made a stomping motion just so this thing would remember the position he was in when they came in. Yep, in the middle of stomping on one of the others when caught.

[Sorrow] There is something elegant about this eruption of violence. Their movements are balletic in their speed and strength. Turn off the sound, the snarl of challenge from the Fenrir, the grunt and whump as one huge body impacts another, the scrabble of claws on the floor - turn it off, all of it, the blood and brutality, the arterial spray, this fantic, immediate alertness - make it movement, bodies in impossible motion -

- except that it cannot be turned off. Sorrow tears into the first, more alive in battle, her tripping heart, her pounding pulse, her rage unleashed in the rawness, the uncertainty, the fractional-second dilation of time that happens in battle. She ends one thing, its leathery skin, its inhuman speed, tearing it apart, then turns with a snarl, moving in motion with her packmate, the rumble of a deep snarl of challenge vibrating in her barrel chest.

[Sorrow] [+9!]
Dice Rolled:[ 1 d10 ] 3

[Troopers] +1 init + 5
Dice Rolled:[ 1 d10 ] 1

[Fate] Init +8
Dice Rolled:[ 1 d10 ] 1

[Troopers] +3 Init + 5
Dice Rolled:[ 1 d10 ] 9

[Troopers] +1 : Claw roman.
Rage 1: Bite roman.

[Fate] 1a Claw +1
1b Claw +1
1r Stomp on +3

[Sorrow] 1a. BITE. 1b. BITE. Rage 1: BITE. Biting +3, moving on to +1.

[Troopers] +3 Eat Roman.

[Troopers] +3 Eating Roman.
Dice Rolled:[ 5 d10 ] 3, 3, 3, 7, 9 (Success x 2 at target 6)

[Troopers] +3 damage
Dice Rolled:[ 5 d10 ] 3, 4, 5, 6, 8 (Success x 2 at target 6)

[Fate] soak
Dice Rolled:[ 7 d10 ] 3, 6, 7, 8, 8, 9, 10 (Success x 6 at target 6)

[Sorrow] 1a. -2 Biting +3.
Dice Rolled:[ 7 d10 ] 2, 2, 2, 4, 5, 6, 9, 10 (Success x 4 at target 5) Re-rolls: 1

[Sorrow] Damage!
Dice Rolled:[ 11 d10 ] 1, 4, 4, 5, 8, 9, 9, 9, 9, 10, 10 (Success x 6 at target 6)

[Troopers] +3 Stamina
Dice Rolled:[ 6 d10 ] 2, 3, 5, 8, 9, 9 (Success x 3 at target 6)

[Sorrow] 1b. -3! Biting Number 1 +1 dif!
Dice Rolled:[ 6 d10 ] 1, 2, 4, 5, 8, 9, 10 (Success x 3 at target 6) [WP] Re-rolls: 1

[Sorrow] damage!
Dice Rolled:[ 10 d10 ] 2, 2, 3, 4, 4, 5, 7, 7, 8, 10 (Success x 4 at target 6)

[Troopers] +1 Stamina
Dice Rolled:[ 6 d10 ] 2, 7, 7, 7, 7, 9 (Success x 5 at target 6)

[Fate] 1a claw +1
Dice Rolled:[ 7 d10 ] 2, 3, 4, 5, 7, 7, 7, 10, 10, 10 (Success x 6 at target 6) Re-rolls: 3

[Fate] damn
Dice Rolled:[ 13 d10 ] 1, 1, 2, 2, 2, 4, 4, 4, 6, 7, 8, 9, 10 (Success x 3 at target 6)

[Troopers] +1 Stamina
Dice Rolled:[ 6 d10 ] 1, 4, 5, 6, 8, 8 (Success x 2 at target 6)

[Fate] 1b claw +1
Dice Rolled:[ 6 d10 ] 1, 2, 3, 5, 9, 9, 10 (Success x 2 at target 6) Re-rolls: 1

[Fate] damn
Dice Rolled:[ 9 d10 ] 1, 3, 4, 5, 6, 7, 10, 10, 10 (Success x 4 at target 6)

[Troopers] +1 Stamina
Dice Rolled:[ 6 d10 ] 2, 2, 2, 7, 9, 10 (Success x 3 at target 6)

[Troopers] +1 Claw Roman
Dice Rolled:[ 7 d10 ] 4, 4, 6, 7, 7, 8, 8 (Success x 5 at target 6)

[Troopers] +1 damage
Dice Rolled:[ 9 d10 ] 1, 2, 5, 5, 6, 6, 7, 7, 7 (Success x 4 at target 6)

[Fate] soak
Dice Rolled:[ 7 d10 ] 2, 2, 2, 4, 5, 7, 8 (Success x 2 at target 6)

[Sorrow] Rage 1 RAR! +1 dif for changing actions!
Dice Rolled:[ 9 d10 ] 2, 2, 3, 4, 5, 5, 6, 8, 9, 10, 10, 10 (Success x 6 at target 6) Re-rolls: 3

[Sorrow] Damage!
Dice Rolled:[ 13 d10 ] 1, 1, 2, 3, 3, 6, 6, 8, 8, 9, 10, 10, 10 (Success x 6 at target 6)

[Troopers] +1 Stamina
Dice Rolled:[ 6 d10 ] 1, 2, 2, 5, 6, 7 (Success x 1 at target 6)

[Troopers] Another burst of action has teeth gnashing at Roman blindly, glancing off his fur that was likely left between the wyrmlings teeth. Kora ducked her large head in and ripped out its chest with a harsh dig of teeth that half burrowed out the cavity. Her second bite, aimed at the other, clawing at her packmate, isn't so lucky. It leaves no more then red marks down its body about the same time Romans claws swipe in a quick one-two, leaving criss cross slashes across its bared chest.

It hits back, small claws digging in through the chest, gouging out lines that leave the first blood beads to soak up through Romans fur. Seconds later, his Get of Fenris packmate just about tears it in half, knocking it to the side in the process of ripping it apart with glistening, bloodied teeth.

Stillness then.

Only the sounds of heavy breathing of the two Garou, hot with rage, bursting with adrenalin as their enemies lay scattered around at their feet. The floor is now soaked with sticky blood, warmed and now quickly growing cold. Distantly, beyond their own heart beats and the air rushing in and out of their lungs, is the muffled sound of the neighborhood, none the wiser to the battle taking place in their concrete playground.

[Fate] He clamped a hand over his chest where bright blood welled to spill over and something flickered in his eyes. Yes, yes he was going to make clean up harder because he began to jump up and down on one of the bodies.

[Sorrow] The exterior sounds filter slowly into her consciousness. A car horn, some junkie shouting invectives at his girl in their cheap squat, from the street level to the third floor. The sound of the El train rattling through the neighborhood, cinders sparked in the darkness. There are motes of dust in the air, kicked up from the rusting shelves by the cross-currents of air creating by the fight. They spiral in lazy circles down toward the floor, then sink still in the pooling blood.

Sorrow snaps her jaws, tasting the air, her heart pounding. Begins circling outward from the corpses, adrenaline burning bright in her blood, sharpening her reaction, her senses. Five seconds, ten - fifteen she waits for something else to come charging into the room, aftermath, some new stage of the fight. Then: the car horn, the humans, shouting, that note of unwavering strife, entirely ignorant of what has happened here.

The beast moves, then, brushes her heavy flanks along her bipedal packmate's huge hind legs, stopping to sniff at his wounds - gives him this silent sort of attaboy, all wordless, physical. It is another minute before she shifts again, a minute spent circling the room, watchful, wary - then at last she melts into her human frame, her body opening through the spine to become upright. Her hands are bloody. There's blood on her mouth, that she wipes away with the back of her forearm, spitting unceremoniously to the side.

"You're okay, yeah?" she asks Roman, dark eyes flickering over him, just reconfirming what all her senses tell her. Then: "We should call the doc. We'll need a hand with the clean-up."

They'll work in grim silence, then. The dead here will go unclaimed and unremembered, human and otherwise. Burned in an oil bin, scorched with gasoline in one of the abandoned tunnels underground, at some rarely visited dock, in some derelict warehouse. The trophies they take will be cleansed. Clawed hands for the wyrmpole, a desiccated bit of a grotesque umbilical cord. Eyeballs for the Hrafn.

And the building - well, that will be on their watchful radar for some time to come.

Chrysalis: The Rite of Way

[Chrysalis] "Doc," Kora says, quietly by way of greeting to Imogen when they've arrived. She stays away from the half-broken windows of the old brick building, sliding into the shadows on the other side as the other Garou come in after her. Roman gets a hip bump by way of greeting, subtle and animal, direct. " - the tunnels go all the way inside, then."

She lifts a glance back up at Imogen as Night's Reprieve asks who the man is, shaking her own head quietly. "I don't know." A direct look at the kinswoman. " - though I cannot imagine a human could survive captivity by the cursed ones with anything like sanity intact. Were either of your close enough to overhear?"

[Fate] "Well sir, I ain't had a chance to ask him who he is. It's a mite bit crowded in there, what with all them Dancer fellas dancing around."

He bumped back against Kora when she bumped him, though he was answering NR.

"Ain't heard much of what they said either, except some unflattering things I ain't gonna repeat in the presence of lady folk."

[Imogen] Does he need to be saved?

"I think it's a little late for him to be saved," she says, casting a quiet glance toward Night's Reprieve as she adjusts her jacket about herself. "Even if he's still alive if you succeed." Sorrow speaks, and Imogen returns the glance, steady, unflinching.

At the Skald's question, she shakes her head, simply, the only answer she offers.

[Fate] "I did get from some of the things they were saying, that they ain't so sure their offering is gonna be enough. Though enough for who or what, can't say. I can say they's a bunch of them inside. Four or five dancers and they got a motley looking bunch of human folk like a bunch of cattle wandering around."

[Dreams In Summer Snow] Harmony's heart beats a little faster when he hears there's a man, trapped. His Crinos form doesn't lend itself to a great deal of expressiveness, but whatever Rage most Garou might feel at the prospect seems to be muted in him. He's just torn, just horrified, just pained at the thought of what they might have to do to him.

"...We should do something. If we can," he says. Because he has not yet fully accepted the idea that sometimes there is nothing that can be done.

[Night's Reprieve] "Assume he's done for , I'm sorry Dreams. They are both right, he won't have much of a mind left if they've been the hospitable hosts that they aim to be."

He raises a finger tip his lips, puts his thumb nail between his teeth briefly.

"Well, this way in you found. How big are the tunnels? Room for Crinos, room for Hispo?"

[Tongue Twister] She listens. she listens carefully, and even casts Fate an unreadable look that reads very much like the idea she might be shocked to find herself considered a lady. She shifts her feet, slightly, and then glances at Harmony. "If." If they can, they will, but she's already moved on.

Night's Reprieve asks the question she was about to ask - and a good sight more clearly, as well.

[Fate] "It's a train tunnel. Four humans across, sure, but you talking Hispo or Crinos and fighting room? No more than two side by side or ya gonna be hitting each other. It's possible to sneak in close, spread out before striking, if luck is with us."

[Night's Reprieve] "Hm."

He leans back against the wall of the structure, crosses his arms over his chest. When he speaks its calm, chirpy even.

"Tunnels lead to the same place? Is there different exits?"

[Fate] "Sure, sameway they came and went, right through that door over yonder."

He nodded towards the Wheelhouse.

[Fate] "I don't think they know about the tunnels cause Miss Doctor Slaughter here has been using them for bar b queing and ain't no one ate her yet."

[Bone-Grinder] Simon had trailed behind them. Literally just a couple minutes behind them all. He was surprisingly quiet in his approach... The Full Moon was also a Shadow Lord and so Stealth was just as important as speed strength and agility. He came upon them with a little grin."Heads up..."He says before simply jumping into their midst. He allowed everyone time to register that he was a friend, or at least not an enemy.

"I was told where to find you all and thought I would stop in to lend a hand."He reassures the others with a nod of his head. The full moon was dressed for stealth tonight, hoodie, and a bandanna around his neck, he carried a knife on his belt and a pair of tightly clutching boots. Relatively loose jeans made stealth a little easier as he shouldn't snag up on anything while being tight enough that he would trip. He came to join the operation prepared to do his part, it would appear.

[Dreams In Summer Snow] Harmony lets out a slow breath and listens to what the others are saying about the tunnels. He isn't really a spectacular fighter, the Philodox; he just wants to know the layout, wants to plan out where he'll have to be in order to heal someone if he needs to.

He looks over his shoulder once, at Simon, and the brown Crinos nods toward the Shadow Lord he's fought beside but never really spoken to.

And he steels himself, prepares to go inside.

[Imogen] Perception+alertness

HAIL KAHSEENO!
Dice Rolled:[ 7 d10 ] 1, 4, 5, 6, 8, 9, 9, 10 (Success x 4 at target 6) Re-rolls: 1
to Chrysalis

[Fate] "Howdy Mister Simon. Listen, we got the wheelhouse there. We got us four or five Dancers. We got one man all beat up, strapped in for the ride and there's a bunch of humans that seem to be there for the party as either party favors or clean up crew. We got Dancers worried their sacrifice might not be enough, for what, beats me. And there's the tunnel with the old tracks. They branch out down there, all seem to come to the same room in the end. If we are really quiet, we might spread out and come in from different angles."

[Imogen] "The tunnels are a massive network," Imogen interrupts, "s'an old city -quirk, shall we say. Old train system. There are other entrances but other than the wheelhouse and th'buildin' I showed Roman, there are none near here." A beat.

"Tha' I know of."

A flick of her glance toward Fate, "All tha' means is we were never 'ere at the same time. Not that they don't know about the tunnels. Besides, when I was 'ere last, there was no chair in the wheelhouse. You're leapin' a bit far."

[Fate] He turned eyes as pale as faded denim on Imogen, removing his hat.

"Yessum. You're right, Ma'am."

One thing he had learned a long time ago, never argue with a woman who had a gun.

[Chrysalis] There is movement around the weelhouse. The flicker of a flashlight, keen against the darkness, the shadow of a pair of human-sized figures, emerging. Imogen will recognize the familiar flash and flare of a lighter in the darkness, the spark of a cigarette as someone lights it.

The second figure takes draft from the first character's cigarette, then peels away, dragging what appears to be a now-empty body bag through the weeds.
to Imogen

[Night's Reprieve] His head turns towards the new-comer, he frowns. The man isn't known to him, though that isn't surprising but you get to know faces being the Keeper. His wasn't one that had been around the Bawn lately. No matter, he's here to help.

"I don't like the idea of all of us clunking our way into those tunnels and then having a single exit to where we want to go. We've got enough people here for two forces, Simon, Dreams, Tongue Twister, Sorrow. Delayed front door. Fate, Doc and Myself take the tunnels. Fate can give the signal to Sorrow when we're in position."

There's a pause.

"Am I missing anything?"

[Bone-Grinder] He nods his head a little."Different angles is night provided we have the ability to keep a little on the quiet side. That said I'd imagine that most of us know how to be a little sneaky by now."He adds with a little tiny of a smile and a nod of his head."Surprise is the greatest weapon we have at our disposal."He says with a nod of his head.

"What are they sacrificing? The man?"He asks curiously."If so... Might do us a little better if we got him out of there or killed him before the ritual is complete if we can't manage to wriggle him free. Whatever plan they have in mind stopping it will likely be a good thing."He says with a little bit of a smile. The way he mentions killing a man who might be an innocent is surprisingly casual but then... Consider his tribe.

"Do we know anything about the pack specifically? Who is their alpha and who is their Beta? If we know these then they should be the first to fall... As the ones who will likely organize in a conflict cutting off the head of the pack before the fight usually helps dispatch the rest of the body."He was giving suggestions and doing his part. These kinds of things were important... Having a plan and knowing where you are going.

[Imogen] Abruptly, Imogen holds up her hand, making a brief sharp sibilance of sound. The same hand points concisely toward the window, indicating the out-of-doors, where a flashlight is weaving near the wheelhouse.

[Fate] "What I know is, they might of done started by now. They been in there quite some time now."

He shrugged apologetically.

[Fate] He naturally looked in the direction Imogen was pointing, hissing.

"Might of heard or seen us. Could be that there watch ya asked about."

[Bone-Grinder] His eyes shift in the direction of the flashlight and he finds his eyes narrowing a little."Could be some kinda night watchman or something? If so let him stumble in and distract them... We can use the cover to strike."He says with a slight smile forming on his lips. Always make use of your environment and oblivious humans were what a Shadow Lord would consider an environmental factor.

[Fate] per+pu
Dice Rolled:[ 8 d10 ] 1, 3, 4, 4, 5, 8, 8, 10 (Success x 2 at target 6)

[Tongue Twister] [per+PU]
Dice Rolled:[ 5 d10 ] 2, 4, 5, 7, 8 (Success x 2 at target 6)

[Dreams In Summer Snow] [Perc + PU]
Dice Rolled:[ 4 d10 ] 3, 3, 8, 9 (Success x 2 at target 6)

[Imogen] perception+science

HAIL KAHSEENO!
Dice Rolled:[ 7 d10 ] 3, 3, 3, 4, 7, 7, 8 (Success x 3 at target 6)

[Night's Reprieve] [per+pu]
Dice Rolled:[ 6 d10 ] 3, 5, 5, 8, 8, 9 (Success x 3 at target 6)

[Fate] "If it's anything, it's one of them or their's. No one patrols this area, it's why they picked it."

[Imogen] Imogen shakes her head slightly. "They're smoking and carryin' a body bag," she says, her eyes narrowed toward the dimness, "an empty one," she adds.

"I think it's merely coincidental."

A beat.

"But might I suggest tha' it would be rather embarrassing t'ha' a guard, or smoker, or anythin' realize tha' there are five Garou and one kinfolk hiding in a building debating a battle plan?

"If you want my advice, take the tunnels wi' the element o' surprise." A flick of her gaze toward Night's Reprieve, "I regret t'inform you, I'm not joinin in yer venture. I imagine you ha' Garou enough.

"I will leave when yeh've started th'attack. But pray, decide quickly and get on with it."

[Chrysalis] "The tunnels come up in the center of the wheelhouse, right?" Sorrow casts a look at Fate, briefly. "More than two of you should take the tunnels. Anyone, only one Garou at a time is getting through those doors, and squeezing a hispo through them after knocking them down would be an effort. A different sort of bottleneck, with the door in the middle. " To Simon, a quick shake of her head. "We don't have any intelligence. We stumbled on a ritual. We need to stop it."

--

Those who look now can see one human figure standing outside the wheelhouse, smoking cigarette. A second human figure is walking away from the doors, dragging a long black bag. The smoker has a flashlight, pointed down now at the ground. He shines it briefly to light the second figure's way. She's a teenaged girl, with greasy brown hair but a certain confident set to her shoulders. Then he shines it away. The guard is guarding the building in a desultory manner, after that, but he's there.

--

And then they feel it, underneath their feet - each and everyone of them, this brief - lurching shudder, as if the earth were briefly liquified, somewhere deep underground. It isn't enough to rattle glass in its pane, not yet. But they felt it, the wrongness of it, each and every one of them.

[Dreams In Summer Snow] Harmony begins to shift down to Hispo at the suggestion, glances toward the others. And waits for someone to give the word to go, for one of the Ahroun to lead the way into the corridors. He'll be quick to follow.

[Fate] That's all it took. He looked at his Alpha and nodded to the rest.

"Come on fella's, feel that? It's the welcome wagon."

And he slipped off towards the tunnels.

[Tongue Twister] She shakes her head. "Enough talk."

She steps up, and points to Simon and Sorrow. "Guard." To the others. "Tunnels."

And she turns to follow Fate toward the tunnels. Time to get this show on the road.

[Night's Reprieve] His hand dips into his leather pouch at his side while he peeks out at the flash light. Talens are removed. Discs with seams running through the middle, he cracks one in half and rubs the goopy grey paste on the back of his neck where the spiraling spear tattoo is. The second he smears on his cheeks below his eyes.

So much for plans, here we go. He follows after the rest of them into the tunnels.

[rolling for damage Talen]
[-1G Soak +3]
[-1WP Resist Pain]
Dice Rolled:[ 6 d10 ] 1, 2, 4, 4, 5, 9 (Success x 1 at target 5)

[Fate] When he reached near the tunnel's end, just outside the Wheelhouse where the voices came from, he shifted to Hispo and grabbed for a couple of gifts.

Resist Pain
Blur
Blur roll...man+stealth
Dice Rolled:[ 6 d10 ] 1, 2, 4, 5, 7, 9 (Failure at target 8)

[Dreams In Summer Snow] [Spending a WP on resist pain.]

[Tongue Twister] Other's grab for gifts, and Rory has a moment to remember she has meant to learn another one and hasn't yet. No matter now, it's the tunnel and the fight ahead she focuses on. On the move she shifts to hispo, taking point with Fate.

[Bone-Grinder] Simon readies himself as they head into the tunnels taking the time to prepare a few things before combat but otherwise he appears primed and ready to go as any Ahroun should be.

[-1 G soak Talen +2 Soak]
[-1 WP Resist Pain]


Once those little matters are taken care of, and seeing as how he won't likely need to restrain himself Simon opts to assume a battle form while down in the tunnels so as to better take advantage of the situation. If this is going to be a surprise attack the best bet is to hit as hard as possible as quickly as possible.

[Dreams In Summer Snow] Harmony goes immediately after Fate and Tongue Twister, staying in the middle so that he can easily reach anyone who might need to be healed in the narrow tunnel.

[Chrysalis] The evening is quiet and damp; they peel away from the shack amidst the rails, to the old control building, which looms in the darkness, taller than anything else in the yard except for the old water towers and the shadow of a crane stark against the dark orange sky. Picking their way through weeds and the rails, creeping low against the ground, darting behind a derelict diesel engine with two passenger cars behind it, the second one sheared in half by some great force.

The ground feels quiet again, still underneath. The yard is silent. If any of them shift to a more feral form, they will catch the scent of tobacco in the air from the smoking guard, the hint of blood from the preparations as they pass one of the points of the star.

This is where the gold tongue root was found.

--

Inside, they kick up dust, the musty smell of old papers, human feces and urine. The building has been a squat for the past twenty years, the control panels rusting to ruin. Down stairs into the basement, past the old canteen with its swinging doors and this vague vision, briefly, of that sickly, institutional green color that belongs in a horror movie rather than on the walls.

They go deeper, lower themselves one by one down an old access tunnel that drops first, a narrow metal ladder, then hits the ground and slopes slowly toward the old train tunnels. The darkness in here is nearly absolute. The air is cool but humid, the scent musty. There's little alive down here, just the echo of water dripping somewhere.

It is cool and tense; they're blind, led by their noses rather than their eyes. A last, somewhere up ahead, light returns. The rails run slowly uphill, emerging eventually on the center platform of the wheelhouse. From within the shadows of the tunnel, they can see the teeth of the old gears, ruined engines, the shadows of machinery used to move the platform in a circle.

The central wooden platform is raised perhaps a half-meter from the level of the main wheelhouse, and is easily the diameter of two diesel engines - nose to nose. A half-dozen figures linger on the periphery of the circle. Two of these are Garou already in warform, Crinos, ritualists the Godi thinks from the concentration, the position, they way they hold their hands out. In the center of the wooden platform, the metal dentist's chair, someone strapped into the center, and with a slight, pretty woman beside him, her hands on his temples, massaging, quiet, carefully avoiding his restraints.

[Night's Reprieve] [per+pu]
Dice Rolled:[ 6 d10 ] 3, 4, 7, 8, 10, 10 (Success x 2 at target 10)

[Fate] PU+Per
Dice Rolled:[ 8 d10 ] 1, 2, 3, 3, 8, 8, 9, 10 (Failure at target 10)

[Dreams In Summer Snow] [Perc + PU]
Dice Rolled:[ 4 d10 ] 1, 3, 4, 9 (Botch x 1 at target 10)

[Tongue Twister] (PU+per)
Dice Rolled:[ 5 d10 ] 1, 2, 2, 6, 7 (Botch x 1 at target 10)

[Bone-Grinder] [Per+PU]
Dice Rolled:[ 7 d10 ] 5, 5, 6, 7, 8, 9, 9 (Failure at target 10)

[Chrysalis] The restraints seem to be some base metal; stainless steel or the like.
to Dreams In Summer Snow, Tongue Twister

[Chrysalis] The restraints holding the man in the dentist's chair are silver.
to Night's Reprieve

[Fate] Roman gave Twister a look and his muscles bunched and he was flying through the air, right for a Godi.

[Tongue Twister] She tips her head and looks inside, taking in everyone, and where they are. Roman gives her a look, and she's right there with him - and with a lunge, she's aiming for the massaging woman...

[Night's Reprieve] "The man in the chair is a shifter, or... will be? Maybe I'm not sure. The chains are silver, why else would they be silver." His bones pop and his spear appears in his right paw as he shifts to Crinos. The other two are just jumping on in, you can't just leave a Fenrir behind like that. He's right there with them.

[Night's Reprieve] [+7]
Dice Rolled:[ 1 d10 ] 9

[Dreams In Summer Snow] [+7]
Dice Rolled:[ 1 d10 ] 3

[Fate] +9
Dice Rolled:[ 1 d10 ] 10

[Tongue Twister] Inits! +8
Dice Rolled:[ 1 d10 ] 9

[Bone-Grinder] [+10]
Dice Rolled:[ 1 d10 ] 6

[Chrysalis] Grrrssssh +6
Dice Rolled:[ 1 d10 ] 7

[Chrysalis] Kryssslich +8
Dice Rolled:[ 1 d10 ] 10

[Chrysalis] Ritual +2
Dice Rolled:[ 1 d10 ] 1

[Chrysalis] Zzzzzzzzyx +6
Dice Rolled:[ 1 d10 ] 5

[Chrysalis] Flart +6
Dice Rolled:[ 1 d10 ] 10

[Chrysalis] June, Jody, Jennifer +4
Dice Rolled:[ 1 d10 ] 9

[Chrysalis] Order:

Roman - 19
Kry - 18 (Crinos)
Rory - 17
Simon - 16
NR - 16
Flart - 16 (Crinos)
Grrrr - 13 (prisoner)
The girls - 13
Zzzzzyyyx - 11 (girl, with prisoner)
Harmony - 10
Rite - 3

[Chrysalis] Rite: 3 - [Needs another round!]

[Chrysalis] (The girl, Flart, and Krys are within immediate range. GRRRR and ZZZZZZYX require an action to get there.

[Dreams In Summer Snow] 1: Biting the woman doing the ritual.

[Dreams In Summer Snow] [Oops. Changing to Flart.]

[Chrysalis] Zzzzzzyyyx - 1 rage, snapshift to Crinos.

1. Finish ritual!

[Chrysalis] The girls! must make willpower roll to act.

Jennifer: 1a. draw gun. 1b. shoot harmony!

June: Run run away!

Jody! 1a Run to Zyzzzyzzyzhx! 1b. Block 1 attack on Zyzzzzyzyx!

[Chrysalis] GRRRRR - is restrained. Holding action.

[Chrysalis] Flart: 1a. Bite Rory. 1b. Bite Roman. Rage 1: Bite Harmony.

[Night's Reprieve] Reflexive: "The Ritualist! Strike him down!"
[1a - move to ZZZZZYX
1b
1c
r1 - spears, changing to Kry if dead]

[Bone-Grinder] 1a: Bite Flart
1b: Bite Flart
1R: Bite Flart
2R: Bite Flart

Switch to... Whoever when dead.

[Night's Reprieve] [strike her! she has womanly parts!]

[Tongue Twister] 2 rage, split first action:

1a: move it, Fianna!
1b: bite
1r: bite
2r: BITE DAMMIT. All on Zzzzzzyx. moving on to whoever's closest after.

[Fate] 1a rush Grrrr
1b, Rip Grrr out of chair
1r Hit Zzzzzzzyyx with Grrrr.

[Chrysalis] Kryss: 1a. Moving to defend Zzzyzzzyx. 1b. Block 1st attack on Zzzyzyx. 1c. Bite NR. Rage 1: Bite Fate. Rage 2. Bite Rory.

[Fate] 1a...bum rush to Grrrr.......

[Fate] 1b rip Grrr from seat
Dice Rolled:[ 8 d10 ] 2, 4, 6, 6, 7, 7, 9, 9 (Success x 3 at target 8) [WP]

[Chrysalis] The restrained man is pulled from his seat, flesh and bone tearing. The stink of silver is now in the air around them.

One of th misshapen Crinos Garou watching the ritual charges with the Gaians, moving into position to defend the ritualist.

[Tongue Twister] 1a - move y'ass, red!
1b - bite!
Dex + Brawl + Hispo = 3+4+2 = 9 -3 for split = 6 diff 5 - reroll 10s +wp!
Dice Rolled:[ 6 d10 ] 2, 4, 4, 5, 6, 8, 10 (Success x 5 at target 5) [WP] Re-rolls: 1

[Tongue Twister] Damage! HAIL KAHSEENO!!

Str + Hispo + Bite + (suxx-1) = 4+3+2 = 9 + 4
Dice Rolled:[ 13 d10 ] 2, 2, 2, 3, 3, 4, 5, 6, 7, 7, 8, 8, 9 (Success x 6 at target 6)

[Chrysalis] Zzzzzyxxxx SOAK
Dice Rolled:[ 7 d10 ] 1, 3, 4, 5, 6, 8, 10 (Success x 2 at target 6)

[Bone-Grinder] [Bite Flart! Dex+Brawl+Totem+Hispo = 10 -2 for split action = 8 diff 5]
Dice Rolled:[ 8 d10 ] 2, 2, 2, 5, 5, 5, 8, 9, 10 (Success x 6 at target 5) Re-rolls: 1

[Bone-Grinder] [Damage = Str+Totem+Hispo+2+5 = 14 Die Flart!]
Dice Rolled:[ 14 d10 ] 1, 2, 4, 4, 6, 6, 6, 7, 8, 8, 8, 9, 10, 10 (Success x 9 at target 6)

[Chrysalis] Flart: SOAK!
Dice Rolled:[ 6 d10 ] 1, 2, 2, 3, 7, 10 (Success x 1 at target 6)

[Chrysalis] Rage back!
Dice Rolled:[ 5 d10 ] 2, 3, 9, 9, 10 (Success x 4 at target 8) [WP]

[Bone-Grinder] [Bite Flart again! 7 this time!]
Dice Rolled:[ 7 d10 ] 1, 1, 2, 2, 3, 7, 8 (Failure at target 5)

[Night's Reprieve] [1b - dex 3 + 1 (crinos) + melee 3 + Valkyrie 3 - 4 (split)]
Dice Rolled:[ 6 d10 ] 3, 4, 4, 5, 8, 10 (Success x 2 at target 6)

[Chrysalis] Kry: Block! -3 for split.
Dice Rolled:[ 6 d10 ] 3, 4, 5, 5, 5, 10 (Success x 1 at target 6)

[Night's Reprieve] [dmg str+4(crinos)+3(spear)+1(damage talen)]
Dice Rolled:[ 11 d10 ] 1, 2, 3, 3, 4, 4, 5, 5, 6, 8, 9 (Success x 2 at target 6)

[Chrysalis] Zz Soak!
Dice Rolled:[ 7 d10 ] 3, 3, 5, 5, 8, 8, 10 (Success x 3 at target 6)

[Chrysalis] June: WP to run away!
Dice Rolled:[ 4 d10 ] 1, 5, 9, 10 (Success x 1 at target 6)

[Chrysalis] Jennifer: WP to draw weapon and fire!
Dice Rolled:[ 5 d10 ] 3, 3, 8, 9, 9 (Success x 3 at target 7)

[Chrysalis] Jody: WP to throw self into the fray!
Dice Rolled:[ 5 d10 ] 2, 3, 7, 8, 10 (Success x 2 at target 8)

[Chrysalis] Jennifer: 1a. Draw gun! 1b. Shoot Harmony!
Dice Rolled:[ 5 d10 ] 4, 5, 5, 6, 7 (Success x 2 at target 6)

[Chrysalis] Damage!
Dice Rolled:[ 5 d10 ] 1, 3, 7, 8, 10 (Success x 2 at target 6)

[Dreams In Summer Snow] [Soak]
Dice Rolled:[ 5 d10 ] 3, 4, 7, 7, 8 (Success x 3 at target 6)

[Dreams In Summer Snow] [Biting Flart!]
Dice Rolled:[ 8 d10 ] 2, 3, 4, 5, 5, 6, 7, 8 (Success x 5 at target 5)

[Dreams In Summer Snow] [Damage! Str 5 + hispo 1 + bite 1 + 4]
Dice Rolled:[ 11 d10 ] 2, 2, 4, 6, 6, 6, 9, 9, 9, 10, 10 (Success x 8 at target 6)

[Chrysalis] Soak!
Dice Rolled:[ 6 d10 ] 1, 7, 8, 8, 9, 9 (Success x 4 at target 6)

[Chrysalis] Flart: x.x

[Chrysalis] Kyr bits NR - 1c.
Dice Rolled:[ 4 d10 ] 7, 7, 8, 9 (Success x 4 at target 5)

[Chrysalis] Damage!
Dice Rolled:[ 11 d10 ] 2, 2, 5, 5, 5, 5, 6, 6, 7, 7, 8 (Success x 5 at target 6)

[Night's Reprieve] [soak+3talen]
Dice Rolled:[ 10 d10 ] 1, 4, 5, 7, 7, 8, 8, 8, 8, 10 (Success x 6 at target 6)

[Night's Reprieve] [1c -5 (split)]
Dice Rolled:[ 5 d10 ] 1, 6, 8, 9, 9 (Success x 3 at target 6)

[Chrysalis] Jody: BLOCK!
Dice Rolled:[ 3 d10 ] 6, 7, 8 (Success x 3 at target 6)

[Night's Reprieve] [dmg+2]
Dice Rolled:[ 13 d10 ] 1, 2, 3, 3, 3, 4, 4, 5, 5, 5, 7, 9, 10 (Success x 2 at target 6)

[Chrysalis] Jody: soak?
Dice Rolled:[ 2 d10 ] 3, 4 (Failure at target 8)

[Fate] 1 R, smashing Zzzzzyyyyk with Grrrr as improvised weapon.
Dice Rolled:[ 9 d10 ] 1, 2, 3, 6, 6, 8, 8, 8, 8 (Success x 4 at target 8) [WP]

[Fate] damn
Dice Rolled:[ 10 d10 ] 1, 2, 3, 3, 4, 7, 7, 7, 10, 10 (Success x 4 at target 6)

[Chysalis] Gah! Soak!
Dice Rolled:[ 7 d10 ] 2, 3, 3, 4, 5, 7, 9 (Success x 2 at target 6)

[Chrysalis] GRrrr: SOAK
Dice Rolled:[ 3 d10 ] 1, 5, 7 (Failure at target 6)

[Chrysalis] Kyyyr: Rage 1: BITE Roman
Dice Rolled:[ 9 d10 ] 1, 2, 2, 2, 3, 4, 5, 7, 10 (Success x 2 at target 5)

[Chrysalis] Damage!
Dice Rolled:[ 9 d10 ] 1, 1, 3, 5, 5, 8, 9, 10, 10 (Success x 2 at target 6)

[Fate] soak
Dice Rolled:[ 7 d10 ] 1, 3, 6, 6, 7, 7, 10 (Success x 4 at target 6)

[Chrysalis] Rage 2: BITE Rory
Dice Rolled:[ 9 d10 ] 2, 2, 2, 3, 4, 4, 8, 9, 9 (Success x 3 at target 5)

[Chrysalis] Damage!
Dice Rolled:[ 10 d10 ] 1, 2, 3, 4, 4, 5, 6, 9, 10, 10 (Success x 3 at target 6)

[Tongue Twister] Soak: HAIL KAHSEENO!
Sta+Hispo = 4+3=7
Dice Rolled:[ 7 d10 ] 1, 2, 4, 6, 7, 8, 8 (Success x 3 at target 6)

[Tongue Twister] R1/2 - NOMNOMNOM ZZZZZZ
HAIL KAHSEENO!
Dex + Brawl + Hispo = 3+4+2= 9 diff 5 - reroll 10s
Dice Rolled:[ 9 d10 ] 1, 4, 4, 4, 6, 7, 7, 7, 8, 10, 10 (Success x 6 at target 5) Re-rolls: 2

[Tongue Twister] DIIIIIIIIIIE! KAHSEENO LETIM DIIIIE!
Damage:
Str + Hispo + Bite + (suxx-1) = 4+3+2 = 9 + 5
Dice Rolled:[ 14 d10 ] 1, 2, 2, 3, 3, 5, 5, 6, 6, 8, 8, 9, 9, 10 (Success x 6 at target 6)

[Chrysalis] Zzzzyx. SOAK.
Dice Rolled:[ 7 d10 ] 1, 3, 5, 7, 8, 9, 10 (Success x 3 at target 6)

[Chrysalis] Zzzzyx: -.- (incap!)

[Tongue Twister] R2/2! Switching to Kry... NOMNOMNOM!
HAIL KAHSEENO!
Dex + Brawl + Hispo = 3+4+2= 9 diff 5 - reroll 10s
Dice Rolled:[ 9 d10 ] 2, 3, 3, 4, 5, 5, 6, 9, 9 (Success x 5 at target 5)

[Tongue Twister] DIIIIIIIIE! KAHEENO LEETIMDIIIIIE!
Damage:
Str + Hispo + Bite + (suxx-1) = 4+3+2 = 9 + 4
Dice Rolled:[ 13 d10 ] 1, 2, 3, 5, 6, 6, 7, 8, 9, 9, 9, 9, 9 (Success x 8 at target 6)

[Chrysalis] Kryssy SOAK!
Dice Rolled:[ 7 d10 ] 1, 2, 3, 6, 9, 10, 10 (Success x 3 at target 6)

[Bone-Grinder] [R1: Kill Jennifer! Shouldn'ta pulled your weapon and shot a Garou with a Shadow Lord around bitch!]
Dice Rolled:[ 10 d10 ] 1, 1, 4, 4, 5, 5, 6, 6, 9, 9, 10 (Success x 5 at target 5) Re-rolls: 1

[Bone-Grinder] [Damage! Str+Hispo+Totem+2+4 = 13]
Dice Rolled:[ 13 d10 ] 1, 1, 1, 2, 3, 3, 4, 6, 6, 6, 8, 10, 10 (Success x 3 at target 6)

[Chrysalis] Jen: SOAK!
Dice Rolled:[ 2 d10 ] 3, 4 (Failure at target 8)

[Bone-Grinder] [One more time and this time you die!]
Dice Rolled:[ 10 d10 ] 1, 2, 2, 3, 4, 7, 8, 9, 9, 9, 10 (Success x 5 at target 5) Re-rolls: 1

[Bone-Grinder] [Same exacy Damage roll!]
Dice Rolled:[ 13 d10 ] 1, 2, 2, 3, 3, 5, 6, 6, 6, 8, 8, 9, 9 (Success x 6 at target 6)

[Chrysalis] Soak!
Dice Rolled:[ 2 d10 ] 1, 7 (Botch x 1 at target 8)

[Chrysalis] Jennifer: x.x

[Night's Reprieve] [R1 on Krys]
Dice Rolled:[ 10 d10 ] 1, 2, 3, 6, 7, 7, 9, 9, 9, 10 (Success x 6 at target 6)

[Night's Reprieve] [dmg+5]
Dice Rolled:[ 16 d10 ] 2, 2, 2, 2, 3, 3, 3, 4, 4, 4, 6, 8, 8, 9, 9, 10 (Success x 6 at target 6)

[Chrysalis] Soak: Kry!
Dice Rolled:[ 7 d10 ] 3, 3, 3, 4, 5, 6, 6 (Success x 2 at target 6)

[Chrysalis] RAGE BACK!
Dice Rolled:[ 5 d10 ] 1, 4, 6, 6, 8 (Success x 1 at target 8) [WP]

[Chrysalis] -.- incap.

[Chrysalis] The battle goes by in a great blur. Three Gaians charge for the ritualist in the center of the wheelhouse. Roman tears the bound Spiral from his silver restraints, breaking bones, searing flesh. The scent of burned skin is sharp in the air. Night's Reprieve and Tongue-Twister leap for the theurge, as first a Garou, then a kinfolk jump in from of their weapons - the Godi's spear, the Fianna's teeth. Closer to the mouth of the tunnel, Bone-Grinder takes down the misshapen Crinos Ahroun in one great bite. He rages back, blind and snarling, surging back to life - only to be taken down by the Gaian in another great bite.

--

In the aftermath, the Garou are left standing on a field littered by the dead, the incapacitated. There's a certain quiet. One Garou is dead, two are lying senseless, on the absolute edge of death. One of the three kin is dead. The other has made it to the shadows edging the building.

The third - who bravely, foolishly - threw herself between a Fenrir's spear and the theurge's hide - is unharmed as yet. She makes a strangled, shocked noise and begins hyperventilating, rooted in one spot, her huge eyes fixed on the last of the Garou -


Grrrssssh.

Restrained in the dentist's chair by silver bands, cheap restraints badly worked, effective nonetheless. The beast is wounded and woozy, still human, burns around his wrists and ankles, half-clothed, filthy, glyphs carved into his skin, and everything around them is silent, just the harsh breathing of the Spiral kin, their own rage thrumming in their ears.

And deep underground, this brief, liquid sense of movement that does not unbalance them, so much as make itself felt in the inner ear.

Grrssssh twitches and moans in Roman's hands.

--

The battle isn't over.
Not by a long shot.

[Bone-Grinder] [Later!]