Showing posts with label Ingrid. Show all posts
Showing posts with label Ingrid. Show all posts

warmoot


Erich

After the dust settles,

-- does the dust ever settle after something like this? after a handful of Cliaths, safe and secure under the protection of one of the most well-organized, resourceful, intelligent Septs around, suddenly stand horrified w to the guardians of that Sept turning on each other in ways that will scar their nightmares for years to come -- does the dust settle? do the scars heal? or do they simply harden and knot over with time?

it's a lie, by the way, that scars are stronger than unscathed flesh. they're not. but: for the sake of argument, or perhaps sanity, we'll pretend they are. we'll pretend flesh heals, and scars fade, and dust settles --

after the survivors have healed each other and comforted each other the best they can, after that horrid night has passed into day: the Sept evacuates. They take out rooms at a nearby hotel. They seal off 1999 Broadway. And of course there's some room or some suite somewhere, someplace where the wartorn survivors can gather and regroup. Because -- true; it's dangerous to congregate right now. It might make them a target. It might be safer to go to ground, to scatter, to fight a guerilla war. But that was never the way of the Garou. Their instincts run toward packs and hordes. Toward coming together, standing strong in numbers, and toward fighting back.

That's what brings Erich here. He comes fairly charging into the room, or the suite, or wherever it is the survivors have congregated. He's not alone. Unless one or two or all have strenuously objected, he's got Charlotte, Ingrid, and even Melantha with him. He's put out word to others, too. That other Ahroun from the moot-before-last, that friend he made fighting for Wyrmfoe. That other Shadow Lord. And that Uktena. And that Bone Gnawer! And really: anyone and everyone he knows, anyone and everyone they know, and so on and so forth, until the growing gathering kinda-sorta starts to resemble

a warmoot.

--

"So... we all know what happened, right?" That's how he starts, perched on a stool from the suite's breakfast bar like some flesh and bone gargoyle. "Some of us were there when it happened, but most of us heard from someone else, at least? Has anyone been able to get ahold of the Warder? Or, y'know... anyone important from the Sept?

" 'Cause if not, I think maybe we need to start figuring out what to do ourselves."

Melantha

Melantha is, in fact, there. She's uncomfortable there, pulled back from the tiny house outside the city and hugging her arms around her chest, but she's there, looking uneasy. Younger garou sniff at her sometimes, or stare at her, even with her hair in a ponytail and her body hidden in a hoodie and not a drop of makeup on her face, because she sort of smells like the best thing they have ever smelled ever omg, but she tries not to notice and she certainly tries not to bare her teeth at anyone for it.

She heard about what happened. She just looks horrified by it, and... well. Helpless.

--

Most of the garou in the room are young, in fact. Cliaths and Fosterns, a few cubs sneaking away from their mentors. These are the garou who are new to the sept or who just haven't risen very high in its ranks. There are a few from Forgotten Questions, too. They are all here for the same reason:

like Erich, they've begun to suspect -- to believe -- that actually, no,

the elders do not have all of this under control.

There's some noises among them when Erich asks if anyone has been able to get a hold of the Warder or Sept Alpha or Master of Challenges or anybody, really, who runs Cold Crescent. They're all still at the sept proper, cleaning up and only really allowing Theurges and a few others to come in and help clean up.

Ingrid

Sam is not there. The kinswoman of Cockroach has recently been indoctrinated into the world of, "Guys you have to give me some notice so I can find a babysitter." She doesn't have a regular one yet, and she's not going to trust any old neighbor child to look after her particular child.

Phoebe is not there. She's at 1999 Broadway, draining herself dry summoning the good spirits to help drive out the bad. She is draining her essence and her will to the last drop, or resting, so that she can get up and do it again. And again. And again.

Ingrid is there, though, making people uncomfortable with her very presence. She is slender and graceful and elegant and poised and there is something not quite right about her. Something that makes her Other, that puts people - particularly kinfolk, particularly the mortals that wander the corridors looking for their rooms - on edge, makes them think she's going to rip out their jugular because she's hungry.

She's not hungry, though. She looks more herself than the last time Erich saw her, her color has returned, her dark eyes are cool and distant. There are faint circles under her eyes, though. Her mask of impassivity - less a mask than most people realize - has been cracked.

"They are there," she says quietly, standing somewhere against a wall, arms folded around her rib cage. "They shoo us away like children. But they are there."

Charlotte

Here is Charlotte: at Erich's side. She is a slight creature and a fae thing, perhaps 5'5" now, but still - those who have known her for some time think that she might still be growing. Might grow, somehow, into the strange and gangly promise of her long-limbs, might lengthen if not fill-out. She is more skin and bone than muscle and sinew but muscle and sinew are visible in her skinny arms only because she has to little body fat to conceal them. Arms like sticks and a gawky, boyish frame made more boyish by her clothes and the blunt cut of her platinum hair, which is dyed pink at the ends and freshly so.

With Kool-Aid, not crushed beets or beatles or the dried blood of her enemies. Erich at least knows that secret now.

She is wearing a raglan t-shirt in heathered green with darker green bands at the collar and cuffs. It says SPRITE on it. There is a dark smear of something at the hem in mostly the shape of a hand but this is not blood. Jeans, old and fitted, and a woven friendship bracelet around her bony left wrist and a pukka shell necklace around her throat and a longer platinum chain that disappears beneath the collar of her t-shirt she looks like an awkward, ordinary nineteen-year-old bird-boned and hollow-faced and wide-eyed enough that with another four or five inches of height she could be a model and with another four or five years of good solid growth in her: of healthy food and exercise and growing up and breaking hearts and being heart broken and laughing at the moon and crying sometimes in her pillow and getting drunk and making missteps and recovering from her goddamned missteps, she could be a lovely young woman.

But she is not a young woman.

She is a wolf, and she is -

achingly

pure-blooded.

Haloed in silver, outlined in a corona of gold. Garou see her: awkward and too-human girl. And they see her promise and her madness and her doom, the fragile and glorious shadow of oh her many ancestors, distilled just so, into a fragile vessel of skin and bone, moon-mad eyes, pink-dyed hair.

They do not see but likely Erich and Melantha, at least, can sense the presence of another consciousness, in and around and under her skin. For Charlotte it is like being half-swallowed by a ghost, this deep breath and then: double vision, old hands, old memories, an old spine. Makes her stand up rather more straight, lends her a steadiness she would never otherwise exhibit.

As now, when she glances sideways at Ingrid as the no-moon remarks that the Warder and elders send them scurrying like children. Then, back to the Ahroun, the others in the room, whoever has come.

"We should try to figure out how they were possessed. And how to protect ourselves from such possession.

"Maybe we start at the place where Champion of Honor was recovered. See what's gathered in the umbra. See what the walls remember. Find a thread and find a thread and find a thread and follow it."

Avery

Not merely cliaths and fosterns and the exiled and the lost but: some few kin. The word drifts, filters. Moves, mouth to ear and ear to mouth and back again. The building is closed. It matters little, Baranski & Greer maintains a satellite office, and the satellite is very specific to the very specific subset of Éva's criminal defense practice, and the more circuitous shadow practice that has her traveling some months twenty days out of thirty, to inauspicious locales in half-remembered places, where the law and the Law intersect with the unfortunate realities of Life as They Know It and her own first law is not to vigorously defend her client, but to protect the Veil.

But see,

here. A hotel suite, a conference room. It hardly matters.

There is another there, sitting in an armchair as though this is her room and not the room of some sept-dweller or four being put up for the time being by that same sept. She sits in surprisingly casual clothes, white shorts and flat-soled white ankle boots made of leather so supple and fine it must be from some poor creature that only exists to provide clothing for the wealthy. Her top is cut to gracefully, demurely draw the eye directly to her cleavage, forcing one to constantly remind oneself of the rules of gentlemanly behavior, good god sir her eyes are up here. It is mostly made of silk overlaid with lace. The room is cool with conditioned air, but her hair is pulled up in a ballerina-esque bun in deference to the heat outside. The diamond set in her pendant only looks tiny if one is comparing it to something above 2 karats.

Her legs are crossed. Her arms are draped over the armrests of the chair. She is holding an iced green tea that has two leaves of muddled mint inside to complement the honey. It is not a Starbucks cup but a glass one made to seem like a portable to-go cup from a similar establishment. That glass cup is etched on the front with her monogram, though it looks almost like a business logo, with A S M stacked to the left of a very large, elegant C.

Avery sips her tea while a few others talk, listening. After Charlotte offers a suggestion, an idea, a firm we should, Avery glances around, looking to see what other ideas there might be.

Eva

Éva arrives late; later. Slips in through the door and circles the edgy crowd of young Garou. She is more than twice the age of the youngest cliaths, who are all more adult in the eyes of the Nation than she. By now, any sting that that awareness breeds in her is well-hidden behind her dark eyes. Actually, any sting is gone. What she feels, when she feels anything for them, strangers all, is a vague sense of compassion.

They are all so monstrously young.

--

She is: composed, dressed in a dark and formal business suit that is well-suited to the air conditioning and to hotel conference rooms and to marble-floored courtrooms and cheaply-paneled hearing rooms and also: to the sleek modern formality of contemporary jails but not at all to the heat outside.

There is a hint of perspiration at her temples. It is warm outside. She has not been sheltering in this motel. She made a choice, and chose to come here.

Someone else had to sort out her schedule.

--

Éva does not sit. She stands comfortable on the outskirts of whatever circle has formed in expensive leather heels that are more than two but not so much as three inches. More leather over her shoulder: a purse and a briefcase. This is like to be a long meeting, so she does lower the latter to the floor and rest it against the wall.

There is a hint of breeding to her. Just enough to confirm their first impression - that dark eyes and clear features and dark hair and that sort of remove and composure means: Shadow Lord. Perhaps some of the Fosterns know her as Andraj's mate. He's been dead for more than a year, and most of those in the room know him not-at-all.

--

"Have you perhaps considered," when she does speak, she does so evenly and well. Her voice is modulated, quiet enough that one has to pay attention to hear, precise enough that it cuts through the white noise of the room. " - asking, not where they are, but what they want. With an office building, at 1999 Broadway, in Denver, Colorado, which is something, but is not-a-Caern.

"They do not attack Forgotten Questions. They were chased away and have an entire continent on which to practice their depravities, but they came back here, and fixate, once more, on Cold Crescent.

"Which was not always," the most minute lilt of her dark brows, "ours. The Nation purchased the building in 2005. What was it - whatever it is, that singularity you have found - before that? Have they focused themselves with such exacting fury merely because it is a home for us in this city, or because they want it, want to take it back, because they dream of it, need it, wish to use it as some magnified focus and terrible focus to - "

There is something fierce there, and driving, and steady, and ferocious and then she pulls it back. Cuts it off.

A beat.

The smallest, sparest smile. Apology as much as anything else.

"I don't know. I don't see the world the way you do. But perhaps you should start looking for answers not out here," a lift of her chin, northeast, in the direction of 1999 Broadway. Specific enough to suggest that she is aware of her exact orientation in the nameless and faceless suite-or-conference room. "but in there.

"Perhaps it is wrong to try to puzzle out the motives of an unreasonable and and monstrous enemy. Perhaps the motives matter not a whit. Perhaps they are motive-less. I don't pretend to have anything to offer you except questions."

With that, she steps back. Cedes the floor, to whomever else might speak.

Erich

Erich has a seat sort of close to the door, where he can see who comes in. Where he can, if need be, hold the line and keep out the forces of darkness if they come for them here.

Or well. Try, at least. But a nice side effect of sitting there is that he gets to see all the forces of light that come filing in, too. So he sees when Ingrid enters, and that's when his face brightens noticeably! -- but only momentarily. He nods her over beside him, though if she goes find herself a different dark corner to skulk in he doesn't complain. He sees when Avery enters, too. She gets a fistbump. Understated and a little surreptitious, but it's there. Offered, anyway. The rest of them: he doesn't really recognize anyone. Maybe that other-Ahroun, his rival-friend, who gets a quick hike of his chin. He looks at everyone though, trying to remember their face, their smell, some detail about them that will separate them from others.

Some of the Cliaths sniff at Melantha. She doesn't bare her teeth at them, but Erich does, and vociferously, growling in his chest every time a stray eye, ear or nose wanders her way.

--

Charlotte isn't just-Charlotte today. She is Charlotte-plus-one, and that makes Erich a little nervous. He remembers what happened when that other plus-one of Charlotte's showed up, and what a catastrophe that almost became.

This plus-one isn't a screeching disaster, though. This plus-one actually speaks sense. And Erich listens, and looks around to see how everyone else takes it. Then he raises a hand. "If you're going back, I can provide some cover. Just in case the place is crawling with Them."

--

Later, a latecomer: Eva, dark of eye and hair, smelling very faintly but unmistakably of Thunder. And Erich, completely forgetting that he was growling at Cliaths and cubs to stop sniffing Melantha, sort of stretches out his neck and sniffs at her as she walks in.

She passes him. Finds a place by the wall. Sets down her stuff and Says Stuff. Pretty sensible Stuff. It sparks a memory in Erich, who raises his hand again like a schoolboy or something.

"You know," he says, "I should've mentioned this earlier, but a couple of us ran into a couple of Them a week or two ago. At a bar? That was when we picked up that lady with the broken hip and her baby. They were with one of Them. And he actually... talked to us? I mean, he kinda almost had a conversation with us. He talked about how he was just trying to make the world good for his kids, or something. Or well no, he talked about how he was going to burn the world down so his kids could have a brand new start. Pretty crazy shit, but." Erich shrugs. "Anyway.

"Point is, then we attacked him. Well, I attacked him. Which I probably shouldn't have, because then he almost killed us all. But that was the weird thing. He could have, I think. It took pretty much everything I had just to make him bleed, and, look, maybe I'm not some Elder Ahroun? But I'm not a wuss. He was just like a TANK. This is really scattered. What I'm trying to say is: he was way stronger than anyone had any right to be. But he didn't kill us. He just... literally burned the bar down around us and left us alone.

"So... this is kinda going off what she said," he nods at Eva. "Maybe what's in there is just the old world they're trying so hard to burn down. Maybe they're trying to take apart all the structure and familiarity we have, leave us leaderless and lost. And then we'd be easy pickings. Not to kill, but to corrupt. 'Cause that's kinda what they've been doing with all the people we've been picking up from them, right? Corrupting the lost and aimless."

Lola

Lola Hawkes has her way of hearing about things like this. The Sept of Forgotten Questions was abuzz with the news, so of course the Kinfolk Guardian knew. Eddie told her about this moot, told her where it was and when to be there. She was appreciative enough to offer him a ride along with her, but the Skald had declined as now more than ever he needed to stay and make sure the Bawn was secure.

So Lola had driven into town with Hector-- he'd tried to tell her that the warmoot was happening but Lola was a few steps ahead of him and had already gotten a cousin to look up directions for her so she could write them down and know exactly where to park the truck and which doors to go in. They arrived about ten or so minutes before this meeting was set to begin, sat together wherever there was space left for two people to sit, and listened to what was being said.

--------

When Lola felt it was time for her to share her words, she lifted one hand with the palm out toward the room, almost as though she were flagging them down for their attention (not so much raising her hand, nothing about her came across quite so juvenile as that). She didn't stand, though. Her voice carried well enough that she didn't need to be a head above the other sitting bodies in order to be sure that she could at least grasp a flicker of their attention.

"Hector here told me about that incident," she said with a nod toward Erich. "I also heard about the attack on that caravan taking the Cub from Cold Crescent to Forgotten Questions. Heard about the one still in his human body stopping the van full-force with just his hand."

She sniffed some, but didn't seem uncomfortable speaking to a room full of Garou. Her tone and body language could almost fool those who have never seen her before into believing that she was one of them-- it could work were it not for the lack of Rage or Spiritual Forces within her flesh and blood body, were it not for the humming promise of strong hawk-eyed children in her blood.

"What if this isn't just some very clever, very strong pack of Black Spirals? Maybe they've made pacts beyond the Green Dragon, ones that we don't really have much knowledge of yet? I'm worried they're not just Black Spirals anymore-- that maybe they've merged with something worse on the Otherside and brought it here. Or maybe they've mutated into something beyond that...."

Her words petered out, and she rolled her shoulders in a shrug and leaned back a little more in her chair. "Just a thought," she concluded.

Javed

Keisha does not attend the gathering, as much as she might like to in order to provide her insight. Like her packsisters, she is too busy with the act of dealing with the spiritual backlash of what went down at Cold Crescent. And when she doesn't have that on her plate she's been learning the Moot Rite and preparing so she can lead the opening howl for this month's gathering.

===================

Alexis, for his part, is spending his time supporting the pack which holds his (reluctant) protector. While the Desert Oracles expend every ounce of their energy and mind into helping the Cold Crescent do clean-up and more, Alexis makes sure that the Desert Oracles don't falter. He goes on food runs for them, offers them his home to set up in if they need somewhere closer than their own homes but choose not to stay at the hotel for whatever reason. Sees to anything that they might need beyond that. And he has a job to hold down as well, so he is not present at the meeting either.

===================

Javed is there. The Iranian metis arrives and sits near the door to, like Erich, provide a potential first line of defense should anything take this moment to strike. The Strider doesn't draw Erich's ire by sniffing in Melantha's direction. He doesn't know most of these people and those he does…well, he probably doesn't recognize. All metis have their curses, including him. But he recognizes Ingrid's voice, and he listens to the voices of those he doesn't.

And when he listens, he absorbs everything that they have to say. He takes in the fact that the Elders are still there, just not answering questions. He listens to Charlotte suggest that they start where the now-dead Guardian was recovered from and follow from there. He hears Eva ask a different tack of questions; she doesn't ask how but why. And Erich speaks up again, suggesting a possible reason.

When he takes that moment to speak, it's in a baritone with enough rasp to avoid it being crystal clear. His diction is excellent and he speaks in the precise English but heavy accent of someone who has extensively learned the language as a foreigner.

"With due respect," he says to Erich, nodding his head to the other Ahroun. "That seems very much a possibility. The Wyrm scorches the Earth with its foulness, leaving no ground left to go to. No rescue, no safe haven. But there is a safe haven, even if the city sept falls. And, as I understand it, one they have failed in the past to capture. I would think they would choose, if they were strong enough, assault the Forgotten Questions and send people to the Cold Crescent where there is no Caern and into the city, where their people are stronger. And they certainly seem strong, if these tales are any indication. The Wyrm is madness and its servants are mad, but that seems—if you will excuse my saying—a bit more than madness. It's poor tactics."

He takes a breath, then speaks again. "There were those, I understand, that found Champion of Honor with only a single guard easily taken down within the city. And then Champion of Honor was brought back, soon after which his packmates destroyed themselves. One has to be purposeful of the other; they must have expected that we would try and perform a rescue, and they planted what was essentially a bomb. This is an enemy that fights with cunning and intelligence, not poor tactics.."

He turns his single-eyed gaze back at Erich. The Strider's mind is trying to work tactically, puzzle these seemingly random things out. "He attacked you, and though he was incredibly strong he did not kill you. I think it is important to ask why. A happenstance encounter, or did he intend to have something happen? And if so, the question is what?"

He looks to Lola when she speaks up, listens to her describe another incredibly powerful member of this group. He frowns, considers. There's a conceding nod there…it is entirely possible, as far as he knows. But he has nothing of experience in the way of Spirals who have become something more, and Javed only speaks when he has something to add.

Hector

With Phoebe absent only one alpha sits in the room and he has been silent this whole time. Not as if he doesn't want to be here but as if he isn't used to being in group situations with Cliaths from other tribes and the entire thing is beyond his comprehension so instead of participating he's just observing. He's slouched down in a chair beside his kinswoman and has his arms crossed low on his body and when he speaks up it's after clearing his throat as a warning.

"I think he was just minding his own business," Hector says to Javed, "and then we pissed him off, and then something made him stop before he could finish us off."

He's wearing that Off In Lala Land look writers and other creative types get when they're in the midst of a first draft. It won't go away until he tells The Tale of Sam Evans, Baby Stealing Badass at the next moot.

Ingrid

It is the job of the Ragabash to question. Question motives, question tactics, question question question. There aren't many young Ragabash as active as Dances With the Hurricane, not many as quiet as her, either. Like Javed, rather than running off at the mouth, questioning just to question, she speaks only when she has something to add. Her expression is for the most part impassive. Except: When Erich mentions attacking one of them, him, almost getting himself and a few others killed. Something of her expression tightens oh so slightly. It passes.

When not!Charlotte speaks, when Éva and Erich, the Uktena kinswoman, all of them speak up, she listens, and she considers.

"I have heard," she says finally, when all have had their say for now, "that Cold Crescent is an offshoot of Forgotten Questions." This of course is hardly secret knowledge. "Tactically, it is a better launching point for a defense of the city than the Caern. Perhaps the question of 'why' is not that there is anything particularly special about Cold Crescent, but a matter of logistics. Take out the tower. Burn the city to the ground. Then launch an assault on the older, more settled sept from a position of greater power."

It is just one option to be considered.

"Or. Perhaps the key lies in the Warder who will not allow himself to be questioned by Cliaths. Has anyone thought to question his brother?" Because she didn't, not until that very moment when she remembered the presence of that brother at the last moot.

Erich

Erich nods in enthusiastic agreement with Lola. "I wouldn't be surprised if they were more than just Dancers. I mean forgive me if I'm wrong but even Elders fucking bleed. This guy, I had to chew him like a squeak toy before I tasted a single drop of blood. And yeah, he wasn't there waiting for us, as far as I know. I mean I was just there for two-for-one steak night. I dunno why everyone else showed up. I think it was just ... our paths crossed and he started ranting and I was like OH HELL NO.

"As for why not attack FQ if they're so strong -- well, maybe the fact that Cold Crescent's less defensible is precisely why they're targeting us. And maybe they want us to all concentrate here, so then they can go strike at a less well-defended Caern."

Lola

"That would make sense," Lola adds. The Galliard she sat next to seemed to exist in other places in his own mind, and as far as his Kinfolk by tribe and by pack was concerned that was just fine. He was a Galliard, and even though he Alpha of his pack she knew they weren't necessarily a war-driven pack of Garou.

Lola, though? She was an Ahroun at heart. She ate this shit up.

"That right there--" to what Erich had just mentioned, "--is exactly what I'm worried about. They're drawing our attention in on the city, but why would they want Cold Crescent? No offense, but it isn't even a fully-fledged Caern. It has nothing at its heart to be taken over or corrupted or killed... whatever it is they want to do with it. It's just a place where the city-wolves band together."

The Kinfolk's dark eyebrows furrowed together and she shook her head. Concern and worry wrote novels across her face and caused typically smooth skin to wrinkle and crease when giving way to this frown.

"I know it's important to keep the Spire to ourselves.... But isn't the Caern-- the proper one with Gaia's spirit within it... Isn't that the more important thing to keep safe? Especially now, with all this mayhem?"

Thomas

And once again they say it, only this time there's a deep scoff and a grunt from one corner of the room. He hadn't been hiding there. Its almost impossible for someone as disproportionately tall and long of limb as him to hide anywhere. But he had been silent for the most part, perhaps still dumbfounded at the turn of events. And from the uncharacteristically uncombed state of his hair, this meeting caught him by surprise.

"No, cold crescent serves no purpose. Except as a garrison. When the city packs that patrol the city have to run to ground, they run there because Forgotten Questions is too far away. No caern maybe, but its a building fulla pains in the ass. We may not be a danger to them but to their children..." He echoes the quoted Spiral now, reminding them that they may have been given the answer. "...We are death. They can't have cubs and cliaths with Cold Crescent around. We do have something to corrupt, and they've corrupted it. Hit us where it hurts.

"That doesn't mean that Forgotten Questions isn't the target. If there's an attack on the caern, the preparation for it would likely come from the city. A rally point in the woods would be too noticeable to be of any use. Then again, if they've become something more, that probably wouldn't stop them. So...we can't figure it out. So what? Why not figure for both? If Cold Crescent is just a building with an address, then there's nothing they can take. There's other spots in the city. As long as we're still here, stickin it to 'em. But on the chance that its not, we look into it. Dig deeper and find out what they're after.

"And while we're doing that, put Forgotten Questions on alert. Matter of fact, reinforce it."

Javed

The Strider listens to everyone as they speak. He nods at Hector and Erich's assertions that the attack was happenstance, conceding the point. They were there and he was not; they would certainly know better. The is a warrior who thinks of each strike with purpose and that's the direction his mind turns to when analyzing his enemy's--their enemy's--moves. But not every assault and every action is the result of carefully planned missions. Sometimes war spills out into the domain of circumstance. He asked, it was answered and he leaves it there.

Ingrid, whose voice he recognizes from his first encounter on the streets with Denver's Garou, speaks up and discusses the purpose of Cold Crescent; the tactical reasons the Beloved Horror may have for taking it down. She also asks (like a Questioner of the Ways should) about the Warder and a brother whose attitude and sudden presence, respectively, she finds curious. His brow furrows, considering, though that is set aside for the moment as the suggestion is put that Cold Crescent is a distraction to drew resources from Forgotten Questions, making it vulnerable to attack. It is even suggested that the city Sept is just a gathering point, a garrison.

He doesn't bristle at that, but he does frown a little. "There are many septs around the world," he says, addressing none of them in specific but rather the group, "as Caerns fade away or run dry from repeated efforts against them, where there is no Caern. They would disagree quite strenuously that they serve no purpose but a gathering point from which to launch attacks from a better location, even with another Sept nearby. All Septs are communities...safe haven, home, and yes, gathering point and garrison. And they are all essential. It is my understanding that the Cold Crescent was not chosen at random; there were specific reasons that brought us there."

He gives at assenting nod in the Glass Walker's direction at his suggestion. "I would agree. The matter warrants further investigation. And at the same time, the Forgotten Questions should be fully apprised, if somehow they are not, and bulwarked."

A pause there, before continuing. "Where, then, does the investigation begin?"

Erich

"I'm down with checking out the place where we found Champion of Honor," Erich says. "It seems like the only lead we have right now that's a place we can comb over."

Thomas

"You got people to go with you? he asks, but obviously feels uncomfortable asking it. he was new, or at least relatively so, and couldn't tell the different packs on sight just yet. He bristled, trying to hide that..what was that? Shame?

"Personally, I'd like to look more into cold Crescent's past. Anybody who wants to team up with me on that is more than welcome. We also need folks to go up to Forgotten Questions and work with their warders. That's teams one two and three. I know we're all hurting right now but its not time to stand still. Its time to pick our teams."

Eva

After speaking up the first time, Charlotte and whoever she carries with her are both quiet. Charlotte listens, looking a little bit eldrich and a little bit odd and does not speak up to defend Cold Crescent as a Place or a Thing of importance because in truth it feels wrong to her; and alien and strange and she belongs to the sleeping earth and the dreaming sky rather than the gleaming things that interrupt the sky but:

Erich is down with checking out the place where they found Champion of Honor.

The Glass Walker asks if Erich has people to go with him, and Charlotte, who remains close to Erich but closer to Melantha in this gathering, gives him a sideglance. A curl of a shoulder. A look or a Look that curls like a leaf into this slip of a shy (yes shy) glance. "You should come with us. If you want."

--

And, Éva has remained for much of the meeting as well. Standing against the wall, in her dark suit, her leather handbag still over one shoulder. Other than the questions she asked early in the meeting, she does not interrupt. And does not contribute. Does not participate in the discussion, though she follows it, oh she follows it with a subtle flicker of her dark eyes.

Near the end, she has dipped to retrieve the briefcase. Checked the watch that drifts around her left wrist, all gold links and gleaming dial. Fixes Thomas with a steady look that does not quite (never quite) meets his eyes. It is a constant calibration, to slip between the worlds of men and wolves, but see how finely she shifts gears.

He would like to look more into Cold Crescent's past.

"I've started making inquiries," once more, her voice is pitched to carry through the room, but low enough to require a certain degree of engagement, of concentration, "in the human world."

This subtle twist of her mouth, which looks wry but is nothing like it. Part of a mask drawn over - grief, yes grief, and an anger that feels depthless and unbounded when she is alone, and unobserved, and it is dark, and the house is still, and her children are sleeping in their beds, and there is moonlight through the windows and that well manicured xeroscaped lawn around the well manicured, bound and gated home and beyond that the high plains, full of a vast and shifting darkness and she allows her chest to open up around it and tries not to picture the -

the -

oh, Jane.

- but here, call it measured. Call it, steady. Call it, unbending.

"Research into the property records, titles, deeds. The construction, the church. The history of the land. Et cetera. It will take some time, but I'll share what I learn."

There are, after all, histories and histories. Éva is marooned on this side of the gauntlet. Half the simmering world closed to her, deaf and dumb and blind to all but the immediate, the physical, the almost-human. information.

"If you are willing to do likewise," So she offers him a business card, with her contact information. And turns to take her leave.

Javed

The Strider speaks up again crosses his arms over his chest, listening to Erich, Tommy and Eva commit themselves to tasks. When the kinfolk is finished, he speaks up again. "I am happy to aid in tracking from the point where Champion of Honor was recovered, if you will have me Hunting suits my talents better than investigation. Otherwise, I will be happy to work with the warders at the Forgotten Questions, or helping with the investigation"

He pauses. "Perhaps an additional team, or an additional task for the team working with the Warders, is needed. Or even an extra responsibility for anyone who can. While Cold Crescent recovers, the city is missing its patrols. Perhaps packs or associations of unpacked Garou can take on some of those duties in the interim, for the safety of all."

ST

[Officially calling this thread to a close from On High! Feel free to wrap the discussion however feels right to you! Or if it's easier, some Adren comes in and shoos everyone to scatter. Uppity youngsters! *shakes fist*

Points Raised/Questions Asked:
- How did Champion of Honor get possessed?
- How do we stop ourselves from getting possessed/corrupted like that?
- What does the Beloved Horror WANT? What's their target, and what's their end objective? Do they have one?
- Why are they attacking Cold Crescent? Is it related to aims at Forgotten Questions? Is it about logistics/weakening a stronghold or is there something special about Cold Crescent?
- How are they so powerful? / Are they not 'just' Black Spirals anymore?
- Why won't the elders or Warder of Cold Crescent even answer questions?
- What was that about their 'children'?
- What about past interactions with this pack with either sept?

To-Do List: - Investigate the apartment where Champion of Honor was found.
- Further investigation into 'Why Cold Crescent?'.
- Further investigation into 'How are they so powerful?'.
- Further investigation into lack of response from Cold Crescent's elders.
- Guard duties for Cold Crescent. (This is going to be 'assumed'; the Warder may not be taking questions but regular patrols have been reinstated... just by volunteers :[ -- a great way to throw random open scenes together, however.)
- Bulwarking Forgotten Questions. (They don't really... need the help, but will welcome additional guard patrols. Can also be assumed/background.)

Let me know if I missed anything!]

Wyrmbros


Dances With the Hurricane

[*gets out sword* You couldn't kill me if you tried a hundred years, Denver.]

-a pack of brodudes-

[kay, quick rules: try to post within 10 min and roll within 2. ping me if you have any specific phobias/triggers you don't wanna see in a scene. there may be douchebaggery in this one so you are forewarned. annnnd have fun!]

-a pack of brodudes-

"Dude, you are fuckin' nuts, bro! You're fuckin nuts, bro!"

Ah. There we have it: the wild dudebro in his native environment. Nearly always found in packs, the dudebro is a unique species known for its curious social ineptitude, its colorful plumage of backwards caps and pop-collared shirts, and its distinctive call consisting of dude, bro, yo, man, dude emitted at the approximate frequency of three times per sentence. This particular pack of dudebros is coming down the street in the beta dudebro's car. It's a nice car. It's a drop-top convertible camaro, orange, racing stripes on the hood, five dudebros crammed in. Beta-dudebro is driving. Omega-dudebro is sitting on the back trunk, hanging on for dear life because higher-ranking dudebros want room to let their junk breathe.

"Yo man! Yo, bro! Bro, dude, we're actually gonna do this. We are gonna DO THIS."

"Yeah man! Dude, we're SO GONNA DO THIS. Fuck yeah, bro."

"Dude, dude. Dude, man. Dude, what about her?"

"Dude, that shit is nasty, bro! Bro, I like it! I like how you think, bro! HEY BABY, YO, HEY, HEY, WANNA PARTY?"

That: from the alpha-dudebro to one of the working girls, a regular on the corner of blank and blank. Seems this pack of dudebros has a reputation, though. She stares at them flatly, unimpressed, and then turns and walks away.

"DUDE! Bro! Dude, she turned you down cold, bro! Bitch turned you down cold, bro!"

"Dude! Bro, dude! Dude, yo man, bro, dude, DUDE, bro!"

"Yo man, dude, bro, fuck that shit. Fuck that shit man, pull the fuckin car over. Bro, pull over."

And so: the Camaro pulls over. And alpha-dudebro hops out of the shotgun seat, following the working gal.

"Dude. Bitch. I'm talkin' to you, bitch. Dude, what the fuck, bitch."

The girl: starts to walk a bit faster. She doesn't look bored now. She looks wary.

Charlotte

Charlotte is here for Reasons it is best not to ask about and these Reasons may or may not involve bones-of-things and concrete and the oily sheen on the puddle seeping slowly from a dumpster in the alley near where this particular pack of dudebros and this particular prostitute and this particular exchange is happening.

She is: impossible for Garou to ignore with her breeding like a supernova around her, and remarkably easy for humans to ignore. Skinny, more beanpole than girlish, wearing worn jeans and a thin cotton hoodie with the hood pulled up over the crown of her blond hair and a cotton half-sized messenger bag full of Stuff slung over across her body.

Crouched, the girl. Crouched with pale-pink hair slipping across her sharp and hallowed features, pale eyes huge in the darkness like creatures who spend far too much time underground, but she is animal and so are they. Her nostrils flare as her pale eyes flick between car and prostitute and car and Alpha.

Oh, Alpha is a thing-she-knows.

Charlotte

Perception + Occult (Sense Wyrm)

Dice: 5 d10 TN6 (5, 5, 8, 8, 10) ( success x 3 )

Javed Anubis-Sight

Javed likes to sit on sidewalks. It's a habit gained from his preponderance to do so as he's traveled. It's not that he likes the sidewalks themselves so much, but rather he is able to sit there and just take in the sounds and smells of the city. (Also, though he wouldn't admit this: sometimes he gets change from people assuming he's looking for a handout. He's not, but he doesn't turn it down.)

That's how he happens to be in the vicinity...he had decided to take a load off of his feet and sit down, a little way down the block from where the working girls are. He hadn't approached them because he had no desire to make them nervous with his inherent connection to Gaia and the righteous anger that it brings. He stands out a bit perhaps, primarily because he isn't dressed for warm weather. He's wearing a jacket over his shirt, jeans and heavy boots that look like they're sweltering...but hey, when you grew up in the middle of the Iranian desert, Denver heat is light in relation.

So he was keeping to himself, minding his own business while he rested his weary feet for a few when the dudebros come up. He narrows his one good eye at them...polluting the air with their noise and their arrogance. But they seem to be going on their way...until they aren't, and the lead guy starts to harrass the woman.

This, he does not like. And so he rises, using that one eye to throw a quick look over the situation and get his bearings before he starts to approach.

hurricane

Ingrid Kim does not look like the sort of person who would be caught within fifty miles of a "working girl" such as is found on the corner of blank and blank. Call girls, maybe, prettily dressed sensuous women passed in the halls of whatever fancy ass hotel the Ragabash has put herself in this week. But not working girls.

She's wearing a light and airy summer dress that looks cut to conform to the shape of her slender figure. The collar is up around her collar bones with a V cut low enough to show the top of a dark tattoo behind the laces holding the fabric together. The skirt falls to about mid-thigh, but coupled with a pair of heels makes her legs look like they go on for miles and miles. Her hair is short and choppy and dark, windswept from riding with the top down because it's summer and how else would one drive an convertible in Denver in the summer?

No, Ingrid Kim does not look the sort of person who would be anywhere near this stretch of Colfax, and yet, there she is. Could be coincidence, could be she came with Charlotte. Like her friend's sister, Ingrid's reasons for being here are her own.

She's leaned up against her little black convertible, hands pressed back against the door, when the pack of dudebros drives past hollering to a woman on the street. Ingrid pushes off from the side of her car.

And so the hunt begins.

-a pack of brodudes-

'Working girl.'

That is how Clarissa Tristessa, who used to be plain Cara McDowell from South Bend Indiana, who knows her way around a few works of modern lit and who once thought she'd go to college and major in literature, thinks of herself. She doesn't like the terms hooker, whore, ho -- who would? But she likes working girl. It fits. She works. By god, you better believe she works, and it's a job, nine to five only pm-am instead of the other way around. And she knows hers isn't exactly the dream life, but it's better than some. She's got a pimp but he's given her a fairer shake than most would. She still keeps in touch with her mother. She has a tiny savings account and she keeps dreaming of the day she moves out of here, moves up, moves on. She knows it's not coming, but it helps pass the time.

Not a bad life, if you look at it the right way. Better than those empty-eyed girls with track marks on their arms, anyway. Better than those dead-eyed girls who barely speak english, who were smuggled here in barrels and cargo holds and car trunks, brought in by some far-flung fantasy of,

well,

the dream life.

--

So that's our protagonist. Clarissa Tristessa, working girl, clipping away from the dudebros on four-inch heels that she knows she can't run in. Word on the street spreads faster than fire after a drought. She's heard about these guys, this pack of dudebros with their too-white grins and their tanning-bed tans and their leader. Alpha-dudebro. Still hollering after her, aggressive now:

"BITCH. DUDE, I SAID I'M TALKIN TO YOU, BITCH. Bro, what the fuck, dude, she's fuckin ignorin me, do you believe this shit? Dude."

"Dude! Bitch! He's talkin to you!"

"Fuck it, dude, fuck this shit, I'ma get her, bro. Watch, I'ma get her."

And -- gamma-dudebro breaks off from the pack. He starts to jog after Clarissa-formerly-Cara. Who, without looking back, without saying a word to provoke the pack further, and without hesitating for an instant

begins to run. In those heels.

Charlotte

Just a sniff. Charlotte scents the air, see. Slips a hand into her little messenger bag while she's crouched there and she's watching the dudebros and there's a note on her features of a sudden and irrepressible revulsion. Cannot miss that convertible across the street and maybe Ingrid did come here with her. Maybe there's reason other than breeding for Ingrid to look in Charlotte's direction.

Charlotte is not exactly a subtle creature when it comes to expressing her feelings or communicating across distance or doing anything, anything at all, that does not involve her vocation and avocation and everything in between of being a dotty little theurge. But she's very good at both dottiness and theurgery so when she makes a Mr. Yuck face in the direction of the dudebros, well, perhaps Ingrid will understand what she means.

That they are no longer dudebros.

They are wyrmbros.

As one may well expect.

Charlotte is engaged in several motions at the same time, see. That hand in the messenger bag was going for her slingshot until the situation changed. The girl starts to run and gammadude starts chasing her and the girl frowns and grabs for something else from her bag-of-tricks and it is a small clay beat shaped like an eye and the clay is embedded with pieces of an eye and Charlotte breaks the bead crushing it between her thumb and her palm and feels the dust and little shards of pottery in her hand and rises from her crouch then and steps between the fleeing prostitute and the chasing gammadude.

And stares.

[-1 Gnosis for Eye of the Snake Talen]

Charlotte

Charisma + Intimidation - dif is target's WP

Dice: 4 d10 TN6 (2, 3, 6, 8) ( success x 2 )

hurricane

[is that an ahroun I spy with my little eye? Percept+PU diff 4]

Dice: 6 d10 TN4 (1, 3, 5, 6, 7, 9) ( success x 4 )

Javed Anubis-Sight

The actions of the would-be alpha male do not impress the Iranian man. Quite the opposite, in fact. He's seen men terrorize those weaker then them before. He knows where that desire comes from. There are even certain times in which that is an appropriate situation...the strongest lead the way, after all. But this is not the time, nor is it the place. There's nothing that he sees her--admittedly, via his limited vision--that suggests that there's anything remotely right about this.

His walking approach becomes a job, as he sheds his jacket and leaves it on the street behind him. "You!" He shouts it at Alpha Dudebro an accented voice, but clear English. "Leave the woman alone, she has done you no harm. Go back to your car and go your own way."

The woman ahead seems to have gotten in the way of Gammabro, to the prostitute's benefit. He only has the one eye so he's focusing it on the unhandled problem at the moment.

[[Man+Intimidation, 'cause why not?]]

Dice: 4 d10 TN6 (4, 5, 9, 10) ( success x 2 )

-a pack of brodudes-

Gammabro skids to a halt. Literally: he skids. And he halts. And he stares at Charlotte, or at least where Charlotte was, even after she moves away. For once, not a single dude, nor a single bro, comes out of his mouth.

Betabro is alarmed. "Dude. Bro. Bro. Dude. What's the matter? Dude? DUDE."

Alphabro shoves Gammabro out of the way. Gammabro kinda thuds into the wall, goes oomph, keeps staring. "Dude, bro, you're a fuckin loser. Fuck him, he's a fuckin loser. BITCH -- " -- and he keeps running after Clarissa-Cara.

And Deltabro, hearing Javed: "LOL." He actually pronounces this. He says it: LOLL! "Dude, go back to Afghanistan, Osama bro Laden."

...okay. Give him a little credit: that was a tiny bit clever. At least Omegabro seems to think so. He kinda laughs in that nervous way all Omegas laugh, but his eyes dart over Javed warily. Neither of them are chasing the girl now. They've turned, they've oriented on Javed, locked on. Deltabro is posturing, looking aggressive, squaring his shoulders and widening his stance. Omegabro sticks close to him.

hurricane

Ingrid notices a lot of things. She notices, because a Garou cannot help but be drawn to that shining radiance, Charlotte's tension and the way it shifts as she watches the dudebros. She notices the newcomer, as well, though to be fair everyone is a newcomer to her. Ingrid doesn't stay in one place long enough to make friends. She notices him, though, because she stops following after the dudebros.

She stops because she has to take off her shoes, delicately lifting one foot and then the other to remove their coverings and set them down wherever on the ground. Because they're shoes. If someone comes along and snatches them away, Ingrid can always get more. Then she unlaces those strings that hold the collar of her shirt together, pulls that string out completely and lets it fall to the pavement. Then, with a quick yank, the V tears a little deeper.

Finally prepared, the Shadow Lord Ragabash holds her hands out before her, and she wiggles her fingers. As though pulled by invisible strings, the shadows shift and pull and coalesce around her.

[shadow weaving: -1G, dex+occult diff7]

Dice: 5 d10 TN7 (1, 3, 5, 6, 8) ( success x 1 )

hurricane

[and some Blur, diff 8-1] 0

Dice: 7 d10 TN7 (1, 5, 7, 7, 9, 10, 10) ( success x 5 )

hurricane

[and some sneak sneak sneak]

Dice: 8 d10 TN5 (1, 2, 3, 4, 4, 5, 6, 8, 10) ( success x 4 ) Re-rolls: 1

hurricane

[Ingrid is sneaking and sword-drawing and going for Deltabro]

Charlotte

Charlotte yeah, she gets out of the way after Gammabro just stutterstops, ducks her head and blinks and frowns across the street where Ingrid was a moment ago. The bros are broing at each other and the girl licks her mouth and steps back as the Alpha bro surges past her. She's not paying much attention to the others or the jokes or the LOLs which she doesn't understand except to know that they're Otherwise Occupied by advancing on a stranger.

The girl grimaces, roots around for something else in her bag o' tricks and pulls out a shard of bone. It is a rib, specifically, the meat long since cleaned off and the bone itself cleaved through so that it has jagged ends and a sharp and ugly curve to it in the hand.

She swallows again, hmmms against the darkness and, well, throws it at the AlphaBro.

Charlotte

[Gnosis - activating the withering bone talen]

Dice: 6 d10 TN7 (1, 1, 3, 9, 10, 10) ( success x 3 )

Javed Anubis-Sight

Javed seems clearly quite comfortable with being surrounded. He's been beaten up by groups of Garou for years. A bunch of bros (okay they're Wyrmbros, but he doesn't know that yet) is something he can thoroughly handle. He looks at Deltabro and gives him a smile, turning so he's got the least amount of people at his back. The one eye locks onto Deltabro's, though he has no ability to hold him like Charlotte. It's just for effect.

"A common mistake, but no. You would be better served with something Ayatollah-related."

He doesn't attack...he's instead simply speaking now, ready for an attack should it come. Buying the situation behind him time to resolve itself. He's perfectly calm though, not worried about the fact that he seems remarkably outnumbered.

Charlotte

[aaand, throwing Dex + Athletics 6-3 ]

Dice: 3 d10 TN7 (7, 9, 9) ( success x 4 ) [WP]

-a pack of brodudes-

Deltabro kinda gets this derp look on his face.

"Dude, what?"

And then -- a little ways down the alley -- an odd gawky girl whose blood sings of heroes past to those special few capable of hearing the song throws a little bone at Alphabro. And it thumps off his meaty arm. And all at once

Alphabro is howling in distress. Not really pain: just distress. "DUDE, WHAT THE FUCK, BRO! BRO, MY FUCKIN ARM!"

Betabro wheels away from Gammabro, his loyalty to Alphabro greater. His alarm: greater still. "Dude, bro, dude, what the fuck is going on here? Fuuuck. Fuck this shit, bro, FUCK EM UP. DUDE."

And so: it begins.

[let's have some inits!]

Javed Anubis-Sight

[[Init + 17 (Spirit of the Fray))]]

Dice: 1 d10 TN6 (6) ( success x 1 )

hurricane

[+8]

Dice: 1 d10 TN6 (10) ( success x 1 )

Charlotte

+8

Dice: 1 d10 TN6 (7) ( success x 1 )

-a pack of brodudes-

Alphabro! +8

Dice: 1 d10 TN6 (3) ( fail )

-a pack of brodudes-

Betabro! +7

Dice: 1 d10 TN6 (5) ( fail )

-a pack of brodudes-

Gammabro! +6

Dice: 1 d10 TN6 (9) ( success x 1 )

-a pack of brodudes-

Deltabro! +5

Dice: 1 d10 TN6 (5) ( fail )

-a pack of brodudes-

Omegabro! +4

Dice: 1 d10 TN6 (5) ( fail )

-a pack of brodudes-

[Action order:

Javed 23

Hurricane 18

Charlotte 15

Gamma 15

Beta 12

Alpha 11

Delta 10

Omega 9

Declares in reverse. Sooo...]

-a pack of brodudes-

[Omega: ONOZ! OMG! Will only decide on action after Delta does, and therefore will get +1diff on all actions this round.

Delta: WTF. ATTACK OSAMA BRO LADEN. Punch!

Omega: OKAY I'LL PUNCH HIM TOO.

Alpha: is kinda uber, bro. dude, he gets three hits a round. 1) scream about his arm. 2) headbutt charlotte 3) again!

Beta: shaking Gamma

Gamma: @_@!!! Stunned!]

Charlotte

[Charlotte - 1 rage to hispo. Split action: 1a. Bite Alpha; 1b. Bite Alpha.]

hurricane

[Ambush! Hoping Deltabro too distracted by hurling racist slurs to notice deadly little Ingrid hovering nearby.

Then: -1R Snapshift to Crinos

1/R: Do some exploratory surgery on Delta, move to Omega when he goes down]

-a pack of brodudes-

[passive percep resist!]

Dice: 3 d10 TN6 (3, 3, 8) ( success x 1 )

hurricane

[Stab!: dex+melee+4]

Dice: 11 d10 TN6 (1, 1, 3, 5, 6, 7, 8, 9, 9, 9, 10) ( success x 7 )

Javed Anubis-Sight

[[Okay, when he sees other people going into Crinos form he assumes that there is good reason, so:Rage to shift.

1: Claw Omega (Delta seems covered)

2: Claw Omega]]

hurricane

[dam: +2L]

Dice: 10 d10 TN6 (1, 2, 2, 2, 3, 4, 5, 9, 10, 10) ( success x 3 )

-a pack of brodudes-

[OW?!]

Dice: 5 d10 TN6 (3, 3, 5, 5, 10) ( success x 1 )

Javed Anubis-Sight

[[Dex + Brawl RAAAAWR]]

Dice: 8 d10 TN6 (3, 3, 4, 4, 4, 5, 8, 9) ( success x 2 )

-a pack of brodudes-

[soak!]

Dice: 5 d10 TN6 (2, 2, 6, 8, 10) ( success x 3 )

Javed Anubis-Sight

[[Damage]]

Dice: 9 d10 TN6 (1, 2, 3, 5, 8, 9, 9, 9, 10) ( success x 5 )

hurricane

[And another slice: +1 (crinos)]

Dice: 8 d10 TN6 (1, 3, 5, 7, 8, 9, 10, 10) ( success x 5 )

hurricane

[dam: 2+4+4+2][L]

Dice: 12 d10 TN6 (1, 1, 2, 3, 4, 4, 4, 6, 7, 7, 10, 10) ( success x 5 )

-a pack of brodudes-

[OWIE]

Dice: 5 d10 TN6 (1, 3, 3, 3, 6) ( success x 1 )

Charlotte

Charlotte: 1a. Bite! Dex + Brawl + Hispo -2

Dice: 5 d10 TN5 (4, 5, 5, 8, 9) ( success x 4 )

Charlotte

Damage

Dice: 10 d10 TN6 (2, 4, 5, 6, 6, 7, 7, 8, 8, 10) ( success x 7 )

-a pack of brodudes-

[D:] 0

Dice: 5 d10 TN6 (1, 1, 1, 3, 6) ( success x 1 )

Charlotte

1b. -3

Dice: 4 d10 TN5 (3, 5, 8, 9) ( success x 3 )

Charlotte

Damage!

Dice: 9 d10 TN6 (1, 1, 3, 7, 7, 8, 8, 8, 10) ( success x 6 )

-a pack of brodudes-

[BRO, STAAAHP, DUDE]

Dice: 5 d10 TN6 (1, 6, 6, 8, 8) ( success x 4 )

-a pack of brodudes-

[x_x]

-a pack of brodudes-

[Gamma: STUNNED.

Beta: changing action - HOLY FUCK ALPHABRO IS DEAD D: THAT MEANS I AM ALPHABRO :D

attack charlotte! betabro is strong, but not fast. +1diff]

Dice: 6 d10 TN7 (1, 2, 7, 9, 10, 10) ( success x 4 )

-a pack of brodudes-

[dude, damage +3, bro!]

Dice: 11 d10 TN6 (1, 2, 4, 5, 5, 5, 6, 6, 7, 7, 10) ( success x 5 )

Charlotte

Soak!

Dice: 5 d10 TN6 (1, 3, 3, 4, 5) ( fail )

-a pack of brodudes-

[Omega: punching Javed! -1 due to owie]

Dice: 3 d10 TN6 (4, 6, 10) ( success x 2 )

-a pack of brodudes-

[dam! +1]

Dice: 6 d10 TN6 (2, 2, 3, 3, 4, 7) ( success x 1 )

Javed Anubis-Sight

[[Soak!]]

Dice: 7 d10 TN6 (3, 4, 5, 5, 7, 9, 9) ( success x 3 )

-a pack of brodudes-

[Delta: SHOWIN OMEGABRO HOW IT'S DONE. punch! -5 from owie ffs.]

Dice: 2 d10 TN6 (6, 8) ( success x 2 )

-a pack of brodudes-

[+1!]

Dice: 7 d10 TN6 (2, 3, 5, 7, 7, 7, 9) ( success x 4 )

Javed Anubis-Sight

[[SOAK]]

Dice: 7 d10 TN6 (1, 2, 4, 7, 8, 9, 9) ( success x 4 )

Javed Anubis-Sight

[[RAWR CLAW RAWR]]

Dice: 9 d10 TN6 (2, 3, 3, 4, 8, 9, 9, 10, 10) ( success x 5 )

Javed Anubis-Sight

[[Damage]]

Dice: 12 d10 TN6 (2, 2, 3, 3, 5, 6, 7, 7, 7, 8, 9, 10) ( success x 7 )

-a pack of brodudes-

[OW]

Dice: 5 d10 TN6 (1, 6, 6, 7, 9) ( success x 4 )

hurricane

[R: I WILL CUT'CHU, DELTA]

Dice: 8 d10 TN6 (1, 2, 3, 4, 5, 8, 9, 10) ( success x 3 )

hurricane

[dam]

Dice: 10 d10 TN6 (3, 5, 6, 7, 8, 8, 9, 9, 9, 10) ( success x 8 )

-a pack of brodudes-

[NOOO I DON'T WANNA DIIEEE]

Dice: 5 d10 TN6 (3, 5, 9, 9, 10) ( success x 3 )

-a pack of brodudes-

[x_x]

-a pack of brodudes-

Dudebros, particularly wyrmbros, move in packs. They hunt in packs, they brodude it up in packs, they attack in packs, and with a rousing cry in their throats:

"[i]Yolo![/i]""[i]YOLO![/i]""[i]YOLOOOO!!![/i]"

Except: the good samaritans are so much more than that. Almost as one they burst out of their skins. One bursts out of the shadows. Her blade is keen and her aim is true: she pierces Delta through before he even knows she's there. He staggers when she yanks it out. He turns around, flailing, lands an ineffective punch on Javed that the Omegabro promptly mimics. Right down to the ineffectuality. By then Ingrid has sliced once, twice more,

the second flash of her sword cleanly unzipping Deltabro's midsection from side to side. He topples over.

Meanwhile, Javed holds his own admirably. Those two punches -- no mere human punches! -- don't even break his stride. Like any true predator, he tears into the smallest, the weakest: has the Omegabro down to his last legs in two devastating bites.

But really: did anyone expect Charlotte's show of glory? Because that is what it is: a show. of glory. Raw and pure and savage and fearless: a bold lunge at the biggest, the baddest, the fastest and the strongest -- the leader of the pack, the Alphabro who's still bellowing about his arm. He's rearing back to headbutt her when she

just

tears him apart.

Blood splashes over the walls. Spatters on Gamma's face, making him blink in sudden surprise. Alphabro makes some gurgling-questioning noise: a tiny little yolo? before faceplanting. Betabro! is distressed, and then -- rather elated. Alphabro is dead! That makes him Alphabro! And in celebration, he pulls back his fist, and --

remember how we said those are no mere human fists? Well: they hit with the force of a sledgehammer. Betabro knocks Charlotte sprawling with one hit. It's punishing, it's pulverizing; it causes serious internal trauma. Her head is light. Her paws can barely hold her weight. Betabro snickers darkly, shaking out his fist. And then he goes after her again.

--

It bears noting: Clarissa has run far, far, far, far, far away. She is shrieking and incoherent. She'll wake up in the morning and remember almost nothing, but she'll decide quite abruptly and quite completely that she was through with the streets. She'll move into a halfway house. She'll get a proper job, though a shitty one. She'll make enough on minimum wage to save up for a ticket home, and four months from now

she'll be home in South Bend, Indiana, enrolling in community college.

-a pack of brodudes-

[roundup:

Alpha x_xBeta alive and well!Gamma alive and well, coming out of stun!Delta 6AOmega 6A

Javed alive and well!Ingrid alive and well!Charlotte 5A]

Charlotte

See, the odd little creature throws a bone; just a bone, a broken rib from a ruminant. Maybe a cow, but likely to be a mule deer from somewhere up in the Rockies, at the dude chasing the prostitute, splashing in the gross trickle of foetid liquid that always accumulated in the center of an alley. That runs like a ribbon of darklight and smells of rotting fish and car exhaust.

Then the whole thing changes: he screams, and sweeps around in a circle and the girl leaps forward, transforming midmotion, midair from girl-to-beast. And a great beast she is, resplendent and shining silver in the darkness and the truth is Charlotte is nervous and Charlotte is frightened because there are more they're a pack and Ingrid was here but now-she's-gone and and and -

- her body remembers.

Her body slams into his and she tears into his throat with the first surge of movement and gristle in her jaw and a great tearing bloody spray that leaves him wheezing / whistling but still sort of -

- another snap of her great jaws.

Then the world is uprooted as another of the men slams into her, shattering ribs and collapsing a lung and the great white beast begins to froth blood from her mouth and nose as she staggers in the muck to try to turn and face the new opponent.

-a pack of brodudes-

[er, sorry, delta is not 6A, delta is very dead.]

-a pack of brodudes-

[Omega: SHIT. SHIT, BRO. DUDE, WE'RE FUCKED, BRO, DUDE. AHHHH. Flail at Charlotte!

Beta: HURR, I LIKE THE PURTY ORIENTAL ONE, BRO. Punch Ingrid!

Gamma: HEY I'M MOVING AGAIN. BRO, WAIT, I'M COMING TO HELP YOU, DUDE. Gamma is fast, though not strong: 1. Attack Ingrid 2. Attack Javed 3. Twice!]

Charlotte

[Charlotte: 1 Gnosis to activate Healer's Torque.

1a. Bite Omega. 1b. Bite Beta.]

hurricane

The darkness and I have long been allies.

Isn't that what Ingrid once told another Silver Fang Theurge, somewhere on the other side of the country? Tonight, as any time she finds herself hunting, she proves it again. With a wiggle of her fingers and a calling of a gift, Ingrid wears the darkness like a cloak. She slips along the sidewalk, a darker shadow amidst the shadows.

And she cuts. And she kills.

Turning to look back over her shoulder she sees Charlotte, glimmering white in the darkness except her face, which drips the blood of royalty onto the pavement.

Who knows what drives the loner Shadow Lord to turn and leave the stranger Ahroun and go to a girl whose awe of her makes her uncomfortable. Her reasons are always her own. But turn she does.

The Crinos wolf walks down her friend's sister's assailant.

[1a/b/c: Slice, WP on the last

1d: -1G Gaia's Breath Charlotte]

Javed Anubis-Sight

[[1: Rip and kill, aka claw Gamma

R1: Claw claw claw!]]

Javed Anubis-Sight

[[Oh, it's the claw! THE CLAW IS GONNA GET YA!]]

Dice: 9 d10 TN6 (1, 1, 2, 3, 3, 4, 4, 7, 8) ( success x 2 )

Javed Anubis-Sight

[[Damage]]

Dice: 9 d10 TN6 (2, 3, 3, 4, 4, 5, 6, 9, 9) ( success x 3 )

-a pack of brodudes-

[soak!]

Dice: 5 d10 TN6 (5, 5, 5, 6, 9) ( success x 2 )

hurricane

[1a: Slice! -4]

Dice: 4 d10 TN6 (5, 6, 9, 10) ( success x 3 )

hurricane

[dam: +2]

Dice: 10 d10 TN6 (3, 3, 4, 4, 5, 5, 7, 7, 8, 10) ( success x 4 )

-a pack of brodudes-

[soak!]

Dice: 5 d10 TN6 (1, 2, 3, 10, 10) ( success x 2 )

hurricane

[1a: Slice! -5]

Dice: 3 d10 TN6 (1, 8, 10) ( success x 2 )

hurricane

[dam: +1]

Dice: 9 d10 TN6 (2, 3, 3, 4, 5, 6, 8, 8, 9) ( success x 4 )

-a pack of brodudes-

Dice: 5 d10 TN6 (2, 2, 5, 9, 9) ( success x 2 )

hurricane

[1c: Slice! -6]

Dice: 2 d10 TN6 (7, 7) ( success x 3 ) [WP]

hurricane

[dam: +2

Dice: 10 d10 TN6 (1, 1, 3, 5, 8, 8, 8, 8, 8, 9) ( success x 6 )

-a pack of brodudes-

[soak!]

Dice: 5 d10 TN6 (1, 5, 7, 7, 10) ( success x 3 )

-a pack of brodudes-

[incap!]

hurricane

[1d: -1G Healz on Charlotte]

Charlotte

1a. Bite: Omega. -2

Dice: 5 d10 TN5 (1, 1, 7, 8, 10) ( success x 3 )

-a pack of brodudes-

[yelp!]

Dice: 5 d10 TN6 (1, 4, 5, 5, 9) ( success x 1 )

Charlotte

Damage

Dice: 9 d10 TN6 (1, 2, 5, 5, 5, 5, 6, 6, 10) ( success x 3 )

-a pack of brodudes-

[x_x]

Charlotte

1b. Bite Gamma! -3

Dice: 4 d10 TN5 (1, 2, 4, 7) ( success x 1 )

Charlotte

Damage!

Dice: 7 d10 TN6 (2, 4, 7, 7, 7, 9, 10) ( success x 5 )

-a pack of brodudes-

[jesus, girl]

Dice: 5 d10 TN6 (3, 5, 6, 6, 8) ( success x 3 )

-a pack of brodudes-

[Gamma: LAST STAND! DUDE, I'MA TAKE ONE OF YOU FUCKERS WITH ME, BRO! rolling 1d10. 1-3: focus javed. 4-6: ingrid. 7-9: charlotte. 10: no change in actions.]

Dice: 1 d10 TN6 (2) ( fail )

-a pack of brodudes-

[redeclare:

1. attack javed (+1 diff)

2. no change, still attacking javed

3. attack javed (+1 diff)

first one! -1 owie]

Dice: 5 d10 TN7 (2, 4, 4, 7, 9) ( success x 2 )

-a pack of brodudes-

[+1]

Dice: 7 d10 TN7 (3, 3, 4, 6, 9, 9, 9) ( success x 3 )

Javed Anubis-Sight

[[Soak]]

Dice: 7 d10 TN6 (1, 2, 5, 7, 8, 10, 10) ( success x 4 )

-a pack of brodudes-

[fists of brohood!]

Dice: 5 d10 TN7 (2, 6, 7, 7, 10) ( success x 3 )

-a pack of brodudes-

[dam +2]

Dice: 8 d10 TN6 (1, 2, 2, 3, 5, 6, 6, 8) ( success x 3 )

Javed Anubis-Sight

[[SOAK]]

Dice: 7 d10 TN6 (2, 2, 4, 5, 7, 7, 7) ( success x 3 )

-a pack of brodudes-

[KAMEHAMEBRO!]

Dice: 5 d10 TN7 (3, 4, 4, 5, 7) ( success x 1 )

-a pack of brodudes-

Dice: 6 d10 TN6 (1, 2, 3, 3, 5, 10) ( success x 1 )

Javed Anubis-Sight

[[SOAK]]

Dice: 7 d10 TN6 (1, 1, 2, 5, 7, 7, 9) ( success x 3 )

Javed Anubis-Sight

[[Claw to Gamma, +1 diff for target change]]

Dice: 9 d10 TN7 (1, 1, 2, 2, 3, 5, 5, 5, 6) ( fail )

-a pack of brodudes-

[GUESS WHAT, WE GET TO PLAY ROULETTE AGAIN]

Dice: 1 d10 TN6 (5) ( fail )

-a pack of brodudes-

[get ready to soak, ingrid!]

Javed Anubis-Sight

[[Damage SORRY SORRY SORRY HE'S GONNA BE SUCH A SORRY METIS]]

Dice: 7 d10 TN7 (1, 3, 4, 7, 7, 7, 7) ( success x 4 )

hurricane

[Soak it!]

Dice: 5 d10 TN6 (2, 2, 5, 9, 10) ( success x 2 )

-a pack of brodudes-

Betabro's moment of glory is shortlived indeed. Seconds after his ascension, he is summarily cut down -- literally -- by sword-wielding Ingrid. Who still has time to spin around and slap a bandage on Charlotte,

who is, in turn, busy tearing Omega to small popcollared giblets.

Gammabro: last bro standing. Quite sure he's not going to make it out alive. Determined! to bring one of these losers down with him. His eyes flash from one to the next to the next. Then, with a bellow, he launches himself at,

of course,

the FURRINER. Who, y'know. Basically lets those punches slide off his tough hide along with the rest of the racist crap.

-a pack of brodudes-

[roundup: all bros down cept Gamma at 3A. Charlotte has... 1A left? Ingrid got 2A from Javed being BLIND IN ONE EYE.]

-a pack of brodudes-

[gamma declare: FUCK IT I'M RUNNING. Take him down by Rage actions or he's out of sight with his super bro speed.]

-a pack of brodudes-

[and then he'll spawn minibros. you don't want that.]

Charlotte

[Charlotte: 1a. Bodyslam Gamma; 1b. Bite 'em.]

hurricane

[Pin him like an insect (bet you didn't know Ingrid was secretly an entomologist (she's not)): uh, called shot I guess? Spending a WP]

Javed Anubis-Sight

[[1. Grab head and neck before he runs

1a: Pull very hard.]]

Javed Anubis-Sight

[[Strength + Brawl #1

Dice: 9 d10 TN6 (1, 4, 6, 6, 6, 7, 7, 7, 10) ( success x 7 )

Javed Anubis-Sight

[[Strengt+Brawl #2]]

Dice: 8 d10 TN6 (2, 3, 5, 6, 6, 8, 8, 9) ( success x 5 )

-a pack of brodudes-

[ack! soak!]

Dice: 5 d10 TN6 (1, 4, 5, 5, 5) ( fail )

-a pack of brodudes-

(x_x)................|--<

-a pack of brodudes-

So: Gamma didn't have a pretty end. He turns. He runs. Three wolves all but leap on him, and one of them rather creatively grabs him by the head

and pulls very hard.

...

So you can imagine how that turned out.

hurricane

[WP: I mean the dirty metis DID claw me! But he also carries himself like he has rank or something. Maybe we don't slap.]

Dice: 5 d10 TN6 (1, 4, 7, 8, 8) ( success x 3 )

Charlotte

The alley is quiet in the aftermath. The working girl's screams have faded into the distance. She doesn't remember how to scream about what she's seen but she's alive and there's South Bend and community college in her future rather than -

- whatever the dudebros had planned.

The Silver Fang - for she could be nothing else with that pelt and those eyes - gives a great shake as blood geysers from the decapitated corpse of the last of the brokenmen and circles, ears swiveling, alert, listening / waiting / looking for other threats.

Then she sits back on her haunches and abruptly shifts through her forms, all the way to human again. Her hoodie has been shredded, and Charlotte's left behind in t-shirt and jeans. Charlotte pulls a phone from her bag and calls the Sept and its Guardians for clean-up, then slips the phone back into her back. She'll heal Ingrid before leaving if Ingrid allows it, and check on the stranger, and assure them both that cleanup, and the Guardians, are on their way.

Charlotte

[MT on Ingrid: dif is her current rage]

Dice: 6 d10 TN6 (1, 3, 4, 5, 7, 9) ( success x 2 )

Javed Anubis-Sight

Moments after the final target falls to the ground in a headless heap, the tattered and bloody head and neck hit the alley floor next to it. Javed stares at the body for a few seconds, claws still flexing instinctively as he focuses himself, letting bloodlust slip away.

After a couple moments and he is calm again, the Anubis-esque Garou melts back down out of his breed form, into Homid. He looks to Charlotte and then to Ingrid, and it is to the Lord that he folds his hands and bows his head.

"My deepest apologies. That was unintended, I assure you. I will not let it happen again."

The pinnacle of politness now that he yanked someone's dome off and left a Rorschach test of blood on the wall.

hurricane

Ingrid does not have the gift of pain resistance. So when the Ahroun's claws rake through her fur, cutting through the flesh nearly to the delicate (for a Crinos) bones beneath, she feels it. There is a moment, or there was, when she turned, lip curled, and she snarled.

But this is combat. These things happen, and there is the blood of enemies to be spilled before the night is over.

When it's over, the Ragabsh stands still cloaked in shadows, ears swiveled back as she, too, listens for others. But these dudebros were their pack, and now their pack is broken, blooded, dead. Except for the one. Ingrid's ears swivel and then her head follows toward the sound of labored breathing. The last one living is the last to die, Ingrid's sword lodged in his throat.

There will be no more bros, dudes, et cetera to ruin the quiet of this evening. Charotte buries her hand into her fur, and Ingrid tlits her head to look down at her with hooded golden eyes, but she doesn't stop her, doesn't shrug her off because it's really just a scratch. Ingrid does not often turn down healing. Her eyes close against the images that play against the darkness of her mind. When it's finished, she opens her eyes again and nods once to Charlotte.

When Ingrid shifts down it is down to her homid skin, emphasis on the skin. Her lovely dress lies in tatters on the ground, the breeze picking up and shifting them around and carrying them inch by inch down the street. She doesn't scurry to cover herself, but is as comfortable in nothing but the breeze as she was in that dress. However, she needs to get to her car, which was down and across the street or something. And even here on what was the longest, wickedest street in America, where there are women of the night waiting to climb into cars and do all manner of things, a naked woman will still stand out. And also, not everyone is as comfortable with her nudity as is Ingrid. Holding out her hands, she bends and warps the shadows that still answer to her will, and she...sort of...makes a covering of literal darkness around herself, making her a head and arms and legs poking out from the shadows.

Javed bows his head to her and offers his apologies and Ingrid lifts her chin a touch to look at him with eyes that are now black in the low light of the alley. Her mouth curves into a smile.

"Apology accepted," she says.

Baja

Charlotte
(http://cdn.c.photoshelter.com/img-get/I0000P2Jr7iQA0CQ/s/750/750/Happy-dog-on-a-Baja-beach-Mexico-CD-900-MarkAJohnson.jpg)
This is where they've ended up.
Somewhere in Baja California, way down the coast. Well past the busier tourist areas. A tinyhouse on a wide and mostly deserted beach, with a surf shack and a ramshackle little café up by the winding, two lane road that cuts through the desert that encroaches on the sea.
The surf shack is run by a grizzled and hairy and hoary old Californian with white hair and skin the color of and texture of an old leather briefcase, left too long to the elements, gone cracked and stained. He is married (or 'married') to the round little mestizo woman who runs the café, which serves up warm handmade tortillas, fresh ceviché, and ice cold cerveza to anyone who wanders this far south.
Like these two blond-haired blue-eyed strangers, both of whom were born so far from this tropic paradise that it seems surreal, neither of whom were made for the water. Still, Charlotte takes to it like she was simply created to float on one of the old man's rented boards, bobbing gently like a cork in the serene blue ocean, watching over her shoulder, waiting for - if not the perfect wave, at least one she can ride, sometimes for no more than ten, fifteen, twenty seconds before it spills her back into the Pacific in a churning mass of breaking wave and churned up sand and pure aristocratic upended blood.
Charlotte stays out in the water until her fingers are wrinkled and her hair is stiff with salt and the black YELLOWSTONE t-shirt she wears over her bikini for modesty's sake is so thoroughly saturated with seawater it is hanging down to her knees and may come close to doubling her weight. Stays out there until she catches and rides just ahead of the crest of a wave as far as its crashing, dissipating energy will carry her, and is still standing at the end, her feet back, digging into the rear of the board just as the old man told her, watching the wave spill out ahead of her onto the sand. Feeling all triumphant and looking resplendent, like she had just laid out the throat of some dark enemy at the feet of her Queen.
She is constantly smiling. And if Erich's inland, lounging on the beach, or maybe even on the porch of the now-completed tinyhouse, Charlotte waves wildly to him and shouts something that's lost in the pounding of the surf.
She probably wants him to take another picture with her iPhone.
To show Melantha when they find her again.
When she calls them home.
---
They drove west from Nebraska through Wyoming, then up into Yellowstone. There is a Sept there, a large one, where they were welcomed. The duo offered chiminage of sorts by way of joining the Guardians' patrols up through the high country, running with the wolves and wolf-kin, hunting in the physical world, four-footed, elk and deer and bison and bighorn sheep with the Mary Mountain and 8 Mile packs.
Hunting other things, too. The darker things that constantly test the boundaries of that great and still-holy place, that throw themselves forward, always trying to steal another scant half-inch back from the Gaians for the darkness that surrounds and laps at them, whereever they still think to hold on.
Once, a fight at the 8 mile pack's territory's edge, quick and short and vicious, as all such battles are. The Guardian on patrol with them - a bluff, Fianna Ahroun with a wide face and strawberry-blond braids and a keen dislike for Shadow Lords, thank you very much - died and came back. Surged to life in a chaotic frenzy that spent itself on the slick, bleak, nucleated group of fallen Garou that dared to probe the boundaries of the Caern's wide and sacred and porous bawn.
Perhaps more by accident than design, given the way he gives himself to battle, Storm's Teeth stood over her when she fell again, this time not-quite-dead but assuredly unmoving, laying into their attackers with such viciousness that he sent them scattering, fleeing into the night, baying their threats to regroup and return and devour his intestines link-by-link and fuck a hole into his heart.
The two Ahrouns were so sore-wounded, the trio so far out that Charlotte-wolf called down her ancestors to help her heal them. And, under a bright and star-spangled sky, Storm's Teeth met, for the perhaps the first time, the austere priest Coeur d'Hiver who is closest to the surface of Charlotte's skin. Who had fine hands and clear eyes and a gentle, eerie smile, and a madness starkly different from Charlotte's own. Who spoke, once, with and for and by and too the dead, now slips into Charlotte, when she invites such company, lovely and ancient and rare.
They should have stayed for at least the moot, where Gravity Hurts would have uttered, for the first time in her young life, words in praise of a Shadow Lord. Except: when one of Erich's elders came to inspect the tinyhouse and the visiting Ahroun of his own tribe who had performed valiantly on the battlefield at the northern edge of the Caern's territory, he and Erich met another of Charlotte's ancestors, who lives just as close to the surface as the first and lacked her clear-eyed gaze.
In elaborated, arcane, and artful language, little Charlotte threw down a grand challenge at the feet of an Athro Shadow Lord to whom she had no right to speak, let alone offer challenge. Carried herself as if she were six feet tall and standing at the right hand of some hoary King, his seneschal, his Voice and started to articulate in no uncertain terms her (his? her physical body language was wide and masculine and she held herself as if she expected she should be carrying another fifty pounds of muscle to go alone with the extra seven inches in height) exact opinion of lesser tribes who think to exceed their stations and touch the artifacts and weapons given by Gaia to Falcon's own, and no others.
When he won the artifact back, he declared, he would have to find another worthy of carrying it. The creature the spirits had given him to inhabit was hardly worthy of her blood. Perhaps, he conceded, he might permit her to convey the klaive to its next rightful owner.--
So, that was awkward.
For Erich's sake, Blackadder's Smile forgave her. Laughed it off, really, because: seriously, little sparrow? Then there was the service Erich had done for the Caern and the service Charlotte had done for Erich. So he accepted the Rite of Contrition she offered him afterward, preferably somewhere where his klaive was not on display on his person, to draw out the madness of her ancestor again. But after that, there was no question of the pair staying, let alone staying for the moot. Had she offered such a dishonorable challenge publicly -
- well, few would have looked askance if he had had her throat.
And he would, assuredly, have had her throat.
--
Charlotte apologized to Erich, very very quietly, much much later, as they drove away from Yellowstone. She already missed the wolves. She wanted to run with them beneath the full moon. She tries to keep him down but sometimes he comes back and swallows her up, like he's just inhaling and she's in the background, paralyzed and unable to speak.
No wonder the Silver Fangs never let her out to play with other tribes.
--
From Yellowstone they continued north but mostly west, through Montana and Idaho, into western Washington, and then east and east and east. Somewhere near Astoria they found the 101 - two kids in a pick-up truck with a tinyhouse, now with ROOF! - that they'd work on finishing inside each night. They saw huge redwoods and a tree you can drive through, drove across the Golden Gate bridge and detoured out to Monterey then Carmel-by-the-Sea. Ate cheese crackers (Charlotte) and beef jerkey (Erich) and drank bottles of coconut water as a picnic in the shade of Library Park at noon, talking about where they'd been and where they might go next and what color curtains should the tinyhouse! have and where was she right now.
They never knew how close they came.
And if Charlotte marveled at San Francisco, she hated LA and kept her hands over her ears and/or her eyes the whole time they hurtled through its tangled web of overheated freeways, strangled to near-incoherence by the asserted presence of the Weaver. Hating the bundles of light and energy and brilliance down which they had to fling themselves to get through the gordian knot of the greater LA metro area.
Maybe Erich wanted to stop and sight-see or gawk at the Hollywood sign or search out some hand-and-footprints on the sidewalks or buy a map of the star's homes and drive around and peer at their mansions or take one of those double-decker bus-tours and pop into Universal Studios and check out the Chinese theate, but Charlotte, oh Charlotte was so tight and rigid and stiff that she could hardly move.
So they kept going south. South and south and south and south. Across the border and onward, leaving behind all the people, the tourists, the narco lords, the sex shows, the strip clubs. Letting it all peel away from their skins until they found this place.
With the ceviché and the cerveza and the surf lessons.
Charlotte bought a white bikini for $10 from a roadside vendor somewhere south of Tijuana. She wanted one of those old-fashioned swimming costumes with the ruffles and bloomers but all they had were two-pieces. So: white bikini plus oversized Yellowstone t-shirt with a picture of a grizzly bear roaring is her beachwear, and they're renting their boards from grizzled old man essentially in exchange for the pleasure it gives him to see them learning to surf and the cash they spend on food and beer they buy from his wife, daily.
And the way they keep those creeps from town away. There's that, too.
Erich
The ocean is a deep, unbelievable blue. The sand is golden. The foam is white. Erich
is lobster red.
At least for the first few days. At least through those days when he burns and peels and burns again. Then gradually, slowly, little by little-y, even Erich's north-bred skin grudgingly begins to generate melanin. He tans. He learns to surf. He swims like a fish, he lays out in the sun with the sand clinging to his wet skin and then falling off as it dries. He wears sunglasses; he squints into the horizon. He eats burritos and burrito-bowls; tostadas, tacos, quesadillas, sopas, tamales, tortas, moles. He puts the finishing touches on that tiny little portable house of his, which is hitched to the back of his absurd bumble-bee yellow truck; which sits on its two wheels with its teeny little porch and its teeny little windows and its teeny little rooms.
Charlotte has her own room. It's downstairs from the sleeping loft, and it even has a skinny little door that closes and locks. The bed inside is full-sized, wedged-in, and fills almost all the space. There's storage beneath it -- big drawers that slide out, though only as far as the wall. There's some storage along the walls, too. Plenty of space for a Theurge to tuck whatever Theurgely little things she has.
Then there's the cramped little bathroom, which miraculously manages to fit a toilet and a sink and a shower. There's the kitchen built along one wall, which also sort of doubles as storage space. There's a couch along the other wall, as well as a small sitting area that turns into a dining area when the 'table' folds out from the wall. Above it all is the loft where Erich sleeps, where he's hung a drape for ostensible privacy just in case Melantha visits him here someday, though for the most part that drape remains pulled back to let air and light circulate.
There are windows everywhere. And a ceiling fan. And every bit of spare space imaginable is some sort of storage; hides unbreakable plastic dishware or a toaster or a microwave or a broom or a stick-vacuum or a Clue board game. Everything has its place, chaotic and rule-less as it may seem; everything is bolted down or lashed down or tucked away or pinned back because
after all
they're sort of like gypsies. They're on the move, even when they stay in one place.
Like right now. They've been here in Baja for a week, maybe two. They like it here; it's open and the seagull arc white against the sky. Charlotte is out on the water, and Erich is sunning himself with a battered old book casting a shadow over his face. They are tanned now, but still so very White Kids: with their blond hair and their names and their music, which sometimes plays out of the cab of Erich's truck. The sun is beginning to dip toward that endless, limitless western horizon. It raises moisture out of the ocean, casts the horizon into a blinding white haze. The waves seem born out of that light itself: rolling white out of nothing, ex nihilo, de novo, ab initio.
Erich yawns. He raises his head and looks down his body, past his feet, down the beach, out to sea. There's Charlotte. There's his packmate, bobbing like a cork, waiting for the next riser.
Charlotte
They've been in Baja for a week or two on this beach. It's a lovely one, far from the maddening crowd, the sun starting to puddle on the horizon now, the strand long and nearly deserted. The surf shop is closed by the little beach bar / taqueria stays open late and locals will start wandering out from the two a mile or two inland. Hard to call it a town when it's little more than a cluster of shacks and adobe houses, squat and spare, with dusty roads and stray dogs and the odd guest house, but none of the development you find closer to civilization.
Not yet.Not here.
There are dark things everywhere and the townspeople come out here to escape them. Maybe they give Erich a wider berth than Charlotte but somehow they sense that the anger that radiates from him feels brighter and cleaner than - well, it does coming from the whoever it is they're avoiding.
So the pier lights up and there's dancing and there's laughter and the taqueria fills up and music opens up bright from the tiny speakers of the radio. It's all in Spanish, which Charlotte could perhaps puzzle out with the help of her ancestors, but she does not go looking for them and out here, they do not come seeking her.
The theurge spills into the beach on the last wave with the last sinking rays of the setting sun brilliant and huge and orange behind her. Party's in full swing up on the pier and she's dragging her board up onto the beach, wrinkled and salty and happy, t-shirt hanging down to an inch about her knees, soaked and dark, sand coating her stick-thin legs, her blue eyes bloodshot from the salt and spray.
She stows the board like she was taught and bounds up the three tinysteps to some cash for their dinner, then jogs back to where Erich has been soaking in the sun and is now soaking in the sunset. Sinks to the sand, holding her owl-shaped coin purse carefully weighing the feel of the pesos inside. Glances at the pier and then back at Erich, lazy, with a battered old book whose text it is now too dark to see.
"Whatcha want for dinner?"
When it's crowded, Charlotte always grabs there meals. No reason to scare people before they've had enough cerveza to mellow them enough to bear Erich's presence in close quarters.
"I'll go pick it up!"
Erich
The first couple days on the board, they rarely made it in to shore. They toppled off, they nosedived off, they slid off sideways, they stepped on the board wrong and it squirted out from underfoot like a peeled grape. Now, looking at Charlotte, you'd hardly know it. The waves bear her into shore. The board grounds, she jump-jogs off, then hauls it up by the leash and takes it in.
Erich levers up on his elbows. He uses the book as a sunshade, blocking the direct light of the sunset as he squints at the crescent-born. "Meat," he says, and smiles, and sits up -- sand sheafing off his back, trickling, tickling, bouncing gently on the beach. "Barbacoa? A pound of barbacoa. Annnnnnd one of those orange sodas they have in the glass bottles."
Over on that old, sunbleached pier with its cracked boards and askew pillars: the people coming out from inland, the distant music, the music of distant languages, the laughter that rises and ebbs; the clink of glass, the flap of the tarp that shades the small cluster of benches and tables. The little hut isn't so much a building as it is a shanty teetering over the ocean, its walls seemingly made of driftwood, palm, and tiki-torches, all of it poised to collapse or catch fire at any moment. Even from out here, half a beach away, Erich can see the glow of the cooking fires, smell the smoke and charred meat.
"Maybe a couple beers too," he adds, "but only if you're gonna have one."
Erich
[I'M NOT THAT SHARP OKAY. percep+alert]
Dice: 4 d10 TN6 (1, 9, 10, 10) ( success x 3 )
Ingrid
Somewhere in Baja a pair of wolves are relaxing, having fun, getting away from it all if only for a while. They've wandered all over the country. They've had adventures. And now they're relaxing. They surf, they eat, they drink...they got sunburns and now they have tans. They've built a tiny little house. They're living a life, THE life. The life of drifters. They are gypsies, and the worries they have are the usual kind. But there is one worry of which they are currently unaware.
They're being hunted.
There is a particular kind of animal that is stalking them. She's been hunting them since they left San Francisco, though she's never set foot in that city herself. Her car had been pointed in that direction, though, until the stone - a smooth, beautiful thing hanging from a lovely chain because of course it is - hanging from the rearview mirror shifted, pointing vaguely south. So, breezing past the Gateway Arch, she turned her car onto I-44 and drove and drove and drove.
Days, five in fact, pass between Saint Louis and Mexicali. She's not in a hurry to catch her prey, and she has some adventures of her own. Quiet ones, the kind that no one talks about and no one recognizes her for but she has them anyway because it's what it's fun.
Eventually she gets to the area with the ocean of endless deep blue and the golden sand. She gets closer. She's almost there. And then she parks her tiny little black car, puts the top up, and she continues on foot.
Charlotte
Charlotte: Per + Alertness:
Dice: 6 d10 TN6 (3, 4, 6, 6, 8, 10) ( success x 4 )
Charlotte
"'Course I am," Charlotte declares, free out here and as bright and as sure and as assured as he has seen her in all the time he has known her. There's something almost smug about her assurance, there. She can do whatever she wants and the sun will still rise over those spare ridges to the east and then sink down beneath the endless curve of the dark blue ocean and then the stars will come out, one by one by one, and waves will roll in, endless and unceasing, a rhythm as close to perfect as the tidal wash of the womb.
--
She darks off, all salt-stiff and sand-stained and small, kicking up sand as she goes through the gloaming. He can follow the glow of her blond hair in the darkness. She's been out of pink dye for weeks and only the last third of her lengthening hair retains a hint of the color. Now it is pulled back in a ponytail and sticks out at all angles like straw, stiff from the salt and sun. He can see her until she disappears into that laughing, shifting, oh-so-human crowd, locals all it always seems. As the horizon darkens and the stars begin to come out the music is turned up and some people start dancing. Bottles of beer or even tequila in hand, welcoming the release from a long day's work, refusing to leave yet - to return to their, dim homes on their narrow, dusty streets with the prospect of another long day in the heat and sun looming in front.
At this hour, on these nights, it takes forever. Erich's left to nap on the beach, with the excuse of the book put aside because it is too dark to read unless he retrieves a torch or booklight from the tinyhouse! parked on the strand. So he watches the changing and changeling light and the shifting crowd, listens to the open peal of laughter up there, on the pier, half a beach away, and listens to the way it alters and changes and closes up, too.
That's enough to pull his attention back to the pier. He marks the shift in the crowd's enjoyment of the moment, the way they grow quiet. This has happened before - a handful of guys from town, though mostly they stay away since Charlotte and Erich landed out here on the beach.
---
It's just fifteen minutes before the crowd noise starts to open up again, all bright against the night, and that's when Charlotte comes trudging back along the beach, kicking up sand with every step. She has a six-pack in one hand, packed with two orange sodas and four cervezas, and two big white bags of food. Meat and meat and barbacoa for Erich, chips and salsa and tacos and ceviche for Charlotte.
They sit down to their quiet meal on the beach and as she starts unpacking her bounty, she wrinkles her nose and remarks, all quiet. "Those guys were there again."
---
That's all though. The dinner hour will pass in peace and quiet and the party on the pier will continue well into the gloaming, before it begins to die out as quietly as it does on nights like these, as the patrons slip back to their dusty homes in that dusty and nameless town.
Charlotte
Erich also has a sense of movement closer to him; catches a view of one of the guys on the dunes closer to the tinyhouse and truck than the pier, watching him with a pair of binoculars raised, though he's trying to be stealthy in the darkness, it is clear that the guy was studying Erich on the beach.
Erich
By the time Charlotte comes back, Erich is dozing on the beach with the book over his face. Farther north -- San Francisco, even San Diego -- a chill comes every afternoon as the winds shift, as they rush away from the setting sun, as the marine layer rolls in from the west. They're far enough south here, though, that the ocean itself is warm. Warm to the west and warm to the east, just as the land between, this narrow strip of Baja, is warm. It's not chilly to nap like this. He doesn't ever wake with his belly knotted from the cold, seeking shelter and warmth.
He wakes, often, just like this: because someone's come close. Usually it's Charlotte. Sometimes it's the old man who owns the hut, who rented them the boards. Sometimes it's his wife. Sometimes it's one of the kids from the village, wide-eyed and wary, but so far it has not been one of those guys.
Erich's brow knots when Charlotte mentions they were there again. He makes this noise, this little grunt of acknowledgment and displeasure, as he reaches up to help her with the bags and the food.
They have a little picnic sitting on the steps of the tinyhouse. The last of the glow goes out of the west. Erich eats his barbacoa, which is spicy and tender and probably not the best cuts of meat but it doesn't matter; it tastes good. He washes it down with a bottle of beer, which he clinks against Charlotte's once in a while. She's more sure of herself here. She's grown more sure of herself, he thinks, with every step away from the cities, her brother, all those loud and opinionated and too-certain people whose will she so easily comes to accept as her own.
Then it's dark. The music stops. The cooking fires go out, and the old man closes up shop -- leaves all those sunbeaten benches and tables out under the rack and the awning; buttons down the latticed grate that seals off the front of that little hut. The last of the villagers drift back home, away from the sand, across the scrub, down those bare straight roads into the subtropical inlands.
Erich, who has devoured almost that entire pound of barbacoa (except for the bite he gave to Charlotte to try), is crunching his box between his hands, preparing to pack it into the trash bags. He's getting to his feet and something about that shift in viewpoint is just right that something catches the corner of his attention and tugs. His head turns. He looks
(unsubtle creature that he is)
straight into the binoculars looking back at him. Through the 'nocs, his secret admirer gets a perfect look at Erich's surprised expression. Then the turn of his head. The movement of his lips as he says to the blonde girl who surfs in a big baggy t-shirt:
"Dude, Charlotte, I've got a stalker."
Charlotte
Sense Wyrm: Perception + Occult
Dice: 5 d10 TN7 (1, 2, 4, 5, 9) ( success x 1 )
Ingrid
[percept+alert]
Dice: 7 d10 TN6 (1, 2, 3, 6, 8, 8, 10) ( success x 4 )
Charlotte
Charlotte stands up, all abrupt and upright too. In these matters, she is precisely as subtle as the Ahroun, which is to say: not at all. Sometime in the evening she washed the sand off her calves and retreated into the tinyhouse! and changed out of her bathing suit into a different baggy t-shirt and shorts, washed her hair maybe too and now, hours later, it is dry and shaggy and a bit flyaway and entirely unstyled. She has not eaten all of her meal (she never does) but she has consumed far more than a girl of her size might be expected too and her trash is being stowed with Erich's though she'll save some of the ceviche for the gulls and tortillas for the shorebirds that might be tempted close enough to dart in and steal the torn-up piece of hand-made corn tortilla from where she's tossed them all around her the next morning.
Now though: one girl, half-empty beer bottle in hand, standing up beside one tall boy, frowning at the faint glint of the binoculars in amongst the dunes.
Moonlight against those lenses, gibbous and waxing. Brilliant in the dark fastness of the night sky.
"Erich," the girl reaches up to tug on the tail of his t-shirt. "He smells."
--
Meanwhile, Ingrid wanders down a moonlit, twolane road, bevvied between the dry hills and the sea. Her small black car is parked in that small dusty town. One hour after sunset, the town was virtually deserted. Three hours after sunset, the townspeople have all returned to their homes and closed up for the night, so the streets are nearly as dark as the ocean. Darker, as the waves reflect all the light in the sky, while the adobe and asphalt merely absorbs the light.
She follows the urge of the rite or her gift forward on foot then, the mile or two from town, out towards the beach. As she's getting close and closer, close enough that she can smell and hear the ocean, can see perhaps the distant glassine glimmer of the moon on dark waters near the horizon, can see the walkway groomed through the dunes to the now-quiet pier with its shuttered cafe and surf shop, there's this: a dark pick-up truck and cheap old hatchback parked on the shoulder of the two-lane road, far enough back from the dunes. Three men, no - four - mostly hidden behind the dunes, though one's climbed up the crumbling sand and appears to have a pair of binoculars in hand, watching something on the beach.
They are armed. Quietly checking their weapons and chatting between themselves. All three - no, four - look normal until one of them turns.
Half the skin on his face has sloughed off, leaving behind this charnal house mess like hamburger meat, skin and muscle bubbling and gross, eroded through here and there to the bone.
He appears to be molting.
Erich
He smells does not, not for a single minute, make Erich think Charlotte is referring to his secret admirer's body odor. Well; secret admirer might in fact stink, but -- what Charlotte's talking about runs deeper than the skin. Right down to the bone.
By his side, Erich's hand curls into a fist tight enough to pop his knuckles. His grin comes suddenly and savagely. "Kay," he says, "just a sec."
And he turns and goes into the tinyhouse. It is so tiny that if they moved the dining chairs out onto the porch, each chair would pretty much take up one side of the porch. It is so tiny that when the Ahroun goes in, his shoulders pretty much fill up the door.
Which stays ajar. Charlotte can hear some banging around, some rustling and stuff. Erich reappears; he has a hammer in hand, a jaunty blue-handled thing that saw quite a bit of use when he was building their den. He pulls the door shut behind him, and then -- without any warning whatsoever -- cocks his arm back, takes a long, light-footed, skipping step forward to add the momentum of his entire body to the motion,
and whips that hammer at secret admirer binocular man.
Ingrid
Ingrid is indeed walking down the twolane road. In heels, cork wedges in fact, the kind with straps that look like they lace all over the tops of her feet but which, in fact, fasten by way of a single clasp on the outside of her ankles. And shorts, too, and a halterneck shirt, both which probably cost singly more than that tinyhouse cost altogether. It's not proper walking-for-ages-along-barren-roads wear, but when has she ever been seen in something practical? She follows the tug of the stone, the chain now wrapped around her fist, that points in the direction of the Ahroun.
When she's a little closer, she sees she's not the only one who is hunting that particular Shadow Lord. She stops on the road, lowering her hand to her side, and watches them for a moment. Sees that they're milling about with a purpose. Sees that one of them has the audacity to spy on her own prey.
Quietly, she slips the necklace into her pocket with one hand, bending the other way to unclasp one of those shoes and then the other. Her feet freed she straightens, holds her hands out before her, and moves her fingers like she's a puppeteer making invisble puppets dance. And, in a way, that's exactly what she is. Tugging just so this way and that, she pulls the shadows around her like a cloak.
[probs unnecessary 'cause dark but I wanna use this new gift!-1G Shadow Weaving: dex+occult, diff 7]
Dice: 5 d10 TN7 (2, 3, 5, 6, 10) ( success x 1 )
Ingrid
[and a blur]
Dice: 7 d10 TN8 (1, 1, 5, 7, 7, 7, 10) ( success x 1 )
Ingrid
[and a stealth!, diff -1 for shadow weaving]
Dice: 8 d10 TN5 (1, 3, 5, 5, 8, 8, 10, 10) ( success x 6 )
Erich
[HAMMER TIME! dex specialty is "quick" - lemme know if i should reroll!]
Dice: 6 d10 TN6 (1, 2, 4, 7, 9, 10) ( success x 3 )
Ingrid
[I should probably also note that once Ingrid is invisible she unsheathes the chest sword]
Erich
[reroll!]
Dice: 1 d10 TN6 (6) ( success x 1 )
Erich
[CAN'T TOUCH THIS, DA-NANANA.]
Dice: 7 d10 TN6 (1, 1, 2, 3, 4, 5, 7) ( success x 1 )
Erich
[+7 cuz homid...FOR NOW!]
Dice: 1 d10 TN6 (9) ( success x 1 )
Ingrid
[-1R snapshift to Crinos 'cause guns, how unclassy *smh*: +9]
Dice: 1 d10 TN6 (4) ( fail )
Ingrid
[1: Run up behind Dude the Second
R: Hi! Slash 'im!
R: And again!]
Erich
Reflexive: WELP I GUESS I'M GOING HISPO
1. running!
R1. UGH something's wrong with you and that's no bueno. Spur Claws on Meathead!
R2. DON'T SPIT ON ME BINOC DUDE THAT'S RUDE. BITE!
R3. SRSLY I'M VERY CROSS WITH YOU. BITE!
Erich
[spur claws!]
Dice: 10 d10 TN6 (1, 1, 2, 5, 6, 6, 7, 7, 7, 8, 10) ( success x 7 ) Re-rolls: 1
Erich
[damage! 4(base str)+3(hispo)+2(claws)+6(succ)]
Dice: 15 d10 TN6 (1, 1, 1, 1, 2, 2, 3, 4, 4, 5, 5, 7, 8, 8, 10) ( success x 4 )
Ingrid
[R: Slice!: dex+melee, diff -2 (behind)]
Dice: 8 d10 TN4 (1, 3, 3, 4, 5, 7, 9, 10) ( success x 5 )
Ingrid
[dam: str+4(crinos)+2(sword)+5-1][L]
Dice: 12 d10 TN6 (2, 3, 4, 4, 6, 7, 7, 8, 8, 9, 10, 10) ( success x 8 )
Erich
There's a blur in the dark -- Erich-wolf, one forepaw now denuded of claws, snarl-yelps in surprise. Then: he whips around and BITES that eyebally motherfucker.
Cuz seriously. Rudity!
[dex 4 + hispo 2 + brawl 4!]
Dice: 10 d10 TN5 (2, 3, 4, 5, 5, 6, 7, 8, 9, 9, 10) ( success x 8 ) Re-rolls: 1
Erich
[damage str 4+hispo 3+teeth 2 = base 9, +7 succ. DON'T YOU DARE PWINK ME AGAIN KAHSEENO.]
Dice: 16 d10 TN6 (1, 3, 3, 4, 4, 5, 5, 6, 6, 7, 9, 9, 10, 10, 10, 10) ( success x 9 )
Ingrid
[R: DIE DIE DIE]
Dice: 8 d10 TN4 (2, 2, 5, 6, 6, 7, 8, 10) ( success x 6 )
Ingrid
[dam: +5][L]
Dice: 13 d10 TN6 (1, 1, 2, 2, 3, 3, 4, 5, 6, 7, 9, 10, 10) ( success x 5 )
Erich
[hi molting dude! i probably shouldn't bite you but i'm not too smart so: BITE. +1diff.]
Dice: 10 d10 TN6 (1, 3, 4, 4, 5, 5, 7, 8, 9, 9) ( success x 4 )
Erich
[dam base 9 +3]
Dice: 12 d10 TN6 (2, 3, 5, 5, 5, 6, 6, 6, 8, 8, 8, 8) ( success x 7 )
Erich
[OW I KNEW IT.]
Dice: 6 d10 TN6 (2, 4, 6, 7, 7, 8) ( success x 4 )
Ingrid
[1a/b: Slice/slice on molting dude?]
Erich
Ingrid can see Erich hasn't changed a bit. He still throws himself headlong into danger, unconsidering and unconsidered, savage, joyful. Overhead some tiny missile soars and detonates and he roar-barks, a great gleeful noise as he gains the low sandy hill and
springs.
His teeth snap: like a steel trap, one might say if one were being cliche, which is perfectly fine because Erich does not mind being cliche so long as bad things die, yes they do. There's a honed gleam in the night, a whistle of a blade that lays Erich's ears flat, makes him growl-yelp in startlement, but in the heat of the moment there's hardly time to process anything beyond friend, foe. This one doesn't cut his spine out, so: it must be a friend! He turns his attention elsewhere, tearing, ripping, down that first spitting admirer goes.
And: okay. Maybe he has learned a little. Because he doesn't just keep chewing on that one target! He turns, he snaps for the next, the one his claws are hanging out of. His teeth close. Blood everywhere. Blood in his mouth, burning his throat, bringing a rough retching cough to his throat: no bueno AT ALL.
And still -- undeterred, singleminded, and too damn bite-happy to even consider another approach -- he goes in teeth-first again.
[1a. BITE IT! IT'S GROSS BUT OH WELL!
b. Another bite!
c. Another!
R1. Bite!]
Erich
[1a CHOMPITY. 10-3]
Dice: 7 d10 TN5 (2, 3, 3, 4, 4, 6, 6) ( success x 2 )
Erich
[dam +1]
Dice: 10 d10 TN6 (1, 1, 2, 2, 5, 7, 7, 7, 8, 10) ( success x 5 )
Erich
[HACK, COUGH.]
Dice: 6 d10 TN6 (3, 4, 4, 4, 7, 10) ( success x 2 )
Erich
[b BITE ME BABY ONE MORE TIME. 10-4]
Dice: 6 d10 TN5 (1, 2, 4, 6, 6, 9, 10, 10, 10, 10) ( success x 7 ) Re-rolls: 4
Erich
[dam +6]
Dice: 15 d10 TN6 (1, 2, 3, 3, 4, 4, 5, 6, 6, 7, 8, 8, 8, 9, 9) ( success x 8 )
Erich
[BLEEHHHCHHH]
Dice: 6 d10 TN6 (1, 2, 9, 9, 10, 10) ( success x 4 )
Ingrid
soak!
Dice: 5 d10 TN6 (1, 1, 1, 2, 3) ( fail )
Erich
[OH GOD WHY MOMMY]
Dice: 6 d10 TN6 (1, 1, 7, 9, 9, 9) ( success x 4 )
Erich
[OH YAY I LOVE CHASE GAMES!
harry him toward charlotte + ingrid!]
Erich
[dex 6+primal urge 3 - 5(third split)]
Dice: 4 d10 TN6 (3, 5, 5, 8) ( success x 1 )
Erich
[that should've been diff 7, but it would've slid by!]
Ingrid
[1a: 8-2(split)-2(ow!)]
Dice: 4 d10 TN6 (1, 4, 7, 10) ( success x 2 )
Ingrid
[dam: +1][L]
Dice: 9 d10 TN6 (5, 5, 6, 6, 6, 6, 6, 6, 9) ( success x 7 )
Erich
[rage action:
o_o
o_o
O_O!
POUNCE ON INGRID.]
Ingrid
Ingrid: -_-
Charlotte @ 10:07PM
Ingrid: 4 aggravated
Glock dude:  2 aggravated
Erich: IS FINE
Charlotte: 2 aggravated
Charlotte @ 10:17PM
...was that ten seconds or fifteen?  The explosion of flesh is soundless, just more grotesque sloughing, this great unbinding as whatever held the most grotesque of the quarter is just... loosened and then bursts free of its confines, showering all in his vicinity with gore.  His skin, flesh, muscles, blood all sizzle like acid against the skin, eating through layers until what you see beneath is: just more meat, like he was.
They are left in the quiet aftermath, the ocean rolling ashore, the quiet sea.  The pier beneath the gibbous moon, the dune dotting by sizzling hunks of slow-dissolving acidic skin.
Charlotte @ 10:21PM
Mother's Touch on Ingrid -1 (ouch) ??? dif is her rage,
Roll: 5 d10 TN4 (2, 4, 5, 8, 8) ( success x 4 ) VALID
Charlotte @ 10:21PM
Gnosis for summoning
Roll: 6 d10 TN7 (4, 4, 7, 7, 7, 8) ( success x 5 ) [WP] VALID
Erich
In the aftermath, Erich-wolf, sides moving with his breath, stares for a moment. Two.
Then he bursts into exuberant, gleeful little yelps that Charlotte can clearly hear over by the tinyhouse. And he appears to more or less jump on the shadowy, sword-wielding creature that's come mysteriously to their aid. By the time Charlotte gets to the blood-splattered dune, Erich-wolf has one forepaw slung over the shadowy creature's back. He's so beside himself that he is
actually
nomming her ear, grinning with his sharp teeth up at Charlotte.
Ingrid! he chuffs. Ingrid! Charlotte! Ingrid!
Ingrid
She'd left her shoes behind, drawn the shadows around her to cloak her presence, and moved forward quietly, but confidently. She made no sound, not in the sand, not when she withdrew her sword from the sheathe of her own body...not even when she exploded upwards, becoming a hulking beast made of pure shadow. Unseen, unsmelled, unnoticed.
Erich hasn't changed much, is her first thought as she sees him become a beast on four paws and launch himself full tilt into the heat of battle. There's no time for hellos, however. Ingrid pulls free of the shadows, in time to slash through her enemies, unabashedly cutting one to pieces from behind. When the one thing exploded, she was too close. Its guts and acidic blood washed over her, but it doesn't slow her down, not even a little. Erich harries the last thing toward her and Dances With the Hurricane lifts her blade one final time, slides one foot forward, and neatly separates the thing's head from its shoulders.
There's quiet then, in the aftermath. For two seconds, anyway. Before Ingrid can even begin the task of cleaning her weapon, before she can grab a talen and heal the damage to her body, there's a hispo wolf jumping onto her, almost knocking her down. She sucks in a breath against a blossoming of pain, but she keeps her feet.
One heavy hand-paw moves to shove at his face, her own head tilting and one golden eye squeezing shut against the shredding of her ear, but the pressure is half-hearted.
Charlotte @ 10:34PM
And Charlotte: well, there's no mistaking her.  In crinos or homid or any other form: particularly in crinos, small for a Garou but still - warformed and whitefurred and bathed brilliantly in the light of the gibbous moon - charging up the dune just in time to be spattered herself with remnants of the dissolving man.  She gains the crest of the dune and chuffs a laugh at Erich - actually - nomming Ingrid's ear.
The Silver Fang pauses at the top of the hill.  Sniffs the shadowed beast whom Erich is nomming - and then, satisfied, lays on hands heals the damage done to the Shadow Lord.  Leaving them to their reunion while she crosses the gauntlet to summon and negotiate with a spirit to cleanse the filth that befouls the beach.  Hopefully sometime before morning.
Erich
For his part, Erich seems to want all three of them to just ... dogpile together. He lets Ingrid go as Charlotte approaches, laughing -- he laughs too, or seems to, his great bloody tongue lolling, tail wagging, paws smushing huge prints into the soft sand as he dances tight circles around the females.
Eventually, though, Charlotte -- shy, fae, feral daughter of Falcon that she is -- excuses herself to tend to her duties. Erich nudges her as she begins to dissolve across the Gauntlet, a questioning whine in his throat. Then she's gone, and he's turning back to the so-mysteriously-resurfaced Ingrid. His tail wags again. He stamps his paws. He playbows, he runs around the beach, he comes back and picks up one of the horrid carcasses and tosses it into the air like a stick, catches it, razzles it, rolls with it on the ground and finally
finally
comes to a stop, sprawled in the sand, dropping his grisly toy.
A moment later he's human again. Human-ish. All the more horrific in this form, really: red on his face, red down his neck, red on his hands and the nails of one growing back at a surreal speed. He spits a bit of blood and sand out of his mouth, sets palms to the ground, and pushes himself agilely to his feet.
"They kicked you out of New York, didn't they," is the first thing out of his mouth. His smirk keeps wanting to be a grin.
Ingrid
The Silver Fang approaches shyly while the Shadow Lords reunite. Either Ingrid doesn't notice her (unlikely) or she doesn't mind when the Theurge sinks her hands into her dark fur and she heals her. And for a moment while Erich chews her ear and the light of healing washes over her wounds, Ingrid remembers something. Or thinks she does. For a moment she's back in New York and everything is old, faded, perpetually grimy no matter how much they clean. But a pair of warm soft arms wrap around her and then
it's gone. The healing ends, the images fade, and the Ragabash is back in the present, back on the sand with carnage all around her.
She watches the others interact. Charlotte quiet and shy in her presence. Erich concerned, letting out that whine. While they are distracted with each other Ingrid takes a moment to swipe her sword over her fur, cleaning it before returning it to her body.
A moment later and they're both human shaped again, though Ingrid never looks entirely human. None of them do, really, but her difference is a different flavor of off. The Ragabash wears the skin of a human, she wears the fine trappings of humans, but she always looks hungry, like she's going to pounce on and bite the jugular of whoever happens to be closest. Erich looks like a monster, a very happy, very smiley, bloody monster.
He mentions New York and her smile turns sly, and it's almost like no time has passed. Except it's not winter, and her hair is much, much shorter.
"Yes," she says, and the way she says it, it's hard to tell if she's telling the truth or not.
Erich
"Hmph." He's the one teasing her about it, and he's the one to one-eighty around and grump about it. "Well, if they did, that's their loss. Or your plan all along, anyway."
Erich swoops down, grabbing a double handful of sand, scrubbing it between his fingers and over his palms as he rises. There's an ocean just a stone's throw away, and a shower in that absurd little house-thing hitched to that equally absurd black-striped yellow truck, but this: this is the method of cleaning Erich chooses for the moment. A sand-bath, scrubbing until the grains fall in moist clumps, taking with them the worst of the blood and gore. He shakes his hands clean, pale eyes flicking over the Ragabash.
"Not sure about the haircut," he opines, grinning, "but you don't see much worse for wear. What the hell are you doing here?"
Erich
[seem* much worse for wear!]
Ingrid
As if in defiance of his comment, she gives a flick of her head, sending the short-ish strands that try to fall across her face back to the side. They fall again almost immediately, but they stay there this time.
He scrubs away the blood and bits with handfuls of sand, and she rests her hands on her hips and watches. She doesn't clarify if that was her plan all along, to go and come back, or not back but to go and leave again. She doesn't tell him what she did or didn't do while she was away. He might think she was possessed if she did.
"It's summer, summer is for the beach," she says, with the slightest of accents, and the slightest of grins. "I missed this." She surveys the sandy battlefield, pleased. "So I came looking for you."
Erich
Summer is for the beach makes him snort, casting her a sidelong smirk while he bends to scrub his hands again. Straightening, that smirk softens into that irrepressible grin.
"Yeah, I missed you too," he says, deliberately mishearing her.
"Charlotte and I left DC not too long after you did," he adds. It's not her style to tell him what she's been up to, but the same can't be said for Erich. "We've been kinda just wandering around ever since, waiting for our friend Melantha to tell us where she's gone. When she does, I think we'll probably go find her. Maybe even put down some roots. Little ones.
"If you want," Erich adds carefully, "you could totally come with. I've got a spare couch in my house you can crash on." And he hikes a thumb over his shoulder. His house, he calls it.
Ingrid
[i haz a empatchee! i'ma use it!]
Dice: 4 d10 TN6 (1, 2, 4, 7) ( success x 1 )
Ingrid
[seems legit]
Erich
[he'd like her to come along! but he doesn't want to badger her into it only to have her go UGH and vanish later.]
Ingrid
He pretends to mishear her, but doesn't misunderstand her. It's been months since the saw each other, feels like longer since they spent time together, but that was always sort of the nature of the thing. They were always bumping into each other at random, two loners who occasionally were alone together.
Now Erich isn't alone at all, but Ingrid is. Or seems to be. Her gaze doesn't glaze like she's hearing someone else's voice inside her head, and no other wolves crested that dune with her to aid her comrades.
He's careful with his offer to her, which in itself is strange. Erich? Not barreling headlong into something? She leans a little, stretching up to peer over his massive shoulder and see...a tiny, tiny little...structure. Ingrid looks at it, and she looks at him, and her look is disbelieving. As disbelieving as the usually cool and aloof Ragabash can look, anyway.
"You have a...spare...couch?"
Erich
Erich grins suddenly. "Well, no. I have one couch. Sort of. It's more like a bench with padding. But it's pretty awesome. Wanna see it?"
Ingrid
She looks at him with her eyes narrowed oh-so-slightly, like there's something that's getting lost in translation here, there must be. She doesn't answer, not with words. Instead she starts off in that direction, curious.
Erich
So Erich follows her, trotting to catch up, then falling in beside her with his rangy stride. He could take the step up to the porch in a single lope, but he stubborn insists on going up those three tiny steps. He built them. He'll use them.
And up on that porch, there's really ... only room for one of them in front of the door. She can either wait behind him or squeeze to the side. If she does the latter, she can look in through the window to get a glimpse of the inside. Soon enough, though, he sweeps the door open with a flourish, stepping aside to let her have her first look of the incredibly cramped little dwelling that Erich and Charlotte share.
It still smells like fresh-sawn wood in there. Everything's sparse and spare. There are layers of weatherproof clear-coat on the outside, but the inside is mostly bare wood, bare metal, clear glass. Charlotte's door is closed, and the bathroom door is slightly ajar. She can't see into the sleeping loft from here, but she can see the foot of his mattress. Erich comes in behind her, and together the two of them seem to just about fill the whole thing up. If Charlotte was in here too, they'd literally have to shuffle around each other to move.
"Isn't it awesome?" Erich says. "See, that's the bathroom, and that's Charlotte's room, and I sleep up there, and we keep the toaster down here, and here's the microwave, and here's the sink, and I'm thinking about putting an oven in here, and dishes are here. Oh, and my vacuum." Doors and shelves are opening, closing as he shows her everything.
"And this," he stops by the couch, which is indeed a padded bench along the wall, "is the couch. See, it folds out," and he lifts the seat, tugs, the back slides down, everything flattens out. Now there's almost no room between the couch and the kitchen cabinets. "So it's sort of a cot, too. If you want more privacy we can probably hang a curtain up around it." He frowns at the ceiling. "Though it'd really clutter the place up."
Because it's just so open and airy right now.
Ingrid
[okay Ing don't be a dick to your friend who is so proud of his little house: subterfuge!]
Dice: 6 d10 TN6 (3, 5, 5, 6, 10, 10) ( success x 3 )
Ingrid
Ingrid, though she belongs to a camp that prides themselves on their (seemingly) loyal subservience, isn't the type to stand meekly aside and follow Erich in, not if there's room for the both of them. No matter how small that room might be. It's a good thing she's small, more than half a foot shorter than Erich and carrying a fraction of his muscle. She goes up the three steps, her bare feet making no sound, and she slips to the side to peer in through that window. What she sees makes her eyes almost narrow, but she catches herself. Slanting a glance at Erich, that big, burly puppy of an Ahroun, she takes one last look then lifts her chin and schools her features into their usual mask of superiority.
Isn't it awesome? he says as she enters and gets her first look at the interior. It's barely big enough for the both of them. A part of her is put off by the cramped space. Another part of her remembers that time they traded cars. All of his belongings had been in that car, because that car was his home. And now he has a "house." The corner of her mouth quirks, the start of something genuine cracking through that mask as he gives her the tour from where she stands in the...is this the living room? From the common space.
Erich
"Oh, and check it out." Since he's looking up at the ceiling, he sees, of course, the dormers with their windows, and! The ceiling fan. Which he reaches up to now -- grabbing the cord and yanking it to turn it on. "I might put an air conditioner in if we end up in like... Arizona or something," he says. "But right now, the fan's enough. Especially if we open all the windows."
He drops his hand, looks rather earnestly and eagerly at Ingrid. "So what do you think? Wanna live the wandering life with us?"
Ingrid
Check it out, he says, so happy and so proud, and she feels a touch of that resonating, echoing through her. It's strange and unfamiliar. She's not used to feeling...fondness...for people. She's not used to treating people like people. And yet here she is, covering up her horror at the size of this place - if she stretched out her hands she could probably touch the counter and the edge of the couch-cot at the same time.
She looks up at the fan, and she mutters, "Jagi dangsin-eun michyeoss-eo." Then the grin grows a little more and her dark eyes slide over to him.
"What about Charlotte?"
Erich
"Did you just curse my fan?" Erich asks in mock horror.
Then, a little more gravity. For the first time since running into her again, Erich doesn't seem to be constantly fighting a grin. "Charlotte's cool," he says, and since there really isn't that much room and him standing around made everything seem all the busier, the more crowded, the more claustrophobic -- he sits on the couch-turned-cot. "She's one of the nicest, smartest, biggest-hearted people I know.
"She's really shy, though," he adds. "She's a Silver Fang," as if Ingrid couldn't tell, "but I think she kinda had a hard time growing up. She's still kinda learning to be her own person. She is learning, though.
"I think you intimidate her," Erich says frankly. "But I remember she was really sad for me when I told her you weren't coming along when we left DC. I think maybe you guys should meet for-real, though. She's umbraside right now, doing some Cleansings." He thinks a minute, shrugs. "I can go with you if you want. But maybe it'd be better if you guys talked first without me, 'cause I don't want you guys to feel like you gotta like each other for my sake or something."
Ingrid
Hearing that she intimidates the younger Garou doesn't cause much of a reaction in the Ragabash. It's as if he's made some other statement of the universe, like the sun rises in the east, or there's blood all over the sand and someone should clean that up or the mortals will notice. For a Cliath, for a Ragabash, and for a slender, slip of an Asian woman, Ingrid tends to intimidate most people. She doesn't usually get that reaction from other Garou, though.
But, then again, the only times Charlotte has ever seen Ingrid, it's been in the heat of battle or in its aftermath. And even then their meetings were brief.
The suggestion that he go with her, though, to talk to the girl and have a real, honest to goodness meeting, maybe even a...chat...gets a raise of a brow.
Her eyes rise up to the ceiling fan. "This may come as a surprise, Erich," her gaze falls back to him, sitting there on what might be her bed for a time, frank and serious. "But I am not in the habit of liking someone for someone else's sake."
She lifts her chin then, glancing about for the nearest reflective surface. Whether she finds one or not, a moment later there's a pop!
And she's gone.