[Syrgja] Late evening, close to full dark. The sky is still bright, but with the remnants of the dying sun, but the edges of the narrowest streets are lost in shadow. The day is cold, almost unseasonably cold, windy and bright all day, the wind biting and the sun deceptive.
Washington Park is no larger than a quarter of a block. There's not even a full-size basketball court, just one rusting backboard bereft of even the usual metal hoop and chains in lieu of a real net, a scattering of picnic benches and an old-fashioned playground - a handful of rubber swings hanging on long chains from a metal superstructure, a pair of rusting slides, one tall, one short, three teeter-totters, wood on metal, two broken, and a metal merry-go-round set in a circle of rough, patchy dirt. The city's grounds crews have been here recently. What grass there is is clipped short, recently mowed. The drifts are ubiquitous trash are far smaller than normal, and all four of the swings - including the toddler swing - have been repaired, cleaned up. Someone was here, too - some day-report crew, some community service workgroup - painting over the accumulated graffiti on the long concrete block wall that serves as the park's longest border. The concrete has been whitewashed one and a half-stories up, by someone using extended rollers, without access to ladders or scaffolding.
Some of the artists have been back, of course, leaving their marks over the new paint - not white so much as an industrial cream color, already graying from exposure to the city's low level particulates and smog. One of these, though. One of these drew Imogen Slaughter's attention when she walked past on her way to a crime scene the other night. It was new, something felt - both familiar and wrong about it, a crude human attempt at reproducing something just within her ken, but outside her knowledge.
So: near to sunset, Kora waits for Dr. Slaughter, sitting on the flat top of a splintering wooden picnic table, her feet on the seat, a handful of feet from the faux-glyph, scanning the street for the flame-haired kinswoman. There are few enough people out here tonight. It's cold and it is getting dark. The homeless who usually make their camp out here, in the dark, and nowhere in evidence. Just the dealers on the corner, hanging out in the bus shelter, and even they are unusually silent.
[Slaughter] The flame-haired kinfolk becomes visible soon enough. The doctor rarely seems to park where she intends to go - though she drives almost everywhere, in moments like this, she always seems to be walking, even for blocks, to get to where she intends to be.
So there she is, rounding a corner and walking up toward Washington Park, cutting over the recently shorn grass her hands loose at her sides, her body clothed in subtle, faded attire. Jeans, a t-shirt, a corduroy coat.
She comes up to Kora without much greeting, tilting her head toward the concrete wall. "Found it, did you?"
[Sparrow] Roman and Sparrow don't have any furniture.
They have a house, now. They have a car, they have a little bity lawn and a little bity porch and windows and shutters, but they don't have any furniture. Sparrow made the person that was renting to them uncomfortable. Not uncomfortably enough to fail to rent to her, but uncomfortable enough that either the house woudl get repaired quickly if there were problems or that it wouldn't get repaired at all.
This was Cabrini Green. Any excuse not to repair something, the better.
They were walking home. Sparrow had taken to walking places, and had determined that she liked walking. Needed to know where they were going. The attire was comfortable. Skirt. Boots. White top. A ton of bracelets. And groceries. Apples, pears, and pretzels.
"Huh," she says as she passes by, "Romi, there's a park."
States the older female as she observes the obvious. there's a park with the good equipment, too.
She lingers, her pace slows. It's too quiet.
[Roman Turner] "Well golly gee, I never seen a park before. Maybe you should get that disposable camera out and take a picture?"
He had a jean jacket,(not faded but so new it looked stiff), on over a tee (his concession to city life and blending in). Stiff wrangler jeans that by golly were pressed. And as usual, a pair of riding boots that had seen a good deal of walking lately.
[Syrgja] "Yeah," is Kora's quiet reply. Her voice is low in both tone and pitch. She is sitting forward on the picnic table, her booted feet planted wide, her knees bent to accommodate the posture, her forearms firmly planted on her thighs. When Imogen walks up to her, though, she straightens, sits up, wipes off her hands on her thighs and wads up a small ball of white paper. Soft pretzel crumbs and salt crystals spill onto the green grass as she shakes out her t-shirt.
Her dark gaze swings from the kinswoman, to the concrete wall. " - this the only one?"
[Slaughter] "That I've found, yes." They speak to each other quietly. "I took a glance about, but I didn't see anymore."
Imogen remains standing, drawing her arms toward her body against the chill.
[Sparrow] "Remind me to give you the finger when we get home."
A beat, and she passes long enough to get a look at some very... very bright red hair.
"Hey, there's your friend," she says. She indicated towards the scene with her chin, towards Imogen and Kora.
[Roman Turner] His response was.
"I ain't got no friends here."
And a narrowing squint in the direction Sparrow as looking with an added narrowed look at his Cousin.
"I pray for you, Sparrow."
[Syrgja] The park is too quiet. It is sunset, on a chilly night - but it is not bitter outside. There's no frost on the green grass yet. The pair of dealers in the bus shelter - one white, one black, both no older than sixteen - remain huddled there. A dark blue sedan pulls up, Wisconsin tags and a Northwestern sticker in the back window, idles at the corner, waiting at the four-way stop that doesn't change, even though there's no traffic except for the dark brown Buick - something square and boxy, some 1980s model - parked the wrong way in front of the eastern gate.
Neither moves until the driver rolls down the window and calls out, low and insistent. "Hey. Hey." Then they elbow each other, glancing around, wary and alert - before the white kid jogs out from the dubious protection of the bus shelter and bends down to the open window.
"Move it or lose it, kid." This from behind Roman and Sparrow, a tall, spindly white guy, shaking a bit like a junkie, unconscious tremors that are faint enough to be evident only when he's right behind you, pushing past you, as he is pushing past Roman now, cutting the corner to cut across the park toward the alley.
[Roman Turner] He wasn't so keen on this crowded, stinking city life. And when the guy spoke from behind him, he just about jumped out of his skin. A few inches shorter than Sparrow, he made up for it with the jump.
"Holy Mary mother of God!"
Was about all he got out before the guy pushed past them.
[Roman Turner] (per + PU)
Dice Rolled:[ 6 d10 ] 1, 2, 6, 7, 8, 9 (Success x 3 at target 6)
[Sparrow] [Per+PU: eh?]
Dice Rolled:[ 4 d10 ] 3, 4, 6, 6 (Success x 2 at target 6)
[Syrgja] There's no reason to push past Roman. The sidewalk is otherwise empty. There's no fence bordering the park. There is plenty of room to walk. That move is a dominance move, pure and simple. Underneath the shaking, that white guy is healthy.
to Sparrow
[Syrgja] There's no reason to push past Roman. The sidewalk is otherwise empty. There's no fence bordering the park. There is plenty of room to walk. That move is a dominance move, pure and simple. Underneath the shaking, that white guy is healthy. The way he's cutting across the grass - the way he's watching Imogen and Kora without watching them - he looks like a hunter.
Those dealers on the corner, in the bus shelter, they're aware of him too; watching nervously over their shoulders.
to Roman Turner
[Slaughter] (perception+alertness. HAIL KAHSEENO!)
Dice Rolled:[ 7 d10 ] 3, 5, 7, 7, 7, 8, 9, 10, 10 (Success x 7 at target 6) Re-rolls: 2
[Roman Turner] He normally didn't bristle. His theory was, don't get even, get ahead. The exclamation was blurted out, the guy bum rushed him, pushing pass and temper was turned to revenge. He launched himself from behind in a full sliding tackle aimed for the guy's legs.
[Sparrow] Whatever smarmy response may have come was bit back. She's not as observant as her cousin, but she does look sharply. Her attention moves quickly to the tall, spindly white guy. He's shaking. But she inhales, slow an takes in more than exhaust. Knows, in her core, what that means.
And there are two instincts there. And one is powerful and visceral. The other is decidedly more peaceful. And it is an interesting juxtaposition.
She grits her teeth and forgets about what she's carrying with her. Roman prays for her. Someone needs to, because she makes some genuinely piss-poor decisions. Like the one that has her pursuing the shaking junkie.
Roman, however, lunged for the dude and is there to assert his dominance. She doesn't intercept, though she does put the groceries down quite nicely. She waits.
[Syrgja] Imogen sees Roman and Sparrow on the street; she's aware of their presence; of the man who just pushed by Roman. That man is at the edge of the park, now - cutting across the grass. He is watching them; watching Imogen most specifically - while trying to look like he isn't. Imogen pegs him immediately as Garou. In the dark brown Buick on parked the wrong way on the street opposite the wall with the graffiti, she sees two men, one in the front seat, one in the back, and the glint of a gun barrel from front seat. The front-seat dude and the back-seat dude are arguing about something, exchanging words. Both are young, adolescent - no younger than fourteen, no older than seventeen.
to Slaughter
[Syrgja] Kora - Per + Primal-Urge
Dice Rolled:[ 8 d10 ] 1, 1, 3, 4, 6, 6, 8, 8, 10 (Success x 3 at target 6) Re-rolls: 1
[Slaughter] Her attitude shifts slightly, but only barely, her hand moving to hook itself into her belt loop. "I'm being watched," she says almost conversationally as she turns her head to look at the Skald, "by th'bloke cuttin' grass. He's a full-blood.
"And the humans in tha' care over there are armed."
[Slaughter] care = car
[Syrgja] With Imogen's caution, Kora slides down from the flat top of the picnic table, stretching her long legs out and step-sliding down from the seat to the ground. It's a causal motion, but she keeps the heel of her rear foot on the seat of the table, her body braced through the torso, ready to stomp down and lever it upward as a makeshift shield of sorts. "How far is your car - ?" Kora is asking her.
At the entrance to the park, however, Roman is launching himself at the tall man cutting across the grass, aiming for the legs.
[Roman Turner]
Dice Rolled:[ 7 d10 ] 2, 3, 8, 8, 8, 9, 9 (Success x 5 at target 5)
[Roman Turner] He dove for the guy's legs, yelling as he hit.
"YEEHAW! Get the rope! Time me!"
Just like tackling a calf, he intended to hog tie the guy, if only he'd had a rope.
[Roman Turner] dam
Dice Rolled:[ 8 d10 ] 1, 2, 3, 4, 5, 6, 7, 7 (Success x 2 at target 6)
[Syrgja] Soak!
Dice Rolled:[ 3 d10 ] 1, 3, 8 (Failure at target 6)
[Slaughter] "Two blocks," as Sorrow gets to her feet, Imogen moves as if giving her space, giving her a better vantage point of the Garou.
Then Roman goes diving, screeching for the Garou's legs. Imogen's weapon - one of them - is in her hand now, the safety clicked off.
[Sparrow] "What are you doing here?" she all but demands of the now-floored and healthy male. The one that wanted to assert his dominance. Silly coggie, what with using her words. Chosen carefully. She bridges the gap between herself and the pile of people.
She looks from Roman to the other outcropping of people. Imogen and Sorrow. A car full of people. Back to Roman and the supposed Junkie.
[Syrgja] Roman charges for the shaking strange in a sliding tackle; he connects with the man's ankles with a dull crack - a solid hit, enough to make the stranger stumble and stagger and fall to one knee. At once, he rounds on Roman, his face a snarling mask, insistent and feral.
"You - " he spits to Roman, vicious, ignoring Sparrow's question for the moment. " - I'm going to kill you for that."
Imogen is standing, has her weapon out, the safety clicked off. Kora turns, watching as the Garou at the edge of the park rounds on Roman, her foot still on the seat of the picnic table, then stomps back with the full force of her body weight, upending it laterally. "I'm going," Kora says, low, to Imogen. " - for the car, first."
[Slaughter] (+9)
Dice Rolled:[ 1 d10 ] 3
[Sparrow] [Initiative: 8 + 1d10]
Dice Rolled:[ 1 d10 ] 10
[Syrgja] +6 (init) + 2 (sux on perception roll)
Dice Rolled:[ 1 d10 ] 1
[Roman Turner] 10
Dice Rolled:[ 1 d10 ] 6
[Syrgja] Earl +6
Dice Rolled:[ 1 d10 ] 3
[Syrgja] Corner Kids +4
Dice Rolled:[ 1 d10 ] 10
[Syrgja] Front Seat Dude +5
Dice Rolled:[ 1 d10 ] 8
[Syrgja] Back seat dude +6
Dice Rolled:[ 1 d10 ] 1
[Syrgja] Inits
Sparrow: 18
Imogen: 16
Roman: 16
Corner Kids: 14
Front: 13
Sorrow: 9
Earl: 9
Back: 7
[Syrgja] [Declare: Back Dude! 1. 3 round burst @ Imogen]
[Syrgja] Earl: 1 Rage shift to hispo. 1. Bite Roman! Rage 1: Bite Sparrow!
[Syrgja] [Sorrow: 1 rageshift to hispo. 1. charge car! Rage 1: bite back seat dude! Rage 2: bite back seat dude!]
[Syrgja] [Back dude: ACK. REDECLARE. 1. SHOOT SORROW.]
[Syrgja] [Front: 1. 3 round burst @ Sorrow. Ack!]
[Syrgja] Corner Kids: 1. Leave bus shelter and get in position for next round if succeed on WP roll. Otherwise: RUN AWAY.
[Roman Turner] Shift hispo
Activate resist pain
Bite Earl
[Syrgja] (Append to Sorrow: 1 WP resist pain active! damnit!)
[Slaughter] (three round burst at front dude.
shoot front dude!)
[Sparrow] Action!
-1 rage: Snapshift to Crinos. Yaaay crinos!
1a: Falling touch for Earl (sorry, Earl)
1b: Pull that dang weapon (yay knives!)
1c: Now, stabbing Earl.
1d: Seriously. Stabby stabby.
[Sparrow] [Falling touch! Dex4+ Crinos1+ Medicine 3 = 8 - 4 = 4, diff 5]
Dice Rolled:[ 4 d10 ] 3, 5, 7, 9 (Success x 3 at target 5)
[Sparrow] [Stabbity numero uno: dex4+crinos1+melee3= 8 - 6 = 2, diff 3 after mods!]
Dice Rolled:[ 2 d10 ] 7, 8, 10 (Success x 3 at target 3) Re-rolls: 1
[Sparrow] Damage: srt2+crinos4+1+2=9
Dice Rolled:[ 9 d10 ] 1, 1, 1, 5, 6, 8, 8, 8, 10 (Success x 2 at target 6)
[Syrgja] Soak!
Dice Rolled:[ 5 d10 ] 1, 2, 3, 8, 9 (Success x 1 at target 6)
[Sparrow] [Bah! changing action to a bite! dex4+crinos1+brawl3= 8 - 7 (so much splitting) = 1, diff 5+1 = 6 - 2 = 4. 1, diff 4]
Dice Rolled:[ 1 d10 ] 6 (Success x 2 at target 4) [WP]
[Sparrow] [str2+crinos4+1bite+1=8, diff 6]
Dice Rolled:[ 8 d10 ] 1, 2, 3, 4, 4, 4, 6, 9 (Success x 1 at target 6)
[Syrgja] Soak!
Dice Rolled:[ 5 d10 ] 2, 3, 4, 4, 5 (Failure at target 6)
[Syrgja] Sparrow sends the stranger sprawling on the ground with a touch; the great beast hits the ground with a solid thud, rolling nearly over from the power of the gift. Crinos, she pulls a knife she has dedicated to her spirit and plunges it into his flank; tears it away, leaving behind a jagged cut through the epidermis and fat, barely scoring muscle beneath. Instead of stabbing again, she leaps on him, biting, connecting again - scoring him with her teeth.
The scent of blood is in the air.
[Slaughter] 3 round burst!
dex+firearms+3-2
HAIL KAHSEENO!
Dice Rolled:[ 11 d10 ] 1, 2, 3, 3, 4, 4, 5, 5, 7, 8, 8 (Success x 2 at target 6)
[Slaughter] Damage! DIIIIIIIIIEEEEEEEEE!!!!!
(hail kahseeno!)
Dice Rolled:[ 5 d10 ] 1, 3, 5, 8, 10 (Success x 1 at target 6)
[Syrgja] Soak!
Dice Rolled:[ 2 d10 ] 4, 9 (Success x 1 at target 8)
[Slaughter] fire one shot!
dex+firearms-3
HAIL KAHSEENO!
Dice Rolled:[ 6 d10 ] 4, 5, 6, 6, 8, 9, 10 (Success x 5 at target 6) Re-rolls: 1
[Slaughter] Damage!
GO KAHSEENO!!!!!!!!!!
Dice Rolled:[ 8 d10 ] 2, 2, 4, 4, 6, 7, 8, 9 (Success x 4 at target 6)
[Syrgja] Soak!
Dice Rolled:[ 2 d10 ] 6, 9 (Success x 1 at target 8)
[Syrgja] Imogen unleashes to bursts from her weapon; the first a sharp retort of three rounds wings the man in the front seat of the car - leaves him breathing harder, clammy-handed, panting. The second, though - hits him firmly in the shoulder, cutting between the shoulder girdle, ripping its way back out through muscle and visceral. There is a shout of pain as the bullet tears through him.
[Roman Turner] bite
Dice Rolled:[ 9 d10 ] 1, 2, 2, 3, 3, 4, 4, 6, 8, 10 (Success x 2 at target 5) Re-rolls: 1
[Roman Turner] dam
Dice Rolled:[ 13 d10 ] 1, 2, 2, 3, 3, 4, 6, 7, 7, 7, 8, 8, 9 (Success x 6 at target 6)
[Syrgja] Soak!
Dice Rolled:[ 5 d10 ] 3, 5, 6, 9, 9 (Success x 3 at target 6)
[Syrgja] Corner Kid 1: WP!
Dice Rolled:[ 3 d10 ] 3, 4, 7 (Failure at target 8)
[Syrgja] Corner Kid 2: WP!
Dice Rolled:[ 4 d10 ] 8, 8, 8, 10 (Success x 4 at target 8)
[Syrgja] Front Dude: 3RB 7-1 wounds
Dice Rolled:[ 6 d10 ] 5, 6, 6, 7, 9, 10 (Success x 5 at target 6)
[Syrgja] Damage!
Dice Rolled:[ 8 d10 ] 2, 2, 4, 5, 8, 9, 10, 10 (Success x 4 at target 6)
[Syrgja] Soak!
Dice Rolled:[ 7 d10 ] 1, 4, 7, 8, 10, 10, 10 (Success x 4 at target 6)
[Syrgja] Sorrow: regular action - closing distance!
[Syrgja] Earl: change action - get up!
[Syrgja] Back dude: 3RB!
Dice Rolled:[ 8 d10 ] 1, 2, 3, 5, 5, 6, 7, 10 (Success x 2 at target 6)
[Syrgja] Damage!
Dice Rolled:[ 5 d10 ] 2, 2, 7, 8, 10 (Success x 3 at target 6)
[Syrgja] Soak!
Dice Rolled:[ 7 d10 ] 1, 2, 3, 3, 9, 9, 9 (Success x 2 at target 6)
[Syrgja] Fate falls on the prone Garou, savaging him. Blood sprays hot in his mouth, in a great widening arc from the wound he has opened in the stranger's neck. It isn't enough to crush the trachea, but he pulls away enough of the beast's hide that the cousins can see the white of jawbone, the red muscles of the neck through the face, the flesh pulled away all the way from mid-neck to the temporomandibular joint. It works like clockwork as the great beast lugs itself to its feet, rounding on Roman. Meanwhile, the pair in the car unleash two bursts of gunfire at the hispo-beast charging forward at them. She is nicked by the second burst of gunfire, but continues to run.
The two kids, the kids on the corner, leave the bus shelter. The black kid starts to run, away down the street. The white kid, though, is feeling brave, reaching for something stuck down his back waistband, almost shaking with want.
[Syrgja] [Okay: Rage Actions. Sorrow: Rage 1: BITE! Back seat dude.
Dice Rolled:[ 8 d10 ] 1, 4, 6, 6, 6, 6, 9, 10 (Success x 5 at target 5)
[Syrgja] Sorrow: damage!
Dice Rolled:[ 12 d10 ] 1, 5, 5, 5, 6, 7, 7, 8, 8, 8, 9, 9 (Success x 7 at target 6)
[Syrgja] Back Seat Dude ACK.
Dice Rolled:[ 4 d10 ] 2, 4, 5, 10 (Success x 1 at target 8)
[Syrgja] Sorrow: Rage 2: BITE! Back seat dude.
Dice Rolled:[ 8 d10 ] 1, 2, 3, 6, 8, 9, 9, 9 (Success x 4 at target 5)
[Syrgja] Sorrow: damage!
Dice Rolled:[ 11 d10 ] 1, 3, 4, 4, 6, 6, 7, 7, 7, 7, 10 (Success x 6 at target 6)
[Syrgja] Back Seat Dude: How dead r I?
Dice Rolled:[ 4 d10 ] 2, 9, 9, 10 (Success x 3 at target 8)
[Syrgja] Earl: Rage 1: changing action. Bite Roman! +1 dif for changing targets! -2 dice for wound penalties.
Dice Rolled:[ 5 d10 ] 1, 1, 4, 6, 7 (Failure at target 5)
[Syrgja] Then: faster than the eye can see, Sorrow reaches the car - the lowered windows, the guns out - and lunges in, grasping the boy in the back so hard that she pulls him back out through the back window, wedging him head and shoulders in the car frame, breathing slackly, blood spilling from his mouth, pouring from his nose. The second bite ends him.
And - Earl, wounded, bleeding, lunges to his feet and charges at Roman, snapping vicious, but flies wide of his target, failing to connect at all.
[Syrgja] New round!
Inits
Sparrow: 18
Imogen: 16
Roman: 16
Corner Kids: 14 [Kid A: Running; Kid B: acts this round.]
Front: 13 [3L]
Sorrow: 9 [1L]
Earl: 9 [1L, 4A]
Back: 7 Bes dead.
[Syrgja] [Earl: 1a. SHROUD. 1b. RUN AWAY.]
[Syrgja] Sorrow: 1a. BITE Front seat dude; 1b. BITE Front seat dude; Rage 1: BITE front seat dude.
[Syrgja] Front seat dude: 1. 3RB on Sorrow.
[Syrgja] Corner Kid A: RUN AWAY.
Corner Kid B: 1: 3RB on Sparrow!
[Roman Turner] bite earl!
[Slaughter] Shoot running kid
Shoot running kid
Shoot running kid
Shoot running kid
(sorry, running kid.)
[Sparrow] Actions!
1a: Falling Touch for Earl (stay DOWN!)
1b: Biting Earl
1C: Let's Claw, this time!
R1: BITE EARL!
[Sparrow] [Dex4+Crinos1+Medicine3= 8 - 3 = 5, diff 5]
Dice Rolled:[ 5 d10 ] 2, 4, 5, 9, 9 (Success x 3 at target 5)
[Sparrow] 1b: Bite Earl! dex4+crinos1+brawl3= 8 - 4 = 4, diff 3
Dice Rolled:[ 4 d10 ] 1, 5, 8, 9, 10 (Success x 3 at target 3) Re-rolls: 1
[Sparrow] Damage!: Str2+Crinos4+bite1+2=9, diff 6
Dice Rolled:[ 9 d10 ] 1, 1, 2, 2, 4, 6, 6, 6, 10 (Success x 2 at target 6)
[Syrgja] Soak!
Dice Rolled:[ 5 d10 ] 1, 7, 7, 7, 8 (Success x 3 at target 6)
[Sparrow] Seriously, dice gods! -5
Dice Rolled:[ 3 d10 ] 1, 3, 7 (Failure at target 4)
[Slaughter] shoot kid! in the back! once!
HAIL KAHSEENO!
Dice Rolled:[ 5 d10 ] 1, 1, 5, 7, 7 (Success x 1 at target 4)
[Slaughter] hurt him!
HAIL KAHSEENO!
Dice Rolled:[ 4 d10 ] 2, 6, 9, 10 (Success x 3 at target 6)
[Slaughter] Shoot him again!
HAIL KAHSEENO!
Dice Rolled:[ 4 d10 ] 2, 3, 5, 7 (Success x 2 at target 4)
[Slaughter] Hurt him more!
HAIL KAHSEENO!
Dice Rolled:[ 5 d10 ] 1, 2, 3, 4, 4 (Botch x 1 at target 6)
[Syrgja] [Note: impossible to botch damage rolls!]
[Slaughter] KIIIIIILLLLLLLLL
pls?
HAIL KAHSEENO!
Dice Rolled:[ 3 d10 ] 5, 7, 8, 10 (Success x 4 at target 4) Re-rolls: 1
[Slaughter] damage! HAIL ALMIGHTY KAHSEENO!
Dice Rolled:[ 7 d10 ] 1, 1, 2, 2, 3, 4, 7 (Failure at target 6)
[Slaughter] shoot! kill!
HAIL KAHSEENO!
Dice Rolled:[ 2 d10 ] 3, 9 (Success x 2 at target 4) [WP]
[Slaughter] damage! HAIL KAHSEENO!
Dice Rolled:[ 5 d10 ] 1, 2, 3, 6, 8 (Success x 1 at target 6)
[Roman Turner] "Sic em on a chick'n!"
Bite earl
Dice Rolled:[ 9 d10 ] 1, 3, 3, 5, 7, 8, 8, 9, 9 (Success x 5 at target 5)
[Roman Turner] dam
Dice Rolled:[ 11 d10 ] 3, 5, 5, 6, 6, 6, 7, 9, 9, 10, 10 (Success x 8 at target 6)
[Roman Turner]
Dice Rolled:[ 2 d10 ] 6, 6 (Success x 2 at target 6)
[Syrgja] Earl: How dead R I?
Dice Rolled:[ 5 d10 ] 1, 1, 7, 7, 9 (Success x 1 at target 6)
[Syrgja] Again, Sparrow sends the nameless Spiral sprawling with a touch - enough force in this that he rolls over, again. Prone as he is, she and her cousin dive in for the kill. She fails to so much as score the beast's hide, but Roman bites so viciously that he actually comes away with the beast's head in his mouth, the right front paw dragging the ground, separated from the physical body, held to the head and neck by loose strands of rended muscle.
Imogen shoots; one two three four times. Shoots: connecting each time with the back of the kid turning to run away, sending him spasming in stuttersteps forward, all through the back - most just winging him - such that he cannot run, can barely stagger forward, and drops to his knees, swaying and bleeding, incapable of further action.
Meanwhile, the second kid from the bus shelter levels his weapon at Sparrow - 3RB!
Dice Rolled:[ 5 d10 ] 1, 2, 4, 5, 5 (Botch x 1 at target 6)
[Syrgja] Damage: 4
Dice Rolled:[ 4 d10 ] 2, 3, 5, 9 (Success x 1 at target 6)
[Syrgja] Instead, there is a small explosion of gunpowder in his hands, scorching and burning his skin.
The man in the front seat levels his weapon, struggling to hold his hands steady as fear courses through him.
Dice Rolled:[ 6 d10 ] 4, 7, 9, 9, 9, 10 (Success x 6 at target 4)
[Syrgja] Damage!
Dice Rolled:[ 9 d10 ] 2, 2, 2, 2, 3, 4, 5, 8, 10 (Success x 2 at target 6)
[Syrgja] Soak!
Dice Rolled:[ 7 d10 ] 5, 6, 7, 7, 8, 8, 10 (Success x 6 at target 6)
[Syrgja] Sorrow: 1a. BITE FRONT SEAT DUDE.
Dice Rolled:[ 6 d10 ] 2, 4, 4, 6, 7, 9 (Success x 3 at target 5)
[Syrgja] Damage!
Dice Rolled:[ 10 d10 ] 1, 1, 2, 3, 4, 5, 6, 6, 10, 10 (Success x 2 at target 6)
[Syrgja] Front seat dude! Ack!
Dice Rolled:[ 2 d10 ] 6, 9 (Success x 1 at target 8)
[Syrgja] Sorrow: 1b. BITE AGAIN DAMNIT.
Dice Rolled:[ 5 d10 ] 2, 2, 2, 7, 8 (Success x 3 at target 5) [WP]
[Syrgja] Damage!
Dice Rolled:[ 10 d10 ] 1, 3, 4, 5, 6, 7, 7, 7, 9, 10 (Success x 5 at target 6)
[Syrgja] Front Seat Dude: Ack!
Dice Rolled:[ 2 d10 ] 3, 8 (Success x 1 at target 8)
[Sparrow] [REDEEM YOSELF!]
Dice Rolled:[ 8 d10 ] 1, 2, 2, 3, 5, 5, 9, 9 (Success x 4 at target 5) [WP]
[Sparrow] [aaaand damage? str2+4+1+3=10?]
Dice Rolled:[ 10 d10 ] 2, 2, 3, 3, 3, 4, 4, 5, 8, 10 (Success x 2 at target 6)
[Syrgja] The rest happens impossibly fast. The second man in the car unleashes a burst of gunfire point-blank at Sorrow's lupine face. The bullets barely score her hide, though - hardly drawing blood. Again, she seizes him in her maw, pulls him back out through the rolled-down car window, savaging him in three quick bites.
Sparrow, too, turns - charges toward the white kid who had been hanging out in the bus shelter, waiting for things to go down. She drags him down with a bite; her cousin comes charging moments later.
In the matter of a handful of seconds, the deceptive peace of the park has been shattered. There are five corpses to be cleaned up; one of which - Earl - reverts to Crinos when he falls, a mule-thing, fallen and twisted, the glyphs of the Wyrm carved into his skin evident in death. The remaining four are all young men; each has something wrong with him, subtle, twisted - the fact that they could stand the site of Garou is enough for the Garou to know that they were no ordinary humans. Sorrow is the only one of the Gaians injured, and she heals the bullet wounds quickly once the battle is over.
They complete the clean-up quickly, briefly, bundling the bodies into bags, the bags into the back of Imogen's car and then scatter. They can discuss all this - all this - later. It is time to go; response times are abysmal in the neighborhood, but the police will show up, eventually - to find a handful of bloodstains, no witnesses, no bodies, no crime scene, no crime.
Just another day at the park in the neighborhood.
Washington Park is no larger than a quarter of a block. There's not even a full-size basketball court, just one rusting backboard bereft of even the usual metal hoop and chains in lieu of a real net, a scattering of picnic benches and an old-fashioned playground - a handful of rubber swings hanging on long chains from a metal superstructure, a pair of rusting slides, one tall, one short, three teeter-totters, wood on metal, two broken, and a metal merry-go-round set in a circle of rough, patchy dirt. The city's grounds crews have been here recently. What grass there is is clipped short, recently mowed. The drifts are ubiquitous trash are far smaller than normal, and all four of the swings - including the toddler swing - have been repaired, cleaned up. Someone was here, too - some day-report crew, some community service workgroup - painting over the accumulated graffiti on the long concrete block wall that serves as the park's longest border. The concrete has been whitewashed one and a half-stories up, by someone using extended rollers, without access to ladders or scaffolding.
Some of the artists have been back, of course, leaving their marks over the new paint - not white so much as an industrial cream color, already graying from exposure to the city's low level particulates and smog. One of these, though. One of these drew Imogen Slaughter's attention when she walked past on her way to a crime scene the other night. It was new, something felt - both familiar and wrong about it, a crude human attempt at reproducing something just within her ken, but outside her knowledge.
So: near to sunset, Kora waits for Dr. Slaughter, sitting on the flat top of a splintering wooden picnic table, her feet on the seat, a handful of feet from the faux-glyph, scanning the street for the flame-haired kinswoman. There are few enough people out here tonight. It's cold and it is getting dark. The homeless who usually make their camp out here, in the dark, and nowhere in evidence. Just the dealers on the corner, hanging out in the bus shelter, and even they are unusually silent.
[Slaughter] The flame-haired kinfolk becomes visible soon enough. The doctor rarely seems to park where she intends to go - though she drives almost everywhere, in moments like this, she always seems to be walking, even for blocks, to get to where she intends to be.
So there she is, rounding a corner and walking up toward Washington Park, cutting over the recently shorn grass her hands loose at her sides, her body clothed in subtle, faded attire. Jeans, a t-shirt, a corduroy coat.
She comes up to Kora without much greeting, tilting her head toward the concrete wall. "Found it, did you?"
[Sparrow] Roman and Sparrow don't have any furniture.
They have a house, now. They have a car, they have a little bity lawn and a little bity porch and windows and shutters, but they don't have any furniture. Sparrow made the person that was renting to them uncomfortable. Not uncomfortably enough to fail to rent to her, but uncomfortable enough that either the house woudl get repaired quickly if there were problems or that it wouldn't get repaired at all.
This was Cabrini Green. Any excuse not to repair something, the better.
They were walking home. Sparrow had taken to walking places, and had determined that she liked walking. Needed to know where they were going. The attire was comfortable. Skirt. Boots. White top. A ton of bracelets. And groceries. Apples, pears, and pretzels.
"Huh," she says as she passes by, "Romi, there's a park."
States the older female as she observes the obvious. there's a park with the good equipment, too.
She lingers, her pace slows. It's too quiet.
[Roman Turner] "Well golly gee, I never seen a park before. Maybe you should get that disposable camera out and take a picture?"
He had a jean jacket,(not faded but so new it looked stiff), on over a tee (his concession to city life and blending in). Stiff wrangler jeans that by golly were pressed. And as usual, a pair of riding boots that had seen a good deal of walking lately.
[Syrgja] "Yeah," is Kora's quiet reply. Her voice is low in both tone and pitch. She is sitting forward on the picnic table, her booted feet planted wide, her knees bent to accommodate the posture, her forearms firmly planted on her thighs. When Imogen walks up to her, though, she straightens, sits up, wipes off her hands on her thighs and wads up a small ball of white paper. Soft pretzel crumbs and salt crystals spill onto the green grass as she shakes out her t-shirt.
Her dark gaze swings from the kinswoman, to the concrete wall. " - this the only one?"
[Slaughter] "That I've found, yes." They speak to each other quietly. "I took a glance about, but I didn't see anymore."
Imogen remains standing, drawing her arms toward her body against the chill.
[Sparrow] "Remind me to give you the finger when we get home."
A beat, and she passes long enough to get a look at some very... very bright red hair.
"Hey, there's your friend," she says. She indicated towards the scene with her chin, towards Imogen and Kora.
[Roman Turner] His response was.
"I ain't got no friends here."
And a narrowing squint in the direction Sparrow as looking with an added narrowed look at his Cousin.
"I pray for you, Sparrow."
[Syrgja] The park is too quiet. It is sunset, on a chilly night - but it is not bitter outside. There's no frost on the green grass yet. The pair of dealers in the bus shelter - one white, one black, both no older than sixteen - remain huddled there. A dark blue sedan pulls up, Wisconsin tags and a Northwestern sticker in the back window, idles at the corner, waiting at the four-way stop that doesn't change, even though there's no traffic except for the dark brown Buick - something square and boxy, some 1980s model - parked the wrong way in front of the eastern gate.
Neither moves until the driver rolls down the window and calls out, low and insistent. "Hey. Hey." Then they elbow each other, glancing around, wary and alert - before the white kid jogs out from the dubious protection of the bus shelter and bends down to the open window.
"Move it or lose it, kid." This from behind Roman and Sparrow, a tall, spindly white guy, shaking a bit like a junkie, unconscious tremors that are faint enough to be evident only when he's right behind you, pushing past you, as he is pushing past Roman now, cutting the corner to cut across the park toward the alley.
[Roman Turner] He wasn't so keen on this crowded, stinking city life. And when the guy spoke from behind him, he just about jumped out of his skin. A few inches shorter than Sparrow, he made up for it with the jump.
"Holy Mary mother of God!"
Was about all he got out before the guy pushed past them.
[Roman Turner] (per + PU)
Dice Rolled:[ 6 d10 ] 1, 2, 6, 7, 8, 9 (Success x 3 at target 6)
[Sparrow] [Per+PU: eh?]
Dice Rolled:[ 4 d10 ] 3, 4, 6, 6 (Success x 2 at target 6)
[Syrgja] There's no reason to push past Roman. The sidewalk is otherwise empty. There's no fence bordering the park. There is plenty of room to walk. That move is a dominance move, pure and simple. Underneath the shaking, that white guy is healthy.
to Sparrow
[Syrgja] There's no reason to push past Roman. The sidewalk is otherwise empty. There's no fence bordering the park. There is plenty of room to walk. That move is a dominance move, pure and simple. Underneath the shaking, that white guy is healthy. The way he's cutting across the grass - the way he's watching Imogen and Kora without watching them - he looks like a hunter.
Those dealers on the corner, in the bus shelter, they're aware of him too; watching nervously over their shoulders.
to Roman Turner
[Slaughter] (perception+alertness. HAIL KAHSEENO!)
Dice Rolled:[ 7 d10 ] 3, 5, 7, 7, 7, 8, 9, 10, 10 (Success x 7 at target 6) Re-rolls: 2
[Roman Turner] He normally didn't bristle. His theory was, don't get even, get ahead. The exclamation was blurted out, the guy bum rushed him, pushing pass and temper was turned to revenge. He launched himself from behind in a full sliding tackle aimed for the guy's legs.
[Sparrow] Whatever smarmy response may have come was bit back. She's not as observant as her cousin, but she does look sharply. Her attention moves quickly to the tall, spindly white guy. He's shaking. But she inhales, slow an takes in more than exhaust. Knows, in her core, what that means.
And there are two instincts there. And one is powerful and visceral. The other is decidedly more peaceful. And it is an interesting juxtaposition.
She grits her teeth and forgets about what she's carrying with her. Roman prays for her. Someone needs to, because she makes some genuinely piss-poor decisions. Like the one that has her pursuing the shaking junkie.
Roman, however, lunged for the dude and is there to assert his dominance. She doesn't intercept, though she does put the groceries down quite nicely. She waits.
[Syrgja] Imogen sees Roman and Sparrow on the street; she's aware of their presence; of the man who just pushed by Roman. That man is at the edge of the park, now - cutting across the grass. He is watching them; watching Imogen most specifically - while trying to look like he isn't. Imogen pegs him immediately as Garou. In the dark brown Buick on parked the wrong way on the street opposite the wall with the graffiti, she sees two men, one in the front seat, one in the back, and the glint of a gun barrel from front seat. The front-seat dude and the back-seat dude are arguing about something, exchanging words. Both are young, adolescent - no younger than fourteen, no older than seventeen.
to Slaughter
[Syrgja] Kora - Per + Primal-Urge
Dice Rolled:[ 8 d10 ] 1, 1, 3, 4, 6, 6, 8, 8, 10 (Success x 3 at target 6) Re-rolls: 1
[Slaughter] Her attitude shifts slightly, but only barely, her hand moving to hook itself into her belt loop. "I'm being watched," she says almost conversationally as she turns her head to look at the Skald, "by th'bloke cuttin' grass. He's a full-blood.
"And the humans in tha' care over there are armed."
[Slaughter] care = car
[Syrgja] With Imogen's caution, Kora slides down from the flat top of the picnic table, stretching her long legs out and step-sliding down from the seat to the ground. It's a causal motion, but she keeps the heel of her rear foot on the seat of the table, her body braced through the torso, ready to stomp down and lever it upward as a makeshift shield of sorts. "How far is your car - ?" Kora is asking her.
At the entrance to the park, however, Roman is launching himself at the tall man cutting across the grass, aiming for the legs.
[Roman Turner]
Dice Rolled:[ 7 d10 ] 2, 3, 8, 8, 8, 9, 9 (Success x 5 at target 5)
[Roman Turner] He dove for the guy's legs, yelling as he hit.
"YEEHAW! Get the rope! Time me!"
Just like tackling a calf, he intended to hog tie the guy, if only he'd had a rope.
[Roman Turner] dam
Dice Rolled:[ 8 d10 ] 1, 2, 3, 4, 5, 6, 7, 7 (Success x 2 at target 6)
[Syrgja] Soak!
Dice Rolled:[ 3 d10 ] 1, 3, 8 (Failure at target 6)
[Slaughter] "Two blocks," as Sorrow gets to her feet, Imogen moves as if giving her space, giving her a better vantage point of the Garou.
Then Roman goes diving, screeching for the Garou's legs. Imogen's weapon - one of them - is in her hand now, the safety clicked off.
[Sparrow] "What are you doing here?" she all but demands of the now-floored and healthy male. The one that wanted to assert his dominance. Silly coggie, what with using her words. Chosen carefully. She bridges the gap between herself and the pile of people.
She looks from Roman to the other outcropping of people. Imogen and Sorrow. A car full of people. Back to Roman and the supposed Junkie.
[Syrgja] Roman charges for the shaking strange in a sliding tackle; he connects with the man's ankles with a dull crack - a solid hit, enough to make the stranger stumble and stagger and fall to one knee. At once, he rounds on Roman, his face a snarling mask, insistent and feral.
"You - " he spits to Roman, vicious, ignoring Sparrow's question for the moment. " - I'm going to kill you for that."
Imogen is standing, has her weapon out, the safety clicked off. Kora turns, watching as the Garou at the edge of the park rounds on Roman, her foot still on the seat of the picnic table, then stomps back with the full force of her body weight, upending it laterally. "I'm going," Kora says, low, to Imogen. " - for the car, first."
[Slaughter] (+9)
Dice Rolled:[ 1 d10 ] 3
[Sparrow] [Initiative: 8 + 1d10]
Dice Rolled:[ 1 d10 ] 10
[Syrgja] +6 (init) + 2 (sux on perception roll)
Dice Rolled:[ 1 d10 ] 1
[Roman Turner] 10
Dice Rolled:[ 1 d10 ] 6
[Syrgja] Earl +6
Dice Rolled:[ 1 d10 ] 3
[Syrgja] Corner Kids +4
Dice Rolled:[ 1 d10 ] 10
[Syrgja] Front Seat Dude +5
Dice Rolled:[ 1 d10 ] 8
[Syrgja] Back seat dude +6
Dice Rolled:[ 1 d10 ] 1
[Syrgja] Inits
Sparrow: 18
Imogen: 16
Roman: 16
Corner Kids: 14
Front: 13
Sorrow: 9
Earl: 9
Back: 7
[Syrgja] [Declare: Back Dude! 1. 3 round burst @ Imogen]
[Syrgja] Earl: 1 Rage shift to hispo. 1. Bite Roman! Rage 1: Bite Sparrow!
[Syrgja] [Sorrow: 1 rageshift to hispo. 1. charge car! Rage 1: bite back seat dude! Rage 2: bite back seat dude!]
[Syrgja] [Back dude: ACK. REDECLARE. 1. SHOOT SORROW.]
[Syrgja] [Front: 1. 3 round burst @ Sorrow. Ack!]
[Syrgja] Corner Kids: 1. Leave bus shelter and get in position for next round if succeed on WP roll. Otherwise: RUN AWAY.
[Roman Turner] Shift hispo
Activate resist pain
Bite Earl
[Syrgja] (Append to Sorrow: 1 WP resist pain active! damnit!)
[Slaughter] (three round burst at front dude.
shoot front dude!)
[Sparrow] Action!
-1 rage: Snapshift to Crinos. Yaaay crinos!
1a: Falling touch for Earl (sorry, Earl)
1b: Pull that dang weapon (yay knives!)
1c: Now, stabbing Earl.
1d: Seriously. Stabby stabby.
[Sparrow] [Falling touch! Dex4+ Crinos1+ Medicine 3 = 8 - 4 = 4, diff 5]
Dice Rolled:[ 4 d10 ] 3, 5, 7, 9 (Success x 3 at target 5)
[Sparrow] [Stabbity numero uno: dex4+crinos1+melee3= 8 - 6 = 2, diff 3 after mods!]
Dice Rolled:[ 2 d10 ] 7, 8, 10 (Success x 3 at target 3) Re-rolls: 1
[Sparrow] Damage: srt2+crinos4+1+2=9
Dice Rolled:[ 9 d10 ] 1, 1, 1, 5, 6, 8, 8, 8, 10 (Success x 2 at target 6)
[Syrgja] Soak!
Dice Rolled:[ 5 d10 ] 1, 2, 3, 8, 9 (Success x 1 at target 6)
[Sparrow] [Bah! changing action to a bite! dex4+crinos1+brawl3= 8 - 7 (so much splitting) = 1, diff 5+1 = 6 - 2 = 4. 1, diff 4]
Dice Rolled:[ 1 d10 ] 6 (Success x 2 at target 4) [WP]
[Sparrow] [str2+crinos4+1bite+1=8, diff 6]
Dice Rolled:[ 8 d10 ] 1, 2, 3, 4, 4, 4, 6, 9 (Success x 1 at target 6)
[Syrgja] Soak!
Dice Rolled:[ 5 d10 ] 2, 3, 4, 4, 5 (Failure at target 6)
[Syrgja] Sparrow sends the stranger sprawling on the ground with a touch; the great beast hits the ground with a solid thud, rolling nearly over from the power of the gift. Crinos, she pulls a knife she has dedicated to her spirit and plunges it into his flank; tears it away, leaving behind a jagged cut through the epidermis and fat, barely scoring muscle beneath. Instead of stabbing again, she leaps on him, biting, connecting again - scoring him with her teeth.
The scent of blood is in the air.
[Slaughter] 3 round burst!
dex+firearms+3-2
HAIL KAHSEENO!
Dice Rolled:[ 11 d10 ] 1, 2, 3, 3, 4, 4, 5, 5, 7, 8, 8 (Success x 2 at target 6)
[Slaughter] Damage! DIIIIIIIIIEEEEEEEEE!!!!!
(hail kahseeno!)
Dice Rolled:[ 5 d10 ] 1, 3, 5, 8, 10 (Success x 1 at target 6)
[Syrgja] Soak!
Dice Rolled:[ 2 d10 ] 4, 9 (Success x 1 at target 8)
[Slaughter] fire one shot!
dex+firearms-3
HAIL KAHSEENO!
Dice Rolled:[ 6 d10 ] 4, 5, 6, 6, 8, 9, 10 (Success x 5 at target 6) Re-rolls: 1
[Slaughter] Damage!
GO KAHSEENO!!!!!!!!!!
Dice Rolled:[ 8 d10 ] 2, 2, 4, 4, 6, 7, 8, 9 (Success x 4 at target 6)
[Syrgja] Soak!
Dice Rolled:[ 2 d10 ] 6, 9 (Success x 1 at target 8)
[Syrgja] Imogen unleashes to bursts from her weapon; the first a sharp retort of three rounds wings the man in the front seat of the car - leaves him breathing harder, clammy-handed, panting. The second, though - hits him firmly in the shoulder, cutting between the shoulder girdle, ripping its way back out through muscle and visceral. There is a shout of pain as the bullet tears through him.
[Roman Turner] bite
Dice Rolled:[ 9 d10 ] 1, 2, 2, 3, 3, 4, 4, 6, 8, 10 (Success x 2 at target 5) Re-rolls: 1
[Roman Turner] dam
Dice Rolled:[ 13 d10 ] 1, 2, 2, 3, 3, 4, 6, 7, 7, 7, 8, 8, 9 (Success x 6 at target 6)
[Syrgja] Soak!
Dice Rolled:[ 5 d10 ] 3, 5, 6, 9, 9 (Success x 3 at target 6)
[Syrgja] Corner Kid 1: WP!
Dice Rolled:[ 3 d10 ] 3, 4, 7 (Failure at target 8)
[Syrgja] Corner Kid 2: WP!
Dice Rolled:[ 4 d10 ] 8, 8, 8, 10 (Success x 4 at target 8)
[Syrgja] Front Dude: 3RB 7-1 wounds
Dice Rolled:[ 6 d10 ] 5, 6, 6, 7, 9, 10 (Success x 5 at target 6)
[Syrgja] Damage!
Dice Rolled:[ 8 d10 ] 2, 2, 4, 5, 8, 9, 10, 10 (Success x 4 at target 6)
[Syrgja] Soak!
Dice Rolled:[ 7 d10 ] 1, 4, 7, 8, 10, 10, 10 (Success x 4 at target 6)
[Syrgja] Sorrow: regular action - closing distance!
[Syrgja] Earl: change action - get up!
[Syrgja] Back dude: 3RB!
Dice Rolled:[ 8 d10 ] 1, 2, 3, 5, 5, 6, 7, 10 (Success x 2 at target 6)
[Syrgja] Damage!
Dice Rolled:[ 5 d10 ] 2, 2, 7, 8, 10 (Success x 3 at target 6)
[Syrgja] Soak!
Dice Rolled:[ 7 d10 ] 1, 2, 3, 3, 9, 9, 9 (Success x 2 at target 6)
[Syrgja] Fate falls on the prone Garou, savaging him. Blood sprays hot in his mouth, in a great widening arc from the wound he has opened in the stranger's neck. It isn't enough to crush the trachea, but he pulls away enough of the beast's hide that the cousins can see the white of jawbone, the red muscles of the neck through the face, the flesh pulled away all the way from mid-neck to the temporomandibular joint. It works like clockwork as the great beast lugs itself to its feet, rounding on Roman. Meanwhile, the pair in the car unleash two bursts of gunfire at the hispo-beast charging forward at them. She is nicked by the second burst of gunfire, but continues to run.
The two kids, the kids on the corner, leave the bus shelter. The black kid starts to run, away down the street. The white kid, though, is feeling brave, reaching for something stuck down his back waistband, almost shaking with want.
[Syrgja] [Okay: Rage Actions. Sorrow: Rage 1: BITE! Back seat dude.
Dice Rolled:[ 8 d10 ] 1, 4, 6, 6, 6, 6, 9, 10 (Success x 5 at target 5)
[Syrgja] Sorrow: damage!
Dice Rolled:[ 12 d10 ] 1, 5, 5, 5, 6, 7, 7, 8, 8, 8, 9, 9 (Success x 7 at target 6)
[Syrgja] Back Seat Dude ACK.
Dice Rolled:[ 4 d10 ] 2, 4, 5, 10 (Success x 1 at target 8)
[Syrgja] Sorrow: Rage 2: BITE! Back seat dude.
Dice Rolled:[ 8 d10 ] 1, 2, 3, 6, 8, 9, 9, 9 (Success x 4 at target 5)
[Syrgja] Sorrow: damage!
Dice Rolled:[ 11 d10 ] 1, 3, 4, 4, 6, 6, 7, 7, 7, 7, 10 (Success x 6 at target 6)
[Syrgja] Back Seat Dude: How dead r I?
Dice Rolled:[ 4 d10 ] 2, 9, 9, 10 (Success x 3 at target 8)
[Syrgja] Earl: Rage 1: changing action. Bite Roman! +1 dif for changing targets! -2 dice for wound penalties.
Dice Rolled:[ 5 d10 ] 1, 1, 4, 6, 7 (Failure at target 5)
[Syrgja] Then: faster than the eye can see, Sorrow reaches the car - the lowered windows, the guns out - and lunges in, grasping the boy in the back so hard that she pulls him back out through the back window, wedging him head and shoulders in the car frame, breathing slackly, blood spilling from his mouth, pouring from his nose. The second bite ends him.
And - Earl, wounded, bleeding, lunges to his feet and charges at Roman, snapping vicious, but flies wide of his target, failing to connect at all.
[Syrgja] New round!
Inits
Sparrow: 18
Imogen: 16
Roman: 16
Corner Kids: 14 [Kid A: Running; Kid B: acts this round.]
Front: 13 [3L]
Sorrow: 9 [1L]
Earl: 9 [1L, 4A]
[Syrgja] [Earl: 1a. SHROUD. 1b. RUN AWAY.]
[Syrgja] Sorrow: 1a. BITE Front seat dude; 1b. BITE Front seat dude; Rage 1: BITE front seat dude.
[Syrgja] Front seat dude: 1. 3RB on Sorrow.
[Syrgja] Corner Kid A: RUN AWAY.
Corner Kid B: 1: 3RB on Sparrow!
[Roman Turner] bite earl!
[Slaughter] Shoot running kid
Shoot running kid
Shoot running kid
Shoot running kid
(sorry, running kid.)
[Sparrow] Actions!
1a: Falling Touch for Earl (stay DOWN!)
1b: Biting Earl
1C: Let's Claw, this time!
R1: BITE EARL!
[Sparrow] [Dex4+Crinos1+Medicine3= 8 - 3 = 5, diff 5]
Dice Rolled:[ 5 d10 ] 2, 4, 5, 9, 9 (Success x 3 at target 5)
[Sparrow] 1b: Bite Earl! dex4+crinos1+brawl3= 8 - 4 = 4, diff 3
Dice Rolled:[ 4 d10 ] 1, 5, 8, 9, 10 (Success x 3 at target 3) Re-rolls: 1
[Sparrow] Damage!: Str2+Crinos4+bite1+2=9, diff 6
Dice Rolled:[ 9 d10 ] 1, 1, 2, 2, 4, 6, 6, 6, 10 (Success x 2 at target 6)
[Syrgja] Soak!
Dice Rolled:[ 5 d10 ] 1, 7, 7, 7, 8 (Success x 3 at target 6)
[Sparrow] Seriously, dice gods! -5
Dice Rolled:[ 3 d10 ] 1, 3, 7 (Failure at target 4)
[Slaughter] shoot kid! in the back! once!
HAIL KAHSEENO!
Dice Rolled:[ 5 d10 ] 1, 1, 5, 7, 7 (Success x 1 at target 4)
[Slaughter] hurt him!
HAIL KAHSEENO!
Dice Rolled:[ 4 d10 ] 2, 6, 9, 10 (Success x 3 at target 6)
[Slaughter] Shoot him again!
HAIL KAHSEENO!
Dice Rolled:[ 4 d10 ] 2, 3, 5, 7 (Success x 2 at target 4)
[Slaughter] Hurt him more!
HAIL KAHSEENO!
Dice Rolled:[ 5 d10 ] 1, 2, 3, 4, 4 (Botch x 1 at target 6)
[Syrgja] [Note: impossible to botch damage rolls!]
[Slaughter] KIIIIIILLLLLLLLL
pls?
HAIL KAHSEENO!
Dice Rolled:[ 3 d10 ] 5, 7, 8, 10 (Success x 4 at target 4) Re-rolls: 1
[Slaughter] damage! HAIL ALMIGHTY KAHSEENO!
Dice Rolled:[ 7 d10 ] 1, 1, 2, 2, 3, 4, 7 (Failure at target 6)
[Slaughter] shoot! kill!
HAIL KAHSEENO!
Dice Rolled:[ 2 d10 ] 3, 9 (Success x 2 at target 4) [WP]
[Slaughter] damage! HAIL KAHSEENO!
Dice Rolled:[ 5 d10 ] 1, 2, 3, 6, 8 (Success x 1 at target 6)
[Roman Turner] "Sic em on a chick'n!"
Bite earl
Dice Rolled:[ 9 d10 ] 1, 3, 3, 5, 7, 8, 8, 9, 9 (Success x 5 at target 5)
[Roman Turner] dam
Dice Rolled:[ 11 d10 ] 3, 5, 5, 6, 6, 6, 7, 9, 9, 10, 10 (Success x 8 at target 6)
[Roman Turner]
Dice Rolled:[ 2 d10 ] 6, 6 (Success x 2 at target 6)
[Syrgja] Earl: How dead R I?
Dice Rolled:[ 5 d10 ] 1, 1, 7, 7, 9 (Success x 1 at target 6)
[Syrgja] Again, Sparrow sends the nameless Spiral sprawling with a touch - enough force in this that he rolls over, again. Prone as he is, she and her cousin dive in for the kill. She fails to so much as score the beast's hide, but Roman bites so viciously that he actually comes away with the beast's head in his mouth, the right front paw dragging the ground, separated from the physical body, held to the head and neck by loose strands of rended muscle.
Imogen shoots; one two three four times. Shoots: connecting each time with the back of the kid turning to run away, sending him spasming in stuttersteps forward, all through the back - most just winging him - such that he cannot run, can barely stagger forward, and drops to his knees, swaying and bleeding, incapable of further action.
Meanwhile, the second kid from the bus shelter levels his weapon at Sparrow - 3RB!
Dice Rolled:[ 5 d10 ] 1, 2, 4, 5, 5 (Botch x 1 at target 6)
[Syrgja] Damage: 4
Dice Rolled:[ 4 d10 ] 2, 3, 5, 9 (Success x 1 at target 6)
[Syrgja] Instead, there is a small explosion of gunpowder in his hands, scorching and burning his skin.
The man in the front seat levels his weapon, struggling to hold his hands steady as fear courses through him.
Dice Rolled:[ 6 d10 ] 4, 7, 9, 9, 9, 10 (Success x 6 at target 4)
[Syrgja] Damage!
Dice Rolled:[ 9 d10 ] 2, 2, 2, 2, 3, 4, 5, 8, 10 (Success x 2 at target 6)
[Syrgja] Soak!
Dice Rolled:[ 7 d10 ] 5, 6, 7, 7, 8, 8, 10 (Success x 6 at target 6)
[Syrgja] Sorrow: 1a. BITE FRONT SEAT DUDE.
Dice Rolled:[ 6 d10 ] 2, 4, 4, 6, 7, 9 (Success x 3 at target 5)
[Syrgja] Damage!
Dice Rolled:[ 10 d10 ] 1, 1, 2, 3, 4, 5, 6, 6, 10, 10 (Success x 2 at target 6)
[Syrgja] Front seat dude! Ack!
Dice Rolled:[ 2 d10 ] 6, 9 (Success x 1 at target 8)
[Syrgja] Sorrow: 1b. BITE AGAIN DAMNIT.
Dice Rolled:[ 5 d10 ] 2, 2, 2, 7, 8 (Success x 3 at target 5) [WP]
[Syrgja] Damage!
Dice Rolled:[ 10 d10 ] 1, 3, 4, 5, 6, 7, 7, 7, 9, 10 (Success x 5 at target 6)
[Syrgja] Front Seat Dude: Ack!
Dice Rolled:[ 2 d10 ] 3, 8 (Success x 1 at target 8)
[Sparrow] [REDEEM YOSELF!]
Dice Rolled:[ 8 d10 ] 1, 2, 2, 3, 5, 5, 9, 9 (Success x 4 at target 5) [WP]
[Sparrow] [aaaand damage? str2+4+1+3=10?]
Dice Rolled:[ 10 d10 ] 2, 2, 3, 3, 3, 4, 4, 5, 8, 10 (Success x 2 at target 6)
[Syrgja] The rest happens impossibly fast. The second man in the car unleashes a burst of gunfire point-blank at Sorrow's lupine face. The bullets barely score her hide, though - hardly drawing blood. Again, she seizes him in her maw, pulls him back out through the rolled-down car window, savaging him in three quick bites.
Sparrow, too, turns - charges toward the white kid who had been hanging out in the bus shelter, waiting for things to go down. She drags him down with a bite; her cousin comes charging moments later.
In the matter of a handful of seconds, the deceptive peace of the park has been shattered. There are five corpses to be cleaned up; one of which - Earl - reverts to Crinos when he falls, a mule-thing, fallen and twisted, the glyphs of the Wyrm carved into his skin evident in death. The remaining four are all young men; each has something wrong with him, subtle, twisted - the fact that they could stand the site of Garou is enough for the Garou to know that they were no ordinary humans. Sorrow is the only one of the Gaians injured, and she heals the bullet wounds quickly once the battle is over.
They complete the clean-up quickly, briefly, bundling the bodies into bags, the bags into the back of Imogen's car and then scatter. They can discuss all this - all this - later. It is time to go; response times are abysmal in the neighborhood, but the police will show up, eventually - to find a handful of bloodstains, no witnesses, no bodies, no crime scene, no crime.
Just another day at the park in the neighborhood.
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